Player Matchup

Set
Set
Silver IV
HemoWolveReflex
Set
Silver IV
Level 126
God Stats
11W - 11L
1,545 SR
Queue Stats
76W - 86L
847 MMR
Solo
Yemoja
Yemoja
Bronze I
Hunter26X26
Yemoja
Bronze I
Level 105
God Stats
105W - 114L
1,417 SR
Queue Stats
543W - 563L
405 MMR
Solo
Artemis
Artemis
Silver IV
LegionV33
Artemis
Silver IV
Level 103
God Stats
11W - 13L
1,462 SR
Queue Stats
150W - 167L
873 MMR
Solo
Loki
Loki
Silver V
MrKampaa
Loki
Silver V
Level 109
God Stats
2W - 9L
1,286 SR
Queue Stats
726W - 799L
626 MMR
Solo
Chang'e
Chang'e
Silver V
untamedskillz26
Chang'e
Silver V
Level 144
God Stats
17W - 13L
1,493 SR
Queue Stats
350W - 366L
641 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,441 SR
678 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,495 SR
810 MMR
Pele
Pele
Silver III
 
Pele
Silver III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver V
Blindside2391
Xbalanque
Silver V
Level 61
God Stats
5W - 8L
1,483 SR
Queue Stats
73W - 96L
527 MMR
Solo
Ah Puch
Ah Puch
Silver V
I_Chase_Balls_RL
Ah Puch
Silver V
Level 46
God Stats
2W - 0L
1,826 SR
Queue Stats
209W - 231L
356 MMR
Solo
Kukulkan
Kukulkan
Silver IV
TetraBOY12414
Kukulkan
Silver IV
Level 93
God Stats
8W - 8L
1,158 SR
Queue Stats
122W - 144L
809 MMR
Solo
Ymir
Ymir
Silver II
facu__ATR
Ymir
Silver II
Level 109
God Stats
129W - 135L
1,508 SR
Queue Stats
185W - 203L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,395
599
2,438
5,875
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
5
0 / 1 / 0
3,652
406
678
2,822
884
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
LegionV33
Artemis
7
1 / 4 / 0
4,307
479
2,420
5,863
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
8
0 / 0 / 0
4,722
525
273
3,226
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 4 / 0
4,050
450
450
3,214
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ScyllaApolloCu ChulainnArachneCthulhu

VS

Bans
AnubisKing ArthurDanzaburouAthenaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 0 / 0
5,898
655
1,487
4,413
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xbalanque
Blindside2391
Xbalanque
9
4 / 1 / 1
5,460
607
3,004
3,438
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 1
6,326
703
4,255
4,750
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
TetraBOY12414
Kukulkan
10
2 / 0 / 2
6,086
676
1,189
1,410
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 0 / 4
5,274
586
2,141
4,681
2,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
W
Xbalanque
Blindside2391
Xbalanque
4
1
1
4.5
L
1
3
0
0.33
L
Yemoja
0
1
0
0
W
3
1
1
3.5
L
Artemis
LegionV33
Artemis
1
4
0
0.25
L
Loki
0
0
0
0
W
Kukulkan
TetraBOY12414
Kukulkan
2
0
2
3
W
Ymir
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,259
Damage
12,076
21,000
Taken
18,692
5,961
Mitigated
6,397
4,746
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,487
515
0
3,028
4,413
1,172
0
376
3,963
0
25,355
W
Xbalanque
Blindside2391
Xbalanque
3,004
1,887
0
1,425
3,438
946
1,841
234
3,204
0
20,532
L
2,438
839
0
942
5,875
1,876
0
3,384
2,174
0
29,222
L
Yemoja
678
483
490
72
2,822
884
0
581
2,241
4,216
0
W
4,255
792
0
2,707
4,750
1,321
493
0
4,750
36,442
0
L
Artemis
LegionV33
Artemis
2,420
1,446
0
662
5,863
1,531
0
1,887
3,976
0
12,932
L
Loki
273
0
0
2,233
3,226
836
0
428
2,764
0
19,994
W
Kukulkan
TetraBOY12414
Kukulkan
1,189
0
0
0
1,410
442
123
0
1,410
35,442
0
W
Ymir
2,141
673
76
2,195
4,681
2,516
120
444
4,237
15,864
0
L
450
0
0
347
3,214
834
0
916
2,260
10,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
29,044
171
Minions Killed
276
0
Camps Cleared
0
679,201
Distance Traveled
850,978
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,898
655
63
7
0
219,022
1
W
Xbalanque
5,460
607
41
5
0
137,125
3
L
Set
5,395
599
61
7
0
182,547
1
L
Yemoja
3,652
406
4
0
0
94,334
0
W
Ah Puch
6,326
703
69
8
0
161,197
3
L
Artemis
4,307
479
19
2
0
140,069
0
L
Loki
4,722
525
58
6
0
141,772
2
W
Kukulkan
6,086
676
78
9
0
165,810
2
W
Ymir
5,274
586
25
3
0
167,824
3
L
Chang'e
4,050
450
29
3
0
120,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role