Player Matchup

Hercules
Hercules
RichHercules928
Hercules
Level 44
God Stats
7W - 8L
1,410 SR
Queue Stats
152W - 178L
1,369 Elo+
Party 1
Tiamat
Tiamat
XIIANTIIX7
Tiamat
Level 43
God Stats
6W - 6L
1,359 SR
Queue Stats
56W - 106L
1,262 Elo+
Party 1
Vulcan
Vulcan
xicanil00
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,237 Elo+
Solo
Team Averages
Level 38
1,423 SR
1,289 Elo+

VS

Team Averages
Level 50
1,412 SR
1,195 Elo+
Neith
Neith
BongoBr5754
Neith
Level 6
God Stats
1W - 6L
1,175 SR
Queue Stats
6W - 20L
1,058 Elo+
Solo
Sol
Sol
Dartmilk
Sol
Level 68
God Stats
16W - 25L
1,564 SR
Queue Stats
251W - 352L
1,289 Elo+
Solo
Izanami
Izanami
KingCoochi
Izanami
Level 76
God Stats
5W - 10L
1,496 SR
Queue Stats
18W - 24L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
14 / 2 / 5
12,828
802
13,554
16,609
8,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
XIIANTIIX7
Tiamat
15
1 / 0 / 16
10,716
670
8,301
10,176
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
xicanil00
Vulcan
16
6 / 2 / 12
11,875
742
13,140
6,515
2,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
9,080
568
4,791
11,892
4,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
0 / 3 / 3
8,942
559
8,174
11,702
3,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
KingCoochi
Izanami
12
4 / 11 / 0
10,464
654
13,295
17,028
5,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
4
4
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
0
3
3
0.5
L
Izanami
KingCoochi
Izanami
4
11
0
0.36
W
Hercules
14
2
5
8.25
W
Tiamat
XIIANTIIX7
Tiamat
1
0
16
9
W
Vulcan
xicanil00
Vulcan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
26,260
33,300
Taken
40,622
16,358
Mitigated
13,277
11,452
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
1,219
0
1,037
11,892
4,162
405
6,755
5,137
0
21,598
L
8,174
590
0
5,225
11,702
3,299
155
5,015
6,687
39,031
0
L
Izanami
KingCoochi
Izanami
13,295
9,523
0
0
17,028
5,816
1,010
9,715
7,313
0
46,170
W
Hercules
13,554
4,119
0
6,230
16,609
8,753
1,543
3,727
12,882
0
53,195
W
Tiamat
XIIANTIIX7
Tiamat
8,301
602
0
3,375
10,176
5,212
351
1,975
8,201
46,955
0
W
Vulcan
xicanil00
Vulcan
13,140
1,715
0
1,847
6,515
2,393
983
2,545
3,970
47,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
28,486
183
Minions Killed
169
0
Camps Cleared
0
914,688
Distance Traveled
763,195
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,080
568
30
2
0
249,487
1
L
Sol
8,942
559
56
4
0
284,084
0
L
Izanami
10,464
654
83
5
0
229,624
0
W
Hercules
12,828
802
54
3
0
313,559
4
W
Tiamat
10,716
670
62
4
0
271,054
0
W
Vulcan
11,875
742
67
4
0
330,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role