Player Matchup

Cthulhu
Cthulhu
Bitter_Monk
Cthulhu
Level 67
God Stats
8W - 13L
1,500 SR
Queue Stats
45W - 59L
1,242 Elo+
Solo
Chaac
Chaac
FalsePharoah
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo
Hel
Hel
Frostwave27
Hel
Level 27
God Stats
6W - 6L
1,568 SR
Queue Stats
117W - 116L
1,303 Elo+
Solo
Team Averages
Level 37
1,523 SR
1,313 Elo+

VS

Team Averages
Level 57
1,456 SR
1,294 Elo+
Achilles
Achilles
ST l Rush l
Achilles
Level 47
God Stats
5W - 10L
1,500 SR
Queue Stats
167W - 195L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Subat0mic Mass
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 192L
1,316 Elo+
Solo
Danzaburou
Danzaburou
rainel1994
Danzaburou
Level 16
God Stats
14W - 24L
1,367 SR
Queue Stats
40W - 53L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bitter_Monk
Cthulhu
10
2 / 6 / 1
8,525
710
5,374
15,786
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 1
6,277
523
362
3,132
1,316
Boots

Boots

+6%
Movement Speed

12
1 / 5 / 2
7,587
632
4,177
8,258
6,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ST l Rush l
Achilles
11
4 / 2 / 6
8,660
722
3,846
8,069
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 8
7,969
664
8,483
6,326
2,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
rainel1994
Danzaburou
13
7 / 1 / 3
9,515
793
9,812
6,156
2,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bitter_Monk
Cthulhu
2
6
1
0.42
L
0
1
1
0.5
L
1
5
2
0.4
W
Achilles
ST l Rush l
Achilles
4
2
6
3.5
W
1
2
8
2.5
W
Danzaburou
rainel1994
Danzaburou
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,913
Damage
22,141
27,176
Taken
20,551
16,376
Mitigated
13,323
5,853
Healing
1,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bitter_Monk
Cthulhu
5,374
218
0
111
15,786
9,025
75
4,205
11,443
21,023
0
L
362
127
0
500
3,132
1,316
0
1,273
1,859
0
2,472
L
4,177
111
2,509
2,733
8,258
6,035
169
3,073
5,005
21,992
0
W
Achilles
ST l Rush l
Achilles
3,846
1,826
0
624
8,069
9,051
349
3,751
4,318
0
16,314
W
8,483
1,702
0
429
6,326
2,020
175
3,678
2,648
25,386
0
W
Danzaburou
rainel1994
Danzaburou
9,812
3,534
0
664
6,156
2,252
141
2,558
3,598
0
51,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,389
Gold Earned
26,144
74
Minions Killed
126
0
Camps Cleared
0
412,156
Distance Traveled
655,153
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,525
710
32
3
0
164,629
4
L
Chaac
6,277
523
7
1
0
44,238
0
L
Hel
7,587
632
35
3
0
203,289
0
W
Achilles
8,660
722
25
2
0
210,909
0
W
Nu Wa
7,969
664
26
2
0
219,851
0
W
Danzaburou
9,515
793
75
6
0
224,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role