Player Matchup

King Arthur
King Arthur
AzzaxeQc
King Arthur
Level 28
God Stats
11W - 11L
1,292 SR
Queue Stats
365W - 446L
1,320 Elo+
Solo
Ares
Ares
Icylionheart
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,621 Elo+
Solo
Heimdallr
Heimdallr
TheMeatPounder69
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,527 Elo+
Solo
Thor
Thor
germove30
Thor
Level 22
God Stats
5W - 8L
1,472 SR
Queue Stats
65W - 74L
1,448 Elo+
Solo
Persephone
Persephone
joacodrecher
Persephone
Level 27
God Stats
2W - 4L
1,429 SR
Queue Stats
97W - 89L
1,591 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,501 Elo+

VS

Team Averages
Level 16
1,573 SR
1,504 Elo+
Scylla
Scylla
Admin 72509
Scylla
Level 8
God Stats
3W - 2L
1,170 SR
Queue Stats
11W - 9L
1,073 Elo+
Solo
Zeus
Zeus
JackOldDaniels
Zeus
Level 23
God Stats
6W - 9L
1,366 SR
Queue Stats
465W - 424L
1,363 Elo+
Solo
Arachne
Arachne
LillianiSenpai
Arachne
Level 18
God Stats
17W - 5L
1,894 SR
Queue Stats
71W - 42L
1,869 Elo+
Solo
Anhur
Anhur
ShyMimikyu
Anhur
Level 4
God Stats
9W - 5L
1,753 SR
Queue Stats
85W - 57L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
xtank672x
Gilgamesh
Level 29
God Stats
29W - 15L
1,679 SR
Queue Stats
75W - 53L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzzaxeQc
King Arthur
6
0 / 8 / 0
4,281
428
2,622
9,147
3,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 6 / 3
4,739
474
2,017
7,578
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
10
2 / 6 / 0
5,893
589
4,542
9,114
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
10
2 / 3 / 0
5,717
572
1,783
6,680
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
joacodrecher
Persephone
12
6 / 1 / 1
7,332
733
5,796
4,362
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 6 / 0
4,249
425
924
5,315
1,458
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 2 / 3
5,240
524
1,330
3,013
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 1 / 3
7,385
739
6,254
7,339
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
8 / 1 / 2
6,963
696
7,590
8,245
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
xtank672x
Gilgamesh
13
7 / 0 / 4
7,433
743
9,189
9,220
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
10
Kills
24
24
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
6
0
0
L
King Arthur
AzzaxeQc
King Arthur
0
8
0
0
L
0
6
3
0.25
W
0
2
3
0.75
W
9
1
3
10.5
W
Anhur
8
1
2
9
L
Heimdallr
2
6
0
0.33
L
Thor
2
3
0
0.67
L
Persephone
joacodrecher
Persephone
6
1
1
6.5
W
Gilgamesh
xtank672x
Gilgamesh
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
25,287
36,881
Taken
33,132
11,042
Mitigated
11,637
7,560
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
924
121
0
0
5,315
1,458
0
3,862
1,301
7,926
0
L
King Arthur
AzzaxeQc
King Arthur
2,622
317
0
1,277
9,147
3,811
0
0
9,147
0
9,666
L
2,017
318
0
432
7,578
2,090
215
714
6,864
5,244
0
W
1,330
105
0
513
3,013
730
288
1,275
1,674
21,880
0
W
6,254
3,460
0
3,154
7,339
3,245
182
876
6,439
0
38,681
W
Anhur
7,590
4,185
0
3,891
8,245
2,209
344
1,560
6,685
0
36,685
L
Heimdallr
4,542
1,778
0
2,156
9,114
1,808
345
332
8,782
0
31,608
L
Thor
1,783
304
0
2,245
6,680
2,137
0
0
6,680
0
24,677
L
Persephone
joacodrecher
Persephone
5,796
201
0
1,450
4,362
1,196
0
1,168
3,153
47,326
0
W
Gilgamesh
xtank672x
Gilgamesh
9,189
2,760
0
3,739
9,220
3,995
0
0
9,220
0
40,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,962
Gold Earned
31,270
241
Minions Killed
267
0
Camps Cleared
0
989,246
Distance Traveled
1,040,109
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,249
425
17
2
0
172,238
0
L
King Arthur
4,281
428
9
1
0
209,614
0
L
Ares
4,739
474
7
1
0
195,364
0
W
Zeus
5,240
524
45
5
0
159,605
0
W
Arachne
7,385
739
66
7
0
284,248
1
W
Anhur
6,963
696
61
6
0
202,435
2
L
Heimdallr
5,893
589
68
7
0
194,113
2
L
Thor
5,717
572
64
6
0
194,243
2
L
Persephone
7,332
733
93
9
0
195,912
4
W
Gilgamesh
7,433
743
78
8
0
221,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role