Player Matchup

Agni
Agni
ADRIANOCOTU
Agni
Level 68
God Stats
3W - 5L
1,414 SR
Queue Stats
324W - 375L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
DONprofiteroll
Jing Wei
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 198L
1,389 Elo+
Party 1
Bellona
Bellona
RaCPollo
Bellona
Level 98
God Stats
1W - 1L
1,739 SR
Queue Stats
10W - 11L
1,282 Elo+
Solo
Arachne
Arachne
ayoeg24
Arachne
Level 49
God Stats
4W - 4L
1,520 SR
Queue Stats
25W - 38L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
noxtyson
Danzaburou
Level 101
God Stats
105W - 122L
1,503 SR
Queue Stats
232W - 296L
1,417 Elo+
Party 1
Team Averages
Level 81
1,535 SR
1,380 Elo+

VS

Team Averages
Level 75
1,427 SR
1,420 Elo+
Bakasura
Bakasura
AQUAMOOOSE
Bakasura
Level 68
God Stats
11W - 5L
1,780 SR
Queue Stats
293W - 281L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Carnaja
Ah Puch
Level 119
God Stats
95W - 95L
1,474 SR
Queue Stats
459W - 510L
1,394 Elo+
Solo
Jing Wei
Jing Wei
KoT Saiyajin
Jing Wei
Level 47
God Stats
2W - 0L
1,180 SR
Queue Stats
227W - 256L
1,395 Elo+
Solo
Chang'e
Chang'e
PituMartin
Chang'e
Level 46
God Stats
11W - 9L
1,390 SR
Queue Stats
119W - 159L
1,384 Elo+
Solo
Sylvanus
Sylvanus
mazofski
Sylvanus
Level 96
God Stats
5W - 9L
1,312 SR
Queue Stats
216W - 229L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
11,242
535
14,707
11,093
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
13
1 / 8 / 7
8,750
417
14,717
16,124
4,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RaCPollo
Bellona
18
5 / 1 / 1
11,409
543
10,378
11,777
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ayoeg24
Arachne
13
3 / 6 / 5
9,221
439
6,321
16,732
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
noxtyson
Danzaburou
13
1 / 7 / 5
8,811
420
14,193
18,271
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AQUAMOOOSE
Bakasura
18
5 / 3 / 5
10,731
511
7,031
18,942
7,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Carnaja
Ah Puch
20
12 / 0 / 3
12,834
611
13,188
7,771
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
KoT Saiyajin
Jing Wei
15
5 / 2 / 12
9,901
471
13,077
17,876
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
PituMartin
Chang'e
17
2 / 3 / 5
9,835
468
3,954
11,689
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
mazofski
Sylvanus
13
3 / 5 / 12
9,259
441
9,048
26,607
22,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
27
27
Deaths
13
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Bakasura
AQUAMOOOSE
Bakasura
5
3
5
2.5
W
Ah Puch
Carnaja
Ah Puch
12
0
3
13.5
L
Jing Wei
1
8
7
0.56
W
Jing Wei
KoT Saiyajin
Jing Wei
5
2
12
5.5
W
Chang'e
PituMartin
Chang'e
2
3
5
1.5
L
Bellona
RaCPollo
Bellona
5
1
1
5.5
L
Arachne
ayoeg24
Arachne
3
6
5
0.92
W
Sylvanus
mazofski
Sylvanus
3
5
12
1.8
L
Danzaburou
noxtyson
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,316
Damage
46,298
73,997
Taken
82,885
27,822
Mitigated
45,478
19,751
Healing
33,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,707
1,191
0
1,043
11,093
4,408
0
4,282
6,801
88,264
0
W
Bakasura
AQUAMOOOSE
Bakasura
7,031
5,464
0
6,163
18,942
7,825
0
4,120
14,596
0
68,632
W
Ah Puch
Carnaja
Ah Puch
13,188
382
0
2,952
7,771
3,223
504
3,835
3,690
94,200
0
L
Jing Wei
14,717
11,404
867
3,052
16,124
4,612
270
5,845
10,206
0
49,365
W
Jing Wei
KoT Saiyajin
Jing Wei
13,077
7,869
0
4,500
17,876
7,497
900
1,472
16,272
0
69,611
W
Chang'e
PituMartin
Chang'e
3,954
367
904
4,138
11,689
4,336
0
459
11,192
52,614
0
L
Bellona
RaCPollo
Bellona
10,378
3,800
0
4,034
11,777
7,308
2,852
4,691
6,738
0
74,503
L
Arachne
ayoeg24
Arachne
6,321
4,940
0
5,640
16,732
5,920
0
6,041
10,567
0
37,289
W
Sylvanus
mazofski
Sylvanus
9,048
668
4,722
10,247
26,607
22,597
0
3,939
22,428
20,404
0
L
Danzaburou
noxtyson
Danzaburou
14,193
5,685
1,084
4,031
18,271
5,574
0
4,959
13,202
0
54,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,433
Gold Earned
52,560
540
Minions Killed
584
0
Camps Cleared
0
2,006,250
Distance Traveled
2,035,661
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,242
535
170
8
0
396,024
7
W
Bakasura
10,731
511
142
7
0
447,132
4
W
Ah Puch
12,834
611
191
9
0
439,735
1
L
Jing Wei
8,750
417
73
3
0
365,695
1
W
Jing Wei
9,901
471
104
5
0
390,423
0
W
Chang'e
9,835
468
127
6
0
408,495
1
L
Bellona
11,409
543
147
7
0
455,752
3
L
Arachne
9,221
439
66
3
0
409,709
9
W
Sylvanus
9,259
441
20
1
0
349,876
5
L
Danzaburou
8,811
420
84
4
0
379,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role