Player Matchup

Kukulkan
Kukulkan
DennisSense122
Kukulkan
Level 66
God Stats
0W - 1L
1,093 SR
Queue Stats
3W - 10L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Stack39122
Gilgamesh
Level 95
God Stats
7W - 5L
1,647 SR
Queue Stats
32W - 34L
1,522 Elo+
Party 1
Ymir
Ymir
VenomxRoycii
Ymir
Level 65
God Stats
2W - 1L
1,655 SR
Queue Stats
8W - 9L
1,789 Elo+
Party 1
Team Averages
Level 75
1,465 SR
1,606 Elo+

VS

Team Averages
Level 69
1,477 SR
1,388 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Micacius
Danzaburou
Level 104
God Stats
2W - 2L
1,432 SR
Queue Stats
42W - 68L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
jhonsina1312
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 6 / 1
6,253
625
6,136
5,949
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Stack39122
Gilgamesh
10
3 / 6 / 2
7,705
771
6,553
9,922
6,772
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
6,329
633
1,674
8,554
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
11 / 0 / 6
9,199
920
10,263
5,474
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Micacius
Danzaburou
10
2 / 3 / 13
7,848
785
4,284
6,625
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
jhonsina1312
Gilgamesh
10
4 / 2 / 8
8,133
813
5,831
9,391
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
17
17
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
0
6
14
L
Kukulkan
1
6
1
0.25
W
Danzaburou
Micacius
Danzaburou
2
3
13
2.83
L
Gilgamesh
Stack39122
Gilgamesh
3
6
2
0.67
L
1
5
1
0.3
W
Gilgamesh
jhonsina1312
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
20,378
24,425
Taken
21,490
12,867
Mitigated
11,576
3,454
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,263
1,168
0
1,728
5,474
2,223
638
1,686
3,788
45,207
0
L
Kukulkan
6,136
1,198
246
546
5,949
1,932
0
1,816
4,133
22,830
0
W
Danzaburou
Micacius
Danzaburou
4,284
2,121
0
527
6,625
2,283
1,529
1,920
4,705
0
19,559
L
Gilgamesh
Stack39122
Gilgamesh
6,553
2,250
0
1,695
9,922
6,772
0
3,437
6,485
0
22,394
L
1,674
298
48
919
8,554
4,163
0
5,029
3,525
13,508
0
W
Gilgamesh
jhonsina1312
Gilgamesh
5,831
1,718
325
815
9,391
7,070
72
4,332
5,059
0
18,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,287
Gold Earned
25,180
88
Minions Killed
134
0
Camps Cleared
0
482,414
Distance Traveled
548,118
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,199
920
79
8
0
184,229
0
L
Kukulkan
6,253
625
43
4
0
142,187
0
W
Danzaburou
7,848
785
32
3
0
180,839
2
L
Gilgamesh
7,705
771
26
3
0
171,101
3
L
Ymir
6,329
633
19
2
0
169,126
0
W
Gilgamesh
8,133
813
23
2
0
183,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role