Player Matchup

Tyr
Tyr
Andres370
Tyr
Level 28
God Stats
24W - 40L
1,455 SR
Queue Stats
240W - 310L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
MrElife
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hel
Hel
SmiteenCD
Hel
Level 23
God Stats
5W - 4L
1,682 SR
Queue Stats
127W - 158L
1,403 Elo+
Party 1
Artemis
Artemis
charlesbsouza
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Solo
Camazotz
Camazotz
fernan-piromano
Camazotz
Level 7
God Stats
6W - 15L
1,286 SR
Queue Stats
23W - 38L
1,097 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,380 Elo+

VS

Team Averages
Level 7
1,508 SR
1,296 Elo+
Cthulhu
Cthulhu
Everest11365
Cthulhu
Level 6
God Stats
7W - 4L
1,541 SR
Queue Stats
10W - 17L
1,215 Elo+
Party 2
Thanatos
Thanatos
IArgustI
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 2
Bellona
Bellona
Sender_father
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo
Heimdallr
Heimdallr
XxTHC_FrancoxX
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,232 Elo+
Solo
Scylla
Scylla
cogollito9
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 179L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 1
12,581
484
15,927
22,436
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
MrElife
Heimdallr
15
5 / 10 / 5
10,253
394
10,632
20,739
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
9 / 5 / 1
12,698
488
18,892
24,790
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
17
5 / 10 / 4
11,239
432
11,345
18,868
7,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
15
2 / 11 / 4
10,123
389
4,774
21,863
7,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Everest11365
Cthulhu
17
3 / 4 / 6
11,604
446
6,962
13,743
9,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
IArgustI
Thanatos
20
16 / 2 / 6
14,628
563
17,288
22,485
8,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
17
1 / 6 / 6
10,979
422
4,934
20,465
14,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
XxTHC_FrancoxX
Heimdallr
12
1 / 13 / 7
9,841
379
4,528
13,273
3,723
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
cogollito9
Scylla
20
23 / 4 / 9
17,197
661
44,568
19,459
7,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
28
Kills
44
44
Deaths
29
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
W
Cthulhu
Everest11365
Cthulhu
3
4
6
1.5
W
Thanatos
IArgustI
Thanatos
16
2
6
9.5
L
Heimdallr
MrElife
Heimdallr
5
10
5
0.75
W
Bellona
1
6
6
0.67
L
9
5
1
1.9
W
Heimdallr
XxTHC_FrancoxX
Heimdallr
1
13
7
0.35
L
Artemis
5
10
4
0.7
W
Scylla
cogollito9
Scylla
23
4
9
6.88
L
Camazotz
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,570
Damage
78,280
108,696
Taken
89,425
46,784
Mitigated
44,445
28,594
Healing
32,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,927
5,358
0
4,372
22,436
13,776
177
8,896
13,538
0
60,455
W
Cthulhu
Everest11365
Cthulhu
6,962
339
203
3,661
13,743
9,658
1,818
4,382
9,120
46,058
0
W
Thanatos
IArgustI
Thanatos
17,288
7,802
222
20,322
22,485
8,937
3,624
5,637
16,103
0
93,538
L
Heimdallr
MrElife
Heimdallr
10,632
1,871
0
1,400
20,739
7,491
478
9,329
11,410
195
48,840
W
Bellona
4,934
1,994
0
914
20,465
14,295
2,076
2,069
18,018
0
37,867
L
18,892
2,751
1,479
12,249
24,790
10,435
518
13,148
11,642
96,759
0
W
Heimdallr
XxTHC_FrancoxX
Heimdallr
4,528
2,541
0
0
13,273
3,723
1,594
3,210
9,915
0
10,635
L
Artemis
11,345
6,623
0
4,372
18,868
7,988
634
6,521
12,347
0
49,344
W
Scylla
cogollito9
Scylla
44,568
5,399
240
7,336
19,459
7,832
5,661
2,876
15,874
147,970
0
L
Camazotz
4,774
856
0
4,722
21,863
7,094
0
13,636
8,227
0
36,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
64,249
502
Minions Killed
491
0
Camps Cleared
0
2,186,193
Distance Traveled
2,261,477
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,581
484
95
4
0
462,571
0
W
Cthulhu
11,604
446
77
3
0
384,639
6
W
Thanatos
14,628
563
118
5
0
526,173
3
L
Heimdallr
10,253
394
58
2
0
422,758
5
W
Bellona
10,979
422
66
3
0
513,758
0
L
Hel
12,698
488
191
7
0
496,657
1
W
Heimdallr
9,841
379
12
0
0
336,192
0
L
Artemis
11,239
432
85
3
0
425,644
1
W
Scylla
17,197
661
218
8
0
500,715
1
L
Camazotz
10,123
389
73
3
0
378,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role