Player Matchup

Tyr
Tyr
BigGSaladyn0
Tyr
Level 28
God Stats
1W - 2L
1,375 SR
Queue Stats
121W - 115L
1,388 Elo+
Party 1
Khepri
Khepri
SQUIDWard9648
Khepri
Level 69
God Stats
26W - 35L
1,426 SR
Queue Stats
403W - 438L
1,393 Elo+
Party 1
Skadi
Skadi
Valhalla Magic
Skadi
Level 17
God Stats
16W - 10L
1,555 SR
Queue Stats
25W - 18L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
o DARK LORD03 o
Sylvanus
Level 25
God Stats
76W - 54L
1,558 SR
Queue Stats
121W - 104L
1,456 Elo+
Party 1
Fenrir
Fenrir
snezzyyy
Fenrir
Level 25
God Stats
41W - 30L
1,385 SR
Queue Stats
186W - 199L
1,355 Elo+
Party 1
Team Averages
Level 33
1,460 SR
1,417 Elo+

VS

Team Averages
Level 21
1,378 SR
1,438 Elo+
Guan Yu
Guan Yu
Mystic7715
Guan Yu
Level 26
God Stats
5W - 6L
1,547 SR
Queue Stats
174W - 163L
1,571 Elo+
Solo
Fenrir
Fenrir
Shmorple
Fenrir
Level 17
God Stats
1W - 1L
1,249 SR
Queue Stats
40W - 45L
1,389 Elo+
Solo
Tiamat
Tiamat
Taqule
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo
Cthulhu
Cthulhu
WOLVER1NE-04
Cthulhu
Level 28
God Stats
124W - 121L
1,487 SR
Queue Stats
232W - 279L
1,440 Elo+
Solo
Cupid
Cupid
Wasinqa
Cupid
Level 29
God Stats
3W - 5L
1,107 SR
Queue Stats
375W - 407L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,755
406
9,288
16,737
17,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 6 / 8
11,626
484
11,401
23,722
14,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 4
8,785
366
8,688
15,325
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
14
2 / 5 / 6
9,897
412
8,315
22,345
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
snezzyyy
Fenrir
16
11 / 7 / 6
11,356
473
16,537
19,406
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mystic7715
Guan Yu
20
4 / 4 / 6
12,668
528
16,028
18,272
16,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Shmorple
Fenrir
18
5 / 6 / 8
12,600
525
11,501
19,844
14,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Taqule
Tiamat
11
1 / 7 / 4
9,077
378
6,286
9,927
4,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WOLVER1NE-04
Cthulhu
17
3 / 2 / 12
11,159
465
17,059
19,132
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Wasinqa
Cupid
18
12 / 4 / 5
12,588
525
17,221
18,325
7,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
22
Kills
25
27
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Guan Yu
Mystic7715
Guan Yu
4
4
6
1.75
L
7
6
8
1.83
W
Fenrir
Shmorple
Fenrir
5
6
8
1.5
W
Tiamat
Taqule
Tiamat
1
7
4
0.43
L
1
6
4
0.5
W
Cthulhu
WOLVER1NE-04
Cthulhu
3
2
12
4.5
W
Cupid
Wasinqa
Cupid
12
4
5
3.63
L
Sylvanus
2
5
6
1
L
Fenrir
snezzyyy
Fenrir
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,229
Damage
68,095
97,535
Taken
85,500
70,253
Mitigated
59,674
24,537
Healing
37,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,288
2,056
135
4,219
16,737
17,290
278
1,705
14,942
0
51,510
W
Guan Yu
Mystic7715
Guan Yu
16,028
2,596
596
8,285
18,272
16,337
880
3,192
15,080
0
81,092
L
11,401
1,051
1,531
4,929
23,722
14,545
622
6,643
16,899
68,951
0
W
Fenrir
Shmorple
Fenrir
11,501
4,143
0
6,551
19,844
14,242
0
3,903
15,941
0
74,825
W
Tiamat
Taqule
Tiamat
6,286
1,346
0
1,776
9,927
4,545
0
4,538
5,389
22,522
0
L
8,688
4,454
0
770
15,325
5,386
0
3,880
11,115
0
43,329
W
Cthulhu
WOLVER1NE-04
Cthulhu
17,059
573
1,142
9,678
19,132
17,345
1,478
5,847
13,285
61,888
0
W
Cupid
Wasinqa
Cupid
17,221
11,051
813
8,635
18,325
7,205
3,783
2,236
16,089
0
72,525
L
Sylvanus
8,315
1,684
1,281
7,460
22,345
23,588
126
6,336
15,589
33,856
0
L
Fenrir
snezzyyy
Fenrir
16,537
4,291
0
4,212
19,406
9,444
0
3,581
15,645
0
61,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
58,092
408
Minions Killed
485
0
Camps Cleared
0
2,092,388
Distance Traveled
2,064,360
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,755
406
90
4
0
431,594
2
W
Guan Yu
12,668
528
150
6
0
499,230
0
L
Khepri
11,626
484
107
4
0
437,885
1
W
Fenrir
12,600
525
108
5
0
405,632
0
W
Tiamat
9,077
378
35
1
0
259,567
0
L
Skadi
8,785
366
62
3
0
390,195
1
W
Cthulhu
11,159
465
96
4
0
480,742
0
W
Cupid
12,588
525
96
4
0
419,189
1
L
Sylvanus
9,897
412
55
2
0
397,889
7
L
Fenrir
11,356
473
94
4
0
434,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role