Player Matchup

Neith
Neith
ChampChad
Neith
Level 25
God Stats
149W - 137L
1,637 SR
Queue Stats
297W - 321L
1,613 Elo+
Solo
Serqet
Serqet
Chymaerra
Serqet
Level 6
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 3L
1,631 Elo+
Solo
Sol
Sol
MOH22
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,585 Elo+
Solo
Sobek
Sobek
Scrypton
Sobek
Level 26
God Stats
7W - 0L
1,816 SR
Queue Stats
109W - 114L
1,591 Elo+
Solo
Guan Yu
Guan Yu
brunofigueiredo
Guan Yu
Level 16
God Stats
2W - 0L
1,506 SR
Queue Stats
17W - 9L
1,694 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,623 Elo+

VS

Team Averages
Level 16
1,472 SR
1,580 Elo+
Thoth
Thoth
FromAlmetyevsk
Thoth
Level 17
God Stats
2W - 2L
1,835 SR
Queue Stats
33W - 16L
1,681 Elo+
Solo
Athena
Athena
Kookaa
Athena
Level 17
God Stats
6W - 11L
1,269 SR
Queue Stats
244W - 267L
1,550 Elo+
Solo
Khepri
Khepri
OwnedByTrolls
Khepri
Level 21
God Stats
1W - 2L
1,562 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 1
Neith
Neith
Shadowerr123
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 1
Chaac
Chaac
SupermanSocks
Chaac
Level 12
God Stats
0W - 4L
1,194 SR
Queue Stats
86W - 51L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
18
7 / 3 / 5
11,533
549
10,084
16,501
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
Chymaerra
Serqet
11
0 / 3 / 11
8,006
381
1,276
13,221
5,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
MOH22
Sol
17
1 / 3 / 7
10,340
492
14,162
13,729
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Scrypton
Sobek
16
5 / 0 / 12
11,357
541
7,944
17,536
17,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 2 / 9
13,160
627
23,909
21,620
22,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
11,558
550
15,377
13,521
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Kookaa
Athena
13
0 / 7 / 4
8,397
400
5,273
20,173
6,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 4 / 4
8,232
392
4,195
12,480
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 0
9,296
443
11,490
13,138
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 3 / 2
9,831
468
15,365
20,885
14,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
23
Kills
11
11
Deaths
23
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
ChampChad
Neith
7
3
5
3.17
W
Serqet
Chymaerra
Serqet
0
3
11
1.83
L
5
6
3
1.08
L
Athena
Kookaa
Athena
0
7
4
0.29
W
Sol
MOH22
Sol
1
3
7
1.5
L
0
4
4
0.5
W
Sobek
Scrypton
Sobek
5
0
12
11
L
3
3
0
1
L
3
3
2
1.33
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,375
Damage
51,700
82,607
Taken
80,197
55,317
Mitigated
40,973
30,348
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ChampChad
Neith
10,084
3,905
0
5,895
16,501
5,672
1,139
10,725
5,776
0
89,428
W
Serqet
Chymaerra
Serqet
1,276
249
0
1,931
13,221
5,264
18
3,065
10,156
0
15,836
L
15,377
518
0
2,253
13,521
4,528
0
2,973
10,548
98,552
0
L
Athena
Kookaa
Athena
5,273
1,198
0
7,270
20,173
6,729
0
3,458
16,561
49,860
0
W
Sol
MOH22
Sol
14,162
4,841
0
6,021
13,729
4,491
3,510
4,147
9,582
84,579
0
L
4,195
455
0
664
12,480
10,889
0
6,522
5,814
26,741
0
W
Sobek
Scrypton
Sobek
7,944
803
0
3,800
17,536
17,561
90
4,736
12,800
22,395
0
L
11,490
5,923
0
3,218
13,138
4,444
40
4,997
8,141
0
53,987
L
15,365
2,019
0
11,132
20,885
14,383
0
4,388
16,497
0
73,248
W
23,909
4,981
3,133
9,568
21,620
22,329
395
6,426
15,194
232
102,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,396
Gold Earned
47,314
507
Minions Killed
528
0
Camps Cleared
0
2,030,387
Distance Traveled
1,926,947
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,533
549
141
7
0
393,552
8
W
Serqet
8,006
381
25
1
0
415,528
6
L
Thoth
11,558
550
181
9
0
370,590
4
L
Athena
8,397
400
87
4
0
388,701
2
W
Sol
10,340
492
134
6
0
351,801
1
L
Khepri
8,232
392
34
2
0
386,942
4
W
Sobek
11,357
541
29
1
0
427,354
8
L
Neith
9,296
443
79
4
0
368,272
4
L
Chaac
9,831
468
147
7
0
412,442
8
W
Guan Yu
13,160
627
178
8
0
442,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role