Player Matchup

Ah Puch
Ah Puch
DeceK221
Ah Puch
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
M00NFR34KZ
Bakasura
Level 33
God Stats
23W - 22L
1,581 SR
Queue Stats
169W - 176L
1,555 Elo+
Party 1
Terra
Terra
OnlyCartoon
Terra
Level 127
God Stats
6W - 5L
1,089 SR
Queue Stats
98W - 97L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
ProfessorTiger
Sun Wukong
Level 73
God Stats
17W - 11L
1,581 SR
Queue Stats
38W - 24L
1,552 Elo+
Solo
Medusa
Medusa
dabiju
Medusa
Level 146
God Stats
9W - 16L
1,588 SR
Queue Stats
689W - 652L
1,507 Elo+
Party 1
Team Averages
Level 84
1,468 SR
1,539 Elo+

VS

Team Averages
Level 77
1,438 SR
1,493 Elo+
Fenrir
Fenrir
DevaMaria10
Fenrir
Level 19
God Stats
3W - 8L
1,535 SR
Queue Stats
57W - 50L
1,636 Elo+
Party 2
Anubis
Anubis
KGandalf
Anubis
Level 67
God Stats
11W - 10L
1,472 SR
Queue Stats
20W - 30L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Soullaries
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
WarSty1e
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
有个性的人
Achilles
Level 89
God Stats
0W - 2L
1,184 SR
Queue Stats
27W - 32L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeceK221
Ah Puch
13
1 / 2 / 3
7,783
556
3,721
5,544
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
M00NFR34KZ
Bakasura
14
4 / 1 / 4
8,166
583
4,584
8,091
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 4
7,894
564
4,329
8,519
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ProfessorTiger
Sun Wukong
13
6 / 1 / 1
8,202
586
9,277
6,328
3,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
dabiju
Medusa
13
4 / 1 / 4
7,544
539
9,264
5,315
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 1
6,524
466
1,494
8,243
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KGandalf
Anubis
15
4 / 2 / 0
8,760
626
5,801
7,051
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Soullaries
Sylvanus
10
0 / 5 / 0
5,835
417
3,396
8,361
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
WarSty1e
Apollo
11
1 / 4 / 0
6,705
479
2,599
9,933
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
9
0 / 8 / 2
5,845
418
3,030
11,688
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
5
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeceK221
Ah Puch
1
2
3
1.25
L
Fenrir
0
2
1
0.25
L
Anubis
KGandalf
Anubis
4
2
0
2
W
Bakasura
M00NFR34KZ
Bakasura
4
1
4
6
W
6
1
4
8
W
Sun Wukong
ProfessorTiger
Sun Wukong
6
1
1
6.5
L
Sylvanus
Soullaries
Sylvanus
0
5
0
0
L
Apollo
WarSty1e
Apollo
1
4
0
0.25
W
Medusa
dabiju
Medusa
4
1
4
6
L
Achilles
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,175
Damage
16,320
33,797
Taken
45,276
13,574
Mitigated
24,221
8,825
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeceK221
Ah Puch
3,721
458
0
1,742
5,544
1,423
0
2,106
3,438
44,517
0
L
Fenrir
1,494
417
0
3,362
8,243
3,375
0
972
6,991
0
36,232
L
Anubis
KGandalf
Anubis
5,801
245
0
2,514
7,051
3,606
164
3,376
3,535
59,339
0
W
Bakasura
M00NFR34KZ
Bakasura
4,584
3,454
0
2,142
8,091
2,753
938
2,539
5,522
0
44,742
W
4,329
231
206
1,163
8,519
4,335
0
2,502
5,957
20,106
0
W
Sun Wukong
ProfessorTiger
Sun Wukong
9,277
2,505
0
1,849
6,328
3,560
576
874
5,064
0
42,628
L
Sylvanus
Soullaries
Sylvanus
3,396
1,006
427
2,339
8,361
4,210
0
889
7,237
26,563
7,616
L
Apollo
WarSty1e
Apollo
2,599
1,274
0
2,179
9,933
3,095
0
1,627
8,306
0
32,861
W
Medusa
dabiju
Medusa
9,264
4,360
0
1,723
5,315
1,503
1,002
928
4,387
0
46,168
L
Achilles
3,030
687
0
852
11,688
9,935
0
1,186
10,060
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
33,669
416
Minions Killed
407
0
Camps Cleared
0
1,421,674
Distance Traveled
1,173,508
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,783
556
108
8
0
259,738
2
L
Fenrir
6,524
466
86
6
0
255,342
0
L
Anubis
8,760
626
144
10
0
248,125
4
W
Bakasura
8,166
583
132
9
0
316,493
2
W
Terra
7,894
564
29
2
0
306,450
8
W
Sun Wukong
8,202
586
84
6
0
264,922
2
L
Sylvanus
5,835
417
69
5
0
197,782
1
L
Apollo
6,705
479
69
5
0
253,496
4
W
Medusa
7,544
539
63
5
0
274,071
3
L
Achilles
5,845
418
39
3
0
218,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role