Player Matchup

Terra
Terra
Gold V
CaptainRunos
Terra
Gold V
Level 106
God Stats
64W - 50L
1,648 SR
Queue Stats
506W - 512L
1,415 MMR
Solo
Eset
Eset
Gold IV
Eddiesheen
Eset
Gold IV
Level 159
God Stats
2W - 0L
1,700 SR
Queue Stats
277W - 283L
1,418 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
TheeGregster
Tsukuyomi
Silver II
Level 63
God Stats
2W - 0L
1,727 SR
Queue Stats
11W - 9L
1,471 MMR
Solo
Hou Yi
Hou Yi
Silver III
oOxmicxOo
Hou Yi
Silver III
Level 83
God Stats
1W - 1L
1,670 SR
Queue Stats
208W - 209L
1,190 MMR
Party 1
Nemesis
Nemesis
Silver I
sixtybow
Nemesis
Silver I
Level 108
God Stats
5W - 0L
1,672 SR
Queue Stats
16W - 10L
1,537 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,684 SR
1,406 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,617 SR
1,417 MMR
Chang'e
Chang'e
Gold II
KALUZXU
Chang'e
Gold II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver I
LordKrory
Chaac
Silver I
Level 128
God Stats
4W - 5L
1,836 SR
Queue Stats
278W - 284L
1,221 MMR
Party 2
Apollo
Apollo
Gold III
TayoAFK
Apollo
Gold III
Level 118
God Stats
59W - 47L
1,635 SR
Queue Stats
394W - 390L
1,464 MMR
Solo
Mercury
Mercury
Gold II
bryuzi
Mercury
Gold II
Level 149
God Stats
2W - 5L
1,441 SR
Queue Stats
181W - 177L
1,538 MMR
Solo
Sobek
Sobek
Gold III
vbayoubandit
Sobek
Gold III
Level 149
God Stats
15W - 22L
1,675 SR
Queue Stats
369W - 381L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 21
12,804
582
7,840
24,770
21,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
10 / 6 / 14
13,115
596
22,073
15,344
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheeGregster
Tsukuyomi
19
5 / 5 / 5
12,440
565
14,682
16,981
15,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
oOxmicxOo
Hou Yi
20
10 / 3 / 7
14,414
655
16,322
14,723
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
sixtybow
Nemesis
20
10 / 0 / 14
13,871
631
19,158
19,007
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshTiamatAthenaScyllaSet

VS

Bans
JanusAresTyrAgniKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KALUZXU
Chang'e
16
2 / 8 / 6
10,914
496
11,986
16,800
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LordKrory
Chaac
16
2 / 7 / 4
10,758
489
9,581
29,333
25,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
TayoAFK
Apollo
18
3 / 8 / 5
12,179
554
9,235
18,567
6,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
bryuzi
Mercury
19
11 / 5 / 6
13,213
601
15,632
24,629
11,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 5
12,075
549
8,487
20,850
21,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
37
Kills
22
22
Deaths
37
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
8
21
1.56
W
10
6
14
2.83
L
Chang'e
KALUZXU
Chang'e
2
8
6
0.63
L
Chaac
LordKrory
Chaac
2
7
4
0.57
L
Apollo
TayoAFK
Apollo
3
8
5
0.69
W
Tsukuyomi
TheeGregster
Tsukuyomi
5
5
5
1.5
L
Mercury
bryuzi
Mercury
11
5
6
2.8
W
Hou Yi
oOxmicxOo
Hou Yi
10
3
7
4.5
W
Nemesis
sixtybow
Nemesis
10
0
14
17
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,075
Damage
54,921
90,825
Taken
110,179
60,145
Mitigated
69,813
24,614
Healing
32,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,840
2,021
3,184
3,978
24,770
21,627
445
8,651
16,119
31,958
0
W
22,073
2,011
1,113
2,456
15,344
6,788
443
6,719
8,625
87,435
0
L
Chang'e
KALUZXU
Chang'e
11,986
543
2,286
4,585
16,800
5,439
558
5,703
10,823
73,764
0
L
Chaac
LordKrory
Chaac
9,581
730
0
10,908
29,333
25,745
406
4,331
24,866
5,602
54,569
L
Apollo
TayoAFK
Apollo
9,235
6,597
0
5,642
18,567
6,211
2,514
3,816
14,669
0
88,329
W
Tsukuyomi
TheeGregster
Tsukuyomi
14,682
2,857
0
4,110
16,981
15,434
2,668
1,143
15,838
0
81,546
L
Mercury
bryuzi
Mercury
15,632
8,631
0
7,054
24,629
11,381
681
7,702
16,685
0
67,971
W
Hou Yi
oOxmicxOo
Hou Yi
16,322
9,729
0
6,919
14,723
5,924
1,406
2,622
12,101
0
104,493
W
Nemesis
sixtybow
Nemesis
19,158
11,113
0
2,854
19,007
10,372
2,685
6,536
12,471
0
118,014
L
8,487
715
0
2,422
20,850
21,037
0
8,872
11,698
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,644
Gold Earned
59,139
625
Minions Killed
520
0
Camps Cleared
0
2,184,953
Distance Traveled
1,939,662
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,804
582
36
2
0
437,388
5
W
Eset
13,115
596
138
6
0
422,089
8
L
Chang'e
10,914
496
124
6
0
391,975
10
L
Chaac
10,758
489
103
5
0
348,366
0
L
Apollo
12,179
554
149
7
0
358,529
4
W
Tsukuyomi
12,440
565
137
6
0
389,375
2
L
Mercury
13,213
601
104
5
0
461,709
8
W
Hou Yi
14,414
655
159
7
0
386,164
5
W
Nemesis
13,871
631
155
7
0
549,937
5
L
Sobek
12,075
549
40
2
0
379,083
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role