Player Matchup

Rama
Rama
Eva Elfie1534
Rama
Level 67
God Stats
4W - 2L
1,740 SR
Queue Stats
96W - 82L
1,558 Elo+
Solo
Mercury
Mercury
Gucci Goatskin
Mercury
Level 140
God Stats
42W - 34L
1,648 SR
Queue Stats
534W - 432L
1,614 Elo+
Party 1
Cabrakan
Cabrakan
InertSix3
Cabrakan
Level 122
God Stats
2W - 2L
1,560 SR
Queue Stats
197W - 182L
1,488 Elo+
Party 1
Chang'e
Chang'e
JasonTheGamer00
Chang'e
Level 69
God Stats
6W - 10L
1,381 SR
Queue Stats
362W - 386L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 16
God Stats
19W - 8L
1,826 SR
Queue Stats
268W - 195L
1,573 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,540 Elo+

VS

Team Averages
Level 122
1,493 SR
1,551 Elo+
Hercules
Hercules
Ascalon-DxD
Hercules
Level 122
God Stats
19W - 20L
1,533 SR
Queue Stats
584W - 548L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
GoblinMagii
Ah Puch
Level 47
God Stats
2W - 2L
1,549 SR
Queue Stats
226W - 170L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
Rinagaid
Erlang Shen
Level 154
God Stats
10W - 12L
1,273 SR
Queue Stats
543W - 562L
1,388 Elo+
Solo
Bakasura
Bakasura
WickNazty
Bakasura
Level 159
God Stats
22W - 33L
1,515 SR
Queue Stats
646W - 601L
1,561 Elo+
Solo
Chronos
Chronos
matt24ava
Chronos
Level 127
God Stats
15W - 13L
1,595 SR
Queue Stats
848W - 773L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 3
12,562
571
9,552
14,711
5,009
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 0 / 8
14,487
659
18,235
17,088
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
InertSix3
Cabrakan
17
2 / 4 / 8
11,772
535
12,159
14,099
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 7
11,267
512
12,181
14,811
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KingGeorgelll
Gilgamesh
19
4 / 3 / 9
12,417
564
18,072
20,351
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ascalon-DxD
Hercules
16
5 / 1 / 5
10,642
484
8,805
17,251
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
GoblinMagii
Ah Puch
17
4 / 5 / 2
10,403
473
12,296
11,805
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Rinagaid
Erlang Shen
17
2 / 9 / 2
11,784
536
8,988
26,448
16,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
WickNazty
Bakasura
18
1 / 5 / 8
10,862
494
9,031
19,577
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
matt24ava
Chronos
20
6 / 3 / 5
12,460
566
14,949
17,917
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
23
Kills
18
18
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ascalon-DxD
Hercules
5
1
5
7.5
W
2
7
3
0.5
L
Ah Puch
GoblinMagii
Ah Puch
4
5
2
1
W
12
0
8
16
W
Cabrakan
InertSix3
Cabrakan
2
4
8
1.5
W
3
4
7
1.63
W
Gilgamesh
KingGeorgelll
Gilgamesh
4
3
9
2.83
L
Erlang Shen
Rinagaid
Erlang Shen
2
9
2
0.33
L
Bakasura
WickNazty
Bakasura
1
5
8
1
L
Chronos
matt24ava
Chronos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,199
Damage
54,069
81,060
Taken
92,998
44,340
Mitigated
54,402
22,835
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ascalon-DxD
Hercules
8,805
2,850
0
7,409
17,251
17,701
74
6,131
10,916
5,211
38,830
W
9,552
6,342
0
865
14,711
5,009
3,458
6,105
7,697
0
104,686
L
Ah Puch
GoblinMagii
Ah Puch
12,296
1,076
0
3,970
11,805
4,149
0
4,770
6,709
66,879
0
W
18,235
10,972
0
1,008
17,088
8,278
73
3,673
12,762
0
155,254
W
Cabrakan
InertSix3
Cabrakan
12,159
1,671
0
2,659
14,099
14,605
0
6,508
7,295
38,045
0
W
12,181
632
4,366
6,885
14,811
5,015
275
6,966
7,338
62,024
0
W
Gilgamesh
KingGeorgelll
Gilgamesh
18,072
6,385
0
7,052
20,351
11,433
0
4,891
15,016
0
80,030
L
Erlang Shen
Rinagaid
Erlang Shen
8,988
3,644
0
6,484
26,448
16,248
86
2,811
23,560
0
60,754
L
Bakasura
WickNazty
Bakasura
9,031
5,958
0
3,218
19,577
8,042
595
5,864
13,465
0
70,786
L
Chronos
matt24ava
Chronos
14,949
5,165
0
6,896
17,917
8,262
804
4,028
13,835
99,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
56,151
695
Minions Killed
620
0
Camps Cleared
0
2,177,742
Distance Traveled
2,063,100
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,642
484
81
4
0
447,486
5
W
Rama
12,562
571
180
8
0
367,040
1
L
Ah Puch
10,403
473
125
6
0
396,199
1
W
Mercury
14,487
659
209
10
0
551,887
1
W
Cabrakan
11,772
535
69
3
0
419,901
0
W
Chang'e
11,267
512
116
5
0
405,800
2
W
Gilgamesh
12,417
564
121
6
0
433,114
0
L
Erlang Shen
11,784
536
95
4
0
392,002
3
L
Bakasura
10,862
494
138
6
0
442,210
9
L
Chronos
12,460
566
181
8
0
385,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role