Player Matchup

Kumbhakarna
Kumbhakarna
Altavas
Kumbhakarna
Level 160
God Stats
0W - 1L
1,751 SR
Queue Stats
160W - 122L
1,552 Elo+
Solo
Izanami
Izanami
Baccarat2
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Shadowilyan
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
biblicaljuice
Cthulhu
Level 126
God Stats
7W - 4L
1,659 SR
Queue Stats
313W - 318L
1,508 Elo+
Solo
Zeus
Zeus
issa84
Zeus
Level 126
God Stats
11W - 6L
1,767 SR
Queue Stats
421W - 447L
1,589 Elo+
Solo
Team Averages
Level 135
1,636 SR
1,530 Elo+

VS

Team Averages
Level 131
1,557 SR
1,578 Elo+
Heimdallr
Heimdallr
PaTToNeiToR
Heimdallr
Level 154
God Stats
3W - 7L
1,590 SR
Queue Stats
564W - 554L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Quarfein
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,544 Elo+
Solo
Vamana
Vamana
RaulForMayor2020
Vamana
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 40L
1,612 Elo+
Solo
Fenrir
Fenrir
ZIGUS333
Fenrir
Level 159
God Stats
6W - 6L
1,636 SR
Queue Stats
230W - 226L
1,602 Elo+
Solo
Chernobog
Chernobog
nzaroma
Chernobog
Level 129
God Stats
13W - 14L
1,559 SR
Queue Stats
938W - 927L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Altavas
Kumbhakarna
15
0 / 2 / 18
10,040
717
7,562
20,759
17,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Baccarat2
Izanami
18
8 / 3 / 7
10,529
752
20,637
14,500
8,497
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
5 / 3 / 9
9,252
661
9,934
16,597
14,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
17
4 / 5 / 12
10,875
777
15,724
22,727
29,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
issa84
Zeus
16
2 / 6 / 9
9,521
680
18,985
12,830
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PaTToNeiToR
Heimdallr
15
0 / 5 / 8
9,711
694
12,059
12,869
6,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Quarfein
Baron Samedi
18
8 / 5 / 10
11,685
835
24,907
16,202
9,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 9
11,378
813
9,562
26,328
28,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ZIGUS333
Fenrir
18
3 / 3 / 10
11,337
810
12,895
20,950
24,488
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
nzaroma
Chernobog
20
6 / 1 / 8
12,950
925
15,910
11,364
5,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
19
Kills
18
19
Deaths
19
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Altavas
Kumbhakarna
0
2
18
4.5
L
Izanami
Baccarat2
Izanami
8
3
7
3.83
W
Heimdallr
PaTToNeiToR
Heimdallr
0
5
8
0.8
W
Baron Samedi
Quarfein
Baron Samedi
8
5
10
2.6
W
1
5
9
1.1
L
Yemoja
5
3
9
3.17
W
Fenrir
ZIGUS333
Fenrir
3
3
10
2.67
L
Cthulhu
4
5
12
2
L
Zeus
issa84
Zeus
2
6
9
1.08
W
Chernobog
nzaroma
Chernobog
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,842
Damage
75,333
87,413
Taken
87,713
76,781
Mitigated
74,261
33,943
Healing
44,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Altavas
Kumbhakarna
7,562
670
3,262
2,483
20,759
17,129
0
4,796
15,963
11,960
0
L
Izanami
Baccarat2
Izanami
20,637
13,534
458
1,640
14,500
8,497
1,525
3,180
11,320
0
38,228
W
Heimdallr
PaTToNeiToR
Heimdallr
12,059
4,086
1,641
1,747
12,869
6,716
410
9,246
3,623
0
25,268
W
Baron Samedi
Quarfein
Baron Samedi
24,907
787
9,709
6,137
16,202
9,466
514
10,276
5,926
38,271
0
W
9,562
2,910
1,683
8,285
26,328
28,053
164
12,157
14,171
0
22,419
L
Yemoja
9,934
1,424
11,164
3,850
16,597
14,805
265
7,968
8,629
14,886
0
W
Fenrir
ZIGUS333
Fenrir
12,895
4,295
2,445
5,906
20,950
24,488
1,843
11,413
9,537
0
20,447
L
Cthulhu
15,724
472
4,009
2,485
22,727
29,680
32
6,161
16,566
34,800
0
L
Zeus
issa84
Zeus
18,985
1,491
2,287
2,305
12,830
6,670
144
2,802
10,028
33,794
0
W
Chernobog
nzaroma
Chernobog
15,910
9,836
3,949
3,125
11,364
5,538
3,029
9,113
2,251
0
41,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
57,061
133
Minions Killed
148
0
Camps Cleared
0
1,174,305
Distance Traveled
1,253,769
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,040
717
6
0
0
301,165
2
L
Izanami
10,529
752
44
3
0
209,830
2
W
Heimdallr
9,711
694
29
2
0
224,471
0
W
Baron Samedi
11,685
835
29
2
0
247,546
0
W
Vamana
11,378
813
23
2
0
281,162
0
L
Yemoja
9,252
661
13
1
0
191,329
6
W
Fenrir
11,337
810
11
1
0
249,039
0
L
Cthulhu
10,875
777
30
2
0
246,990
0
L
Zeus
9,521
680
40
3
0
224,991
1
W
Chernobog
12,950
925
56
4
0
251,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role