Player Matchup

Rama
Rama
Masters
DarkbowSpec
Rama
Masters
Level 93
God Stats
11W - 5L
1,689 SR
Queue Stats
202W - 137L
2,898 MMR
Solo
Terra
Terra
Masters
Dreamnauts
Terra
Masters
Level 69
God Stats
1W - 2L
1,351 SR
Queue Stats
241W - 195L
2,719 MMR
Solo
Hera
Hera
Masters
LuvBeautt-
Hera
Masters
Level 87
God Stats
6W - 4L
1,908 SR
Queue Stats
174W - 123L
2,988 MMR
Party 2
Achilles
Achilles
Masters
Octeni
Achilles
Masters
Level 56
God Stats
3W - 0L
1,955 SR
Queue Stats
48W - 7L
2,905 MMR
Solo
Nemesis
Nemesis
Masters
fluffypanda77
Nemesis
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 74
1,681 SR
2,602 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,503 SR
2,368 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Ardеnt
Geb
Masters
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 71L
2,896 MMR
Party 1
Jing Wei
Jing Wei
Masters
MyTiddiesBig
Jing Wei
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Masters
Pоgba
Ravana
Masters
Level 59
God Stats
1W - 2L
1,311 SR
Queue Stats
190W - 181L
2,591 MMR
Solo
Fenrir
Fenrir
Grandmaster
TwentyOyster6
Fenrir
Grandmaster
Level 155
God Stats
21W - 12L
1,707 SR
Queue Stats
371W - 255L
3,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,809
678
7,477
9,363
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
11
0 / 1 / 12
7,419
571
3,582
9,781
5,979
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
7 / 1 / 3
8,780
675
8,586
5,186
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Octeni
Achilles
12
1 / 3 / 1
7,162
551
9,839
11,957
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
14
10 / 1 / 0
8,897
684
9,491
8,332
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaAphroditeLokiGilgameshSun Wukong

VS

Bans
SetSobekGuan YuGaneshaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 0
6,694
515
1,965
6,406
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Geb
9
0 / 5 / 2
6,090
468
3,103
10,261
3,723
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MyTiddiesBig
Jing Wei
12
1 / 11 / 1
6,931
533
4,416
12,737
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ravana
Pоgba
Ravana
12
3 / 2 / 2
6,734
518
7,814
10,997
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 3 / 4
6,808
524
5,875
9,629
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
8
Deaths
23
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
L
Geb
0
5
2
0.2
W
5
2
2
3
W
Terra
0
1
12
6
W
7
1
3
8.5
L
Jing Wei
MyTiddiesBig
Jing Wei
1
11
1
0.14
W
Achilles
Octeni
Achilles
1
3
1
0.5
L
Ravana
Pоgba
Ravana
3
2
2
2
L
2
3
4
1.33
W
Nemesis
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,975
Damage
23,173
44,619
Taken
50,030
21,919
Mitigated
19,538
14,791
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,965
626
0
1,143
6,406
2,043
0
2,995
3,411
41,728
0
L
Geb
3,103
584
0
1,512
10,261
3,723
0
4,526
5,735
17,215
0
W
7,477
6,584
0
4,868
9,363
3,163
158
385
8,978
0
69,737
W
Terra
3,582
1,012
819
3,502
9,781
5,979
33
1,852
7,929
15,351
0
W
8,586
2,886
0
618
5,186
2,083
0
1,484
3,702
62,231
0
L
Jing Wei
MyTiddiesBig
Jing Wei
4,416
3,366
0
1,499
12,737
3,203
0
1,114
11,623
0
40,015
W
Achilles
Octeni
Achilles
9,839
3,017
0
4,484
11,957
7,009
59
188
11,769
0
45,989
L
Ravana
Pоgba
Ravana
7,814
2,550
0
5,040
10,997
5,469
0
527
10,470
0
37,943
L
5,875
2,311
0
2,817
9,629
5,100
0
3,006
6,623
0
33,085
W
Nemesis
9,491
5,464
0
500
8,332
3,685
0
1,159
7,173
0
59,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
33,257
476
Minions Killed
340
0
Camps Cleared
0
1,293,232
Distance Traveled
1,235,227
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,694
515
89
7
0
219,670
6
L
Geb
6,090
468
28
2
0
262,583
2
W
Rama
8,809
678
123
9
0
220,229
3
W
Terra
7,419
571
27
2
0
258,817
6
W
Hera
8,780
675
136
10
0
259,450
4
L
Jing Wei
6,931
533
90
7
0
224,583
0
W
Achilles
7,162
551
86
7
0
246,713
4
L
Ravana
6,734
518
61
5
0
241,054
0
L
Fenrir
6,808
524
72
6
0
287,337
3
W
Nemesis
8,897
684
104
8
0
308,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role