Player Matchup

Set
Set
Darlingpinup85
Set
Level 88
God Stats
0W - 4L
1,206 SR
Queue Stats
586W - 609L
1,441 Elo+
Solo
Sol
Sol
HappyZion840
Sol
Level 69
God Stats
3W - 6L
1,496 SR
Queue Stats
156W - 175L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Hornetz
Cthulhu
Level 63
God Stats
8W - 5L
1,849 SR
Queue Stats
581W - 610L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
LipBalmAddict
Kumbhakarna
Level 90
God Stats
2W - 3L
1,285 SR
Queue Stats
264W - 244L
1,438 Elo+
Solo
Discordia
Discordia
ProGravyTrain
Discordia
Level 126
God Stats
6W - 14L
1,198 SR
Queue Stats
500W - 524L
1,409 Elo+
Solo
Team Averages
Level 87
1,407 SR
1,438 Elo+

VS

Team Averages
Level 108
1,443 SR
1,457 Elo+
Nemesis
Nemesis
Astral_Tyrant69
Nemesis
Level 89
God Stats
1W - 0L
1,127 SR
Queue Stats
87W - 60L
1,554 Elo+
Party 1
Khepri
Khepri
DeathF420romAbov
Khepri
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 206L
1,449 Elo+
Party 1
He Bo
He Bo
FaunitoSama
He Bo
Level 138
God Stats
1W - 0L
1,698 SR
Queue Stats
83W - 97L
1,417 Elo+
Solo
Sobek
Sobek
alex-amc7
Sobek
Level 104
God Stats
3W - 0L
1,323 SR
Queue Stats
127W - 112L
1,440 Elo+
Solo
Chiron
Chiron
blackbootybumps
Chiron
Level 88
God Stats
2W - 1L
1,569 SR
Queue Stats
135W - 119L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,853
590
9,096
13,110
6,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 7
11,458
764
24,014
13,019
6,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hornetz
Cthulhu
18
2 / 3 / 14
10,524
702
23,237
19,339
21,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
LipBalmAddict
Kumbhakarna
18
4 / 5 / 10
10,896
726
10,415
24,111
28,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ProGravyTrain
Discordia
16
3 / 5 / 8
10,246
683
23,650
11,619
5,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
11,139
743
14,297
20,442
12,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 16
12,186
812
8,858
25,989
27,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 4 / 10
11,004
734
15,557
13,501
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
alex-amc7
Sobek
19
7 / 2 / 11
12,523
835
11,607
31,916
23,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 2 / 11
11,332
755
18,176
14,199
7,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
17
Kills
20
20
Deaths
17
45
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
0
5
6
0.6
W
2
4
16
2.5
W
3
4
10
2
L
8
2
7
5.75
L
Cthulhu
Hornetz
Cthulhu
2
3
14
3
L
Kumbhakarna
LipBalmAddict
Kumbhakarna
4
5
10
1.8
L
Discordia
ProGravyTrain
Discordia
3
5
8
1.4
W
Sobek
alex-amc7
Sobek
7
2
11
6.25
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,412
Damage
68,495
81,198
Taken
106,047
68,556
Mitigated
76,391
24,496
Healing
46,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,297
5,834
2,818
4,057
20,442
12,040
2,091
16,586
3,856
0
22,538
L
9,096
3,581
393
853
13,110
6,751
543
4,972
8,138
0
20,031
W
8,858
930
3,863
3,927
25,989
27,817
579
18,145
7,844
20,594
0
W
15,557
1,772
2,306
2,161
13,501
6,098
622
11,019
2,482
27,189
0
L
24,014
7,874
3,196
4,916
13,019
6,713
674
6,803
6,216
45,061
0
L
Cthulhu
Hornetz
Cthulhu
23,237
672
3,320
2,136
19,339
21,147
170
9,666
9,673
40,612
0
L
Kumbhakarna
LipBalmAddict
Kumbhakarna
10,415
1,442
2,754
6,230
24,111
28,834
277
8,475
15,636
18,595
0
L
Discordia
ProGravyTrain
Discordia
23,650
1,676
0
698
11,619
5,111
270
6,106
5,513
31,417
0
W
Sobek
alex-amc7
Sobek
11,607
662
3,158
13,419
31,916
23,228
200
23,620
7,512
18,963
0
W
18,176
6,545
6,447
4,482
14,199
7,208
2,096
11,946
2,253
0
57,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
58,184
141
Minions Killed
151
0
Camps Cleared
0
1,411,345
Distance Traveled
1,330,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,139
743
23
2
0
294,669
0
L
Set
8,853
590
22
1
0
271,299
1
W
Khepri
12,186
812
17
1
0
267,427
0
W
He Bo
11,004
734
24
2
0
219,457
0
L
Sol
11,458
764
42
3
0
275,177
1
L
Cthulhu
10,524
702
47
3
0
296,234
0
L
Kumbhakarna
10,896
726
15
1
0
295,789
3
L
Discordia
10,246
683
15
1
0
272,846
0
W
Sobek
12,523
835
12
1
0
273,529
2
W
Chiron
11,332
755
75
5
0
275,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role