Player Matchup

Achilles
Achilles
Delmoral99
Achilles
Level 13
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 38L
1,190 Elo+
Solo
Medusa
Medusa
The Greefox
Medusa
Level 27
God Stats
7W - 10L
1,554 SR
Queue Stats
67W - 79L
1,411 Elo+
Solo
Hera
Hera
luckyRS
Hera
Level 64
God Stats
0W - 5L
1,294 SR
Queue Stats
53W - 61L
1,414 Elo+
Solo
Team Averages
Level 35
1,449 SR
1,338 Elo+

VS

Team Averages
Level 79
1,434 SR
1,324 Elo+
Ah Puch
Ah Puch
FabiTheArchitect
Ah Puch
Level 120
God Stats
6W - 10L
1,441 SR
Queue Stats
85W - 121L
1,305 Elo+
Solo
Bellona
Bellona
Juanele-014
Bellona
Level 35
God Stats
36W - 65L
1,362 SR
Queue Stats
278W - 465L
1,348 Elo+
Party 1
Fafnir
Fafnir
R-T-C-97
Fafnir
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
520W - 921L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Delmoral99
Achilles
15
5 / 6 / 2
12,661
666
9,748
19,675
17,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
14
3 / 8 / 4
11,591
610
7,776
15,857
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
luckyRS
Hera
14
1 / 4 / 5
11,594
610
9,879
13,471
4,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
11,964
630
19,256
11,823
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Juanele-014
Bellona
17
11 / 4 / 6
13,496
710
13,610
15,285
14,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
R-T-C-97
Fafnir
16
4 / 2 / 12
12,876
678
9,763
13,398
18,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
18
18
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Delmoral99
Achilles
5
6
2
1
W
3
4
11
2.13
W
Bellona
Juanele-014
Bellona
11
4
6
3.5
W
Fafnir
R-T-C-97
Fafnir
4
2
12
5
L
Medusa
3
8
4
0.63
L
Hera
luckyRS
Hera
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
42,629
49,003
Taken
40,506
28,565
Mitigated
36,655
1,572
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Delmoral99
Achilles
9,748
2,409
317
1,020
19,675
17,540
148
9,812
9,375
0
27,606
W
19,256
865
453
4,182
11,823
3,937
1,546
524
11,261
72,120
0
W
Bellona
Juanele-014
Bellona
13,610
2,981
0
192
15,285
14,306
0
5,067
9,802
0
42,819
W
Fafnir
R-T-C-97
Fafnir
9,763
3,330
0
1,463
13,398
18,412
0
3,439
9,507
46,772
0
L
Medusa
7,776
3,260
0
0
15,857
6,467
618
9,407
6,140
0
36,554
L
Hera
luckyRS
Hera
9,879
2,307
0
235
13,471
4,558
614
8,714
4,445
48,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
38,336
179
Minions Killed
180
0
Camps Cleared
0
987,221
Distance Traveled
994,811
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,661
666
45
2
0
348,793
3
W
Ah Puch
11,964
630
86
5
0
288,912
1
W
Bellona
13,496
710
46
2
0
386,064
1
W
Fafnir
12,876
678
48
3
0
319,835
0
L
Medusa
11,591
610
73
4
0
296,359
0
L
Hera
11,594
610
61
3
0
342,069
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role