Player Matchup

Medusa
Medusa
CareFreeCasanova
Medusa
Level 102
God Stats
19W - 16L
1,452 SR
Queue Stats
242W - 278L
1,407 Elo+
Solo
Cerberus
Cerberus
MaXiMuS-BZH
Cerberus
Level 59
God Stats
18W - 13L
1,616 SR
Queue Stats
89W - 93L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Shiroe59YT
Ah Puch
Level 98
God Stats
11W - 7L
1,537 SR
Queue Stats
268W - 294L
1,523 Elo+
Solo
Team Averages
Level 86
1,535 SR
1,475 Elo+

VS

Team Averages
Level 68
1,420 SR
1,359 Elo+
Tyr
Tyr
TheFlip2003
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,507 Elo+
Solo
Olorun
Olorun
bandyta12345
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maiknico
Ah Muzen Cab
Level 118
God Stats
90W - 112L
1,260 SR
Queue Stats
92W - 117L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
9,326
717
7,757
9,400
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MaXiMuS-BZH
Cerberus
12
2 / 3 / 9
9,651
742
6,677
10,955
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Shiroe59YT
Ah Puch
14
13 / 1 / 4
11,022
848
13,669
7,161
2,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
9,539
734
7,528
13,288
7,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
10
1 / 8 / 2
7,506
577
3,301
10,045
2,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
maiknico
Ah Muzen Cab
10
1 / 6 / 3
7,642
588
4,254
10,075
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
17
Kills
6
6
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Cerberus
MaXiMuS-BZH
Cerberus
2
3
9
2.17
W
Ah Puch
Shiroe59YT
Ah Puch
13
1
4
15
L
4
3
1
1.5
L
Olorun
1
8
2
0.25
L
Ah Muzen Cab
maiknico
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,103
Damage
15,083
27,516
Taken
33,408
12,326
Mitigated
12,716
8,727
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,757
3,275
816
702
9,400
3,455
1,065
1,242
8,158
0
43,472
W
Cerberus
MaXiMuS-BZH
Cerberus
6,677
311
721
4,095
10,955
6,358
1,118
1,745
9,210
24,428
0
W
Ah Puch
Shiroe59YT
Ah Puch
13,669
318
330
2,063
7,161
2,513
403
346
6,815
48,358
0
L
7,528
378
0
3,693
13,288
7,128
0
5,816
7,472
0
30,946
L
Olorun
3,301
980
451
1,906
10,045
2,830
0
7,972
2,073
18,965
0
L
Ah Muzen Cab
maiknico
Ah Muzen Cab
4,254
457
0
1,915
10,075
2,758
0
6,588
3,487
0
17,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
24,687
202
Minions Killed
113
0
Camps Cleared
0
727,127
Distance Traveled
546,265
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,326
717
74
6
0
237,228
3
W
Cerberus
9,651
742
55
4
0
255,757
1
W
Ah Puch
11,022
848
73
6
0
234,142
1
L
Tyr
9,539
734
40
3
0
220,763
2
L
Olorun
7,506
577
33
3
0
145,702
2
L
Ah Muzen Cab
7,642
588
40
3
0
179,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role