Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CallSquishy
Serqet
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
308W - 76L
1,724 Elo+
Party 1
Neith
Neith
Choochoo
Neith
Level 109
God Stats
35W - 22L
1,598 SR
Queue Stats
452W - 372L
1,565 Elo+
Party 1
Team Averages
Level 90
1,533 SR
1,596 Elo+

VS

Team Averages
Level 56
1,620 SR
1,571 Elo+
Fafnir
Fafnir
CaramelBlizzard
Fafnir
Level 63
God Stats
10W - 9L
1,727 SR
Queue Stats
213W - 247L
1,394 Elo+
Solo
Nu Wa
Nu Wa
MercylessJay
Nu Wa
Level 24
God Stats
2W - 2L
1,634 SR
Queue Stats
4W - 3L
1,640 Elo+
Solo
Guan Yu
Guan Yu
arraffa99
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
9 / 1 / 7
9,002
818
12,419
5,942
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
11
3 / 2 / 13
7,978
725
7,805
7,094
5,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Choochoo
Neith
11
4 / 1 / 11
8,123
738
9,736
4,570
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,378
671
3,396
14,442
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 7 / 1
6,885
626
4,888
10,360
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
arraffa99
Guan Yu
9
2 / 5 / 1
6,975
634
4,056
10,640
5,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
4
4
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
7
12.5
W
Serqet
3
2
13
4.75
L
1
4
2
0.5
W
Neith
Choochoo
Neith
4
1
11
9.5
L
1
7
1
0.21
L
Guan Yu
arraffa99
Guan Yu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,960
Damage
12,340
17,606
Taken
35,442
8,567
Mitigated
22,264
2,060
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,419
527
0
736
5,942
1,839
236
3,269
2,443
45,154
0
W
Serqet
7,805
2,233
0
202
7,094
5,241
315
2,115
4,729
0
17,713
L
3,396
1,172
0
2,756
14,442
13,844
4
3,112
10,607
13,509
0
W
Neith
Choochoo
Neith
9,736
4,961
0
1,122
4,570
1,487
1,245
2,330
2,068
0
28,260
L
4,888
457
253
1,080
10,360
2,762
180
5,999
3,888
18,326
0
L
Guan Yu
arraffa99
Guan Yu
4,056
441
1,004
1,436
10,640
5,658
0
3,327
6,580
0
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
21,238
127
Minions Killed
82
0
Camps Cleared
0
610,629
Distance Traveled
541,627
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,002
818
64
6
0
199,748
3
W
Serqet
7,978
725
10
1
0
226,308
2
L
Fafnir
7,378
671
14
1
0
194,418
3
W
Neith
8,123
738
53
5
0
184,573
1
L
Nu Wa
6,885
626
35
3
0
156,174
0
L
Guan Yu
6,975
634
33
3
0
191,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role