Player Matchup

Athena
Athena
Archidamus
Athena
Level 127
God Stats
5W - 2L
1,405 SR
Queue Stats
99W - 59L
1,636 Elo+
Party 1
He Bo
He Bo
Belrice
He Bo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 53L
1,670 Elo+
Party 1
Medusa
Medusa
RevoChe
Medusa
Level 34
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Voltarien
Janus
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
86W - 50L
1,635 Elo+
Party 1
Olorun
Olorun
kumbita
Olorun
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,578 SR
1,588 Elo+

VS

Team Averages
Level 149
1,494 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CayneTheLord
Bastet
Level 154
God Stats
4W - 3L
1,586 SR
Queue Stats
242W - 218L
1,598 Elo+
Solo
Neith
Neith
Chrisnanos
Neith
Level 149
God Stats
1W - 2L
1,327 SR
Queue Stats
69W - 71L
1,533 Elo+
Solo
Vulcan
Vulcan
DrZenn
Vulcan
Level 156
God Stats
4W - 3L
1,556 SR
Queue Stats
131W - 134L
1,616 Elo+
Solo
Thor
Thor
TheWoolSweater
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Archidamus
Athena
15
1 / 2 / 17
8,979
998
5,673
12,990
15,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Belrice
He Bo
15
7 / 3 / 11
8,883
987
11,507
8,488
4,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
RevoChe
Medusa
16
8 / 2 / 8
9,239
1,027
10,603
8,456
4,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Voltarien
Janus
14
4 / 2 / 9
8,441
938
5,205
7,302
7,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
kumbita
Olorun
14
1 / 2 / 13
7,950
883
4,748
9,847
5,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 4
7,018
780
3,815
8,568
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
12
3 / 6 / 6
7,401
822
8,466
11,455
9,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
13
1 / 2 / 7
7,284
809
6,714
6,112
3,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
DrZenn
Vulcan
15
3 / 4 / 3
8,523
947
9,900
8,333
3,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 6
7,500
833
6,724
7,504
5,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
21
Kills
11
11
Deaths
21
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
4
0.67
W
Athena
Archidamus
Athena
1
2
17
4.75
W
He Bo
Belrice
He Bo
7
3
11
4.17
L
Bastet
3
6
6
1
L
Neith
1
2
7
2.25
L
Vulcan
DrZenn
Vulcan
3
4
3
1.13
W
Medusa
RevoChe
Medusa
8
2
8
6
L
2
3
6
1.67
W
Janus
Voltarien
Janus
4
2
9
4.25
W
Olorun
kumbita
Olorun
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
35,619
47,083
Taken
41,972
36,115
Mitigated
25,202
16,825
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,815
899
0
956
8,568
3,466
0
6,763
1,805
0
8,528
W
Athena
Archidamus
Athena
5,673
1,168
376
2,336
12,990
15,120
420
2,508
10,482
9,307
0
W
He Bo
Belrice
He Bo
11,507
675
1,832
1,372
8,488
4,017
901
1,987
6,501
20,559
0
L
Bastet
8,466
1,397
721
1,151
11,455
9,290
516
6,516
4,939
0
15,266
L
Neith
6,714
1,943
0
2,402
6,112
3,121
880
4,263
1,849
0
14,405
L
Vulcan
DrZenn
Vulcan
9,900
4,822
713
1,762
8,333
3,991
0
7,071
1,262
21,544
0
W
Medusa
RevoChe
Medusa
10,603
5,056
57
410
8,456
4,312
1,360
1,952
6,504
0
20,653
L
6,724
864
102
478
7,504
5,334
215
2,520
4,984
0
14,243
W
Janus
Voltarien
Janus
5,205
374
2,055
637
7,302
7,144
809
707
6,595
25,969
0
W
Olorun
kumbita
Olorun
4,748
2,164
4,672
3,078
9,847
5,522
2,036
2,746
7,101
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
37,726
133
Minions Killed
69
0
Camps Cleared
0
862,921
Distance Traveled
695,565
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,018
780
5
1
0
115,523
3
W
Athena
8,979
998
6
1
0
175,294
1
W
He Bo
8,883
987
23
3
0
186,657
2
L
Bastet
7,401
822
11
1
0
146,973
3
L
Neith
7,284
809
16
2
0
138,503
0
L
Vulcan
8,523
947
27
3
0
150,058
0
W
Medusa
9,239
1,027
27
3
0
168,906
1
L
Thor
7,500
833
10
1
0
144,508
0
W
Janus
8,441
938
49
5
0
175,837
1
W
Olorun
7,950
883
28
3
0
156,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role