Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
BeAsTxMoDe94494
Chang'e
Silver I
Level 99
God Stats
40W - 23L
1,767 SR
Queue Stats
289W - 297L
1,185 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Dube2789
Kuzenbo
Bronze IV
Level 47
God Stats
1W - 2L
1,594 SR
Queue Stats
1W - 9L
1,222 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
MonsieurMitchel
Heimdallr
Silver IV
Level 66
God Stats
1W - 2L
1,494 SR
Queue Stats
12W - 23L
1,135 MMR
Party 1
Kali
Kali
Gold V
Nova_Marcelo2803
Kali
Gold V
Level 109
God Stats
4W - 0L
1,891 SR
Queue Stats
72W - 80L
1,145 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,649 SR
1,237 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,523 SR
1,162 MMR
Achilles
Achilles
Bronze IV
MaxyGamez
Achilles
Bronze IV
Level 85
God Stats
10W - 16L
1,622 SR
Queue Stats
11W - 19L
1,137 MMR
Solo
Cthulhu
Cthulhu
Gold V
Pauula_Ignacia
Cthulhu
Gold V
Level 146
God Stats
13W - 6L
1,596 SR
Queue Stats
88W - 109L
1,181 MMR
Solo
Chiron
Chiron
Gold III
Sisyphus3113
Chiron
Gold III
Level 115
God Stats
23W - 20L
1,635 SR
Queue Stats
806W - 803L
1,120 MMR
Solo
Kukulkan
Kukulkan
Silver II
Vhsceral
Kukulkan
Silver II
Level 91
God Stats
6W - 14L
1,506 SR
Queue Stats
76W - 95L
1,192 MMR
Solo
Fenrir
Fenrir
Silver I
cornyskate18
Fenrir
Silver I
Level 129
God Stats
9W - 14L
1,257 SR
Queue Stats
207W - 209L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
3 / 8 / 4
19,140
504
23,446
37,963
44,542
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 7
18,829
496
23,581
28,283
16,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Dube2789
Kuzenbo
20
3 / 4 / 11
17,330
456
14,826
35,133
67,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MonsieurMitchel
Heimdallr
20
0 / 9 / 13
16,470
433
15,793
28,138
11,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 6 / 7
20,520
540
27,149
37,291
28,634
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
Cu ChulainnGilgameshDanzaburouKing ArthurAthena

VS

Bans
SetTsukuyomiKhepriApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaxyGamez
Achilles
20
7 / 4 / 13
18,769
494
23,692
53,783
64,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 3 / 16
17,687
465
35,283
34,771
56,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
20
11 / 6 / 8
19,341
509
39,927
29,341
14,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Vhsceral
Kukulkan
5
0 / 0 / 0
8,745
230
0
0
0
Fenrir
20
9 / 6 / 7
17,932
472
17,889
30,140
19,973
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
19
Kills
32
32
Deaths
19
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
8
4
0.63
W
5
5
7
1.7
W
Kuzenbo
Dube2789
Kuzenbo
3
4
11
2.13
L
Achilles
MaxyGamez
Achilles
7
4
13
3.38
W
Heimdallr
MonsieurMitchel
Heimdallr
0
9
13
0.72
W
8
6
7
1.92
L
5
3
16
4.33
L
Chiron
11
6
8
2.5
L
Kukulkan
Vhsceral
Kukulkan
0
0
0
0
L
Fenrir
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,795
Damage
116,791
166,808
Taken
148,035
168,684
Mitigated
154,802
56,335
Healing
53,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
23,446
12,285
0
5,945
37,963
44,542
4,980
4,040
33,763
4,240
153,912
W
23,581
976
13,560
13,431
28,283
16,649
1,630
6,342
21,941
152,214
0
W
Kuzenbo
Dube2789
Kuzenbo
14,826
3,999
0
5,216
35,133
67,001
546
12,576
22,557
45,212
0
L
Achilles
MaxyGamez
Achilles
23,692
6,636
0
20,855
53,783
64,185
627
12,159
41,624
0
111,888
W
Heimdallr
MonsieurMitchel
Heimdallr
15,793
7,626
0
7,798
28,138
11,858
5,480
6,532
21,606
0
104,451
W
27,149
14,918
0
10,385
37,291
28,634
1,678
6,456
30,835
0
186,470
L
35,283
712
3,658
8,705
34,771
56,369
182
9,947
24,824
95,382
0
L
Chiron
39,927
12,524
2,063
9,913
29,341
14,275
4,507
8,464
20,877
0
182,331
L
Kukulkan
Vhsceral
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
17,889
3,747
0
8,484
30,140
19,973
1,378
12,071
18,069
0
140,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,289
Gold Earned
82,474
797
Minions Killed
648
0
Camps Cleared
0
3,514,577
Distance Traveled
3,059,443
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
19,140
504
209
6
0
662,365
4
W
Chang'e
18,829
496
210
6
0
704,413
4
W
Kuzenbo
17,330
456
49
1
0
727,473
11
L
Achilles
18,769
494
162
4
0
742,746
4
W
Heimdallr
16,470
433
125
3
0
685,743
16
W
Kali
20,520
540
204
5
0
734,583
0
L
Cthulhu
17,687
465
90
2
0
835,472
19
L
Chiron
19,341
509
223
6
0
723,449
4
L
Kukulkan
8,745
230
0
0
0
0
0
L
Fenrir
17,932
472
173
5
0
757,776
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role