Player Matchup

Artemis
Artemis
LawIsMine
Artemis
Level 18
God Stats
10W - 6L
1,676 SR
Queue Stats
40W - 32L
1,564 Elo+
Party 2
Ymir
Ymir
LieutenantBlgBal
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 2
Kukulkan
Kukulkan
SlyBlueMan2011
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Solo
Vulcan
Vulcan
best_healer_ever
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 57L
1,594 Elo+
Solo
Ares
Ares
midmscamilias
Ares
Level 25
God Stats
3W - 1L
1,675 SR
Queue Stats
9W - 3L
1,693 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,569 Elo+

VS

Team Averages
Level 19
1,607 SR
1,643 Elo+
Zeus
Zeus
DeprivedOfMySoul
Zeus
Level 17
God Stats
1W - 2L
1,361 SR
Queue Stats
3W - 4L
1,828 Elo+
Solo
Heimdallr
Heimdallr
Highifu2
Heimdallr
Level 28
God Stats
7W - 4L
1,837 SR
Queue Stats
165W - 71L
1,685 Elo+
Party 1
Tiamat
Tiamat
SlickSloth67
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,511 Elo+
Solo
Thor
Thor
Tough_Bagel
Thor
Level 20
God Stats
2W - 1L
1,837 SR
Queue Stats
38W - 28L
1,692 Elo+
Party 1
Merlin
Merlin
julianpaul562
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LawIsMine
Artemis
12
2 / 0 / 5
6,812
681
3,817
6,479
2,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 1 / 4
7,515
752
7,019
5,032
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
8
0 / 4 / 2
5,041
504
317
3,422
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,100
510
1,358
2,732
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
7 / 2 / 0
6,621
662
5,272
9,655
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,316
432
2,334
4,053
714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Highifu2
Heimdallr
10
1 / 3 / 1
5,911
591
3,454
7,460
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
8
3 / 4 / 2
5,393
539
3,797
5,337
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 2 / 2
6,505
651
5,390
7,776
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 4 / 0
3,803
380
716
2,199
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
9
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Heimdallr
Highifu2
Heimdallr
1
3
1
0.5
W
Artemis
LawIsMine
Artemis
2
0
5
4.5
W
8
1
4
10
L
Tiamat
3
4
2
1
W
Kukulkan
0
4
2
0.25
L
5
2
2
3
W
0
2
1
0.25
L
0
4
0
0
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
15,691
27,320
Taken
26,825
11,824
Mitigated
8,803
7,885
Healing
3,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,334
777
0
0
4,053
714
145
859
3,190
13,039
0
L
Heimdallr
Highifu2
Heimdallr
3,454
2,669
0
1,507
7,460
2,377
8
3,382
4,010
0
24,679
W
Artemis
LawIsMine
Artemis
3,817
1,685
0
4,181
6,479
2,070
776
2,065
4,414
0
36,248
W
7,019
2,056
0
1,434
5,032
2,278
0
1,020
4,012
30,007
0
L
Tiamat
3,797
686
0
846
5,337
2,354
0
2,929
2,260
17,094
0
W
Kukulkan
317
226
0
0
3,422
1,051
469
1,295
2,127
10,231
0
L
5,390
1,364
0
1,284
7,776
2,713
0
4,635
3,053
0
32,249
W
1,358
702
0
0
2,732
856
157
228
2,504
16,686
0
L
716
245
0
0
2,199
645
0
1,773
346
4,130
0
W
5,272
1,043
0
2,270
9,655
5,569
0
2,145
7,416
25,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
25,928
242
Minions Killed
189
0
Camps Cleared
0
948,863
Distance Traveled
773,373
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,316
432
26
3
0
164,577
0
L
Heimdallr
5,911
591
49
5
0
165,048
1
W
Artemis
6,812
681
80
8
0
158,705
3
W
Ymir
7,515
752
54
5
0
207,220
0
L
Tiamat
5,393
539
35
4
0
183,858
1
W
Kukulkan
5,041
504
28
3
0
184,279
0
L
Thor
6,505
651
73
7
0
184,896
0
W
Vulcan
5,100
510
37
4
0
201,007
2
L
Merlin
3,803
380
6
1
0
74,994
1
W
Ares
6,621
662
43
4
0
197,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role