Player Matchup

Chaac
Chaac
Fleqzo_loves_u
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,453 Elo+
Party 2
Cerberus
Cerberus
Mochi No Mi
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 24L
1,880 Elo+
Solo
Chang'e
Chang'e
Shs6135
Chang'e
Level 9
God Stats
4W - 3L
1,605 SR
Queue Stats
29W - 29L
1,648 Elo+
Solo
Izanami
Izanami
TP_Trxzyy
Izanami
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
28W - 19L
1,389 Elo+
Party 2
Loki
Loki
iProfessorLoki
Loki
Level 7
God Stats
20W - 11L
1,807 SR
Queue Stats
30W - 18L
1,669 Elo+
Solo
Team Averages
Level 11
1,582 SR
1,608 Elo+

VS

Team Averages
Level 20
1,667 SR
1,609 Elo+
Neith
Neith
LawIsMine
Neith
Level 18
God Stats
5W - 3L
1,715 SR
Queue Stats
40W - 32L
1,578 Elo+
Party 1
Bakasura
Bakasura
LieutenantBlgBal
Bakasura
Level 9
God Stats
3W - 2L
1,622 SR
Queue Stats
12W - 9L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
VX B1ggDaddy
Gilgamesh
Level 18
God Stats
48W - 37L
1,558 SR
Queue Stats
122W - 111L
1,546 Elo+
Solo
Ares
Ares
midmscamilias
Ares
Level 25
God Stats
3W - 1L
1,759 SR
Queue Stats
9W - 3L
1,725 Elo+
Party 1
Sol
Sol
monkeyqb
Sol
Level 28
God Stats
27W - 16L
1,681 SR
Queue Stats
116W - 106L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,752
422
3,666
12,707
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Mochi No Mi
Cerberus
10
2 / 5 / 1
6,575
411
4,675
14,122
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Shs6135
Chang'e
13
3 / 8 / 4
7,931
496
10,737
13,078
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TP_Trxzyy
Izanami
13
0 / 6 / 2
7,517
470
2,580
11,027
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 3
9,799
612
9,740
13,533
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LawIsMine
Neith
16
2 / 2 / 4
9,543
596
9,221
7,857
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 2 / 4
10,002
625
11,892
12,584
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
VX B1ggDaddy
Gilgamesh
15
7 / 1 / 2
9,622
601
8,224
9,375
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 4 / 5
9,078
567
9,436
16,084
10,501
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 4 / 10
8,527
533
11,170
11,466
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
28
28
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Neith
LawIsMine
Neith
2
2
4
2
W
9
2
4
5.5
L
Cerberus
Mochi No Mi
Cerberus
2
5
1
0.5
L
Chang'e
Shs6135
Chang'e
3
8
4
0.63
L
Izanami
TP_Trxzyy
Izanami
0
6
2
0.17
W
Gilgamesh
VX B1ggDaddy
Gilgamesh
7
1
2
8
L
7
2
3
4.25
W
8
4
5
2.63
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
49,943
64,467
Taken
57,366
34,028
Mitigated
26,627
17,339
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,666
689
0
1,797
12,707
9,569
765
0
12,482
0
19,714
W
Neith
LawIsMine
Neith
9,221
3,075
0
2,882
7,857
2,818
0
543
7,314
0
75,315
W
11,892
8,050
0
5,059
12,584
5,612
902
4,434
7,994
0
51,452
L
Cerberus
Mochi No Mi
Cerberus
4,675
191
0
2,901
14,122
10,203
0
6,431
6,933
18,541
0
L
Chang'e
Shs6135
Chang'e
10,737
530
1,763
4,433
13,078
4,790
952
6,708
5,802
42,776
0
L
Izanami
TP_Trxzyy
Izanami
2,580
1,352
0
1,655
11,027
4,102
291
2,753
8,199
0
48,573
W
Gilgamesh
VX B1ggDaddy
Gilgamesh
8,224
3,005
0
1,775
9,375
4,027
1,026
243
8,708
0
47,459
L
9,740
2,193
0
4,790
13,533
5,364
0
4,063
9,336
0
69,749
W
9,436
1,364
193
1,179
16,084
10,501
417
3,985
11,875
50,664
0
W
11,170
3,983
0
4,274
11,466
3,669
2,064
5,293
5,643
40,267
1,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
46,772
375
Minions Killed
468
0
Camps Cleared
0
1,404,870
Distance Traveled
1,447,861
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,752
422
38
2
0
272,966
0
W
Neith
9,543
596
123
8
0
239,134
6
W
Bakasura
10,002
625
94
6
0
358,835
2
L
Cerberus
6,575
411
31
2
0
243,319
0
L
Chang'e
7,931
496
79
5
0
240,338
5
L
Izanami
7,517
470
103
6
0
295,592
1
W
Gilgamesh
9,622
601
100
6
0
301,759
0
L
Loki
9,799
612
124
8
0
352,655
4
W
Ares
9,078
567
71
4
0
308,333
4
W
Sol
8,527
533
80
5
0
239,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role