Player Matchup

Scylla
Scylla
Jarethra
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 103L
1,201 Elo+
Party 1
Chaac
Chaac
Minimart39
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,153 Elo+
Party 1
Olorun
Olorun
SanePen
Olorun
Level 25
God Stats
0W - 3L
1,229 SR
Queue Stats
24W - 35L
1,213 Elo+
Party 1
Fenrir
Fenrir
playeranonimo99
Fenrir
Level 17
God Stats
1W - 3L
1,241 SR
Queue Stats
18W - 27L
1,104 Elo+
Party 2
Ymir
Ymir
pomata033
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 22L
1,703 Elo+
Party 2
Team Averages
Level 16
1,394 SR
1,275 Elo+

VS

Team Averages
Level 16
1,396 SR
1,193 Elo+
Hachiman
Hachiman
DarthFenix
Hachiman
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 11L
1,091 Elo+
Party 3
Ares
Ares
FlyingFireStorm
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,176 Elo+
Party 4
Camazotz
Camazotz
Lokmacı
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
MazeMusicx
Medusa
Level 55
God Stats
4W - 8L
1,265 SR
Queue Stats
34W - 42L
1,250 Elo+
Party 4
Jormungandr
Jormungandr
Zzrotgone
Jormungandr
Level 5
God Stats
2W - 2L
1,214 SR
Queue Stats
9W - 12L
949 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jarethra
Scylla
20
6 / 11 / 1
13,636
505
11,783
18,647
7,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
19
1 / 5 / 2
11,706
434
13,498
22,818
26,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
SanePen
Olorun
18
3 / 8 / 3
12,152
450
11,032
23,886
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 11 / 2
11,654
432
14,763
24,844
10,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
0 / 13 / 2
9,268
343
6,686
23,072
21,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarthFenix
Hachiman
19
6 / 7 / 5
14,149
524
13,844
17,780
6,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 3 / 17
16,202
600
24,161
23,451
33,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Lokmacı
Camazotz
20
10 / 3 / 4
14,277
529
17,223
29,637
13,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MazeMusicx
Medusa
20
13 / 2 / 10
15,704
582
29,441
18,893
10,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Zzrotgone
Jormungandr
20
2 / 2 / 2
14,088
522
3,234
16,597
18,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
16
Kills
48
48
Deaths
17
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarthFenix
Hachiman
6
7
5
1.21
W
17
3
17
8.5
L
Scylla
Jarethra
Scylla
6
11
1
0.59
W
Camazotz
Lokmacı
Camazotz
10
3
4
4
W
Medusa
MazeMusicx
Medusa
13
2
10
9
L
Chaac
1
5
2
0.4
L
Olorun
SanePen
Olorun
3
8
3
0.56
W
Jormungandr
Zzrotgone
Jormungandr
2
2
2
1.5
L
6
11
2
0.64
L
Ymir
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,762
Damage
87,903
113,267
Taken
106,358
74,779
Mitigated
83,019
23,679
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarthFenix
Hachiman
13,844
8,706
0
2,914
17,780
6,497
4,625
9,179
8,155
0
78,036
W
24,161
2,670
0
1,102
23,451
33,748
1,901
10,576
12,141
52,605
0
L
Scylla
Jarethra
Scylla
11,783
1,541
0
2,541
18,647
7,163
510
3,753
14,894
74,412
0
W
Camazotz
Lokmacı
Camazotz
17,223
5,959
0
15,359
29,637
13,393
1,012
2,944
26,435
0
118,066
W
Medusa
MazeMusicx
Medusa
29,441
18,732
0
7,102
18,893
10,754
5,833
5,087
13,716
0
127,007
L
Chaac
13,498
2,700
0
7,557
22,818
26,014
483
6,475
16,343
0
64,518
L
Olorun
SanePen
Olorun
11,032
6,117
544
7,237
23,886
9,364
1,687
4,927
18,959
76,694
0
W
Jormungandr
Zzrotgone
Jormungandr
3,234
1,303
0
350
16,597
18,627
3,085
1,245
14,758
71,968
0
L
14,763
2,342
0
4,787
24,844
10,244
1,285
5,071
19,773
0
61,021
L
Ymir
6,686
646
0
1,013
23,072
21,994
222
7,169
15,903
24,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,416
Gold Earned
74,420
471
Minions Killed
643
0
Camps Cleared
0
2,199,829
Distance Traveled
2,366,796
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,149
524
132
5
0
388,594
3
W
Ares
16,202
600
63
2
0
503,249
7
L
Scylla
13,636
505
145
5
0
425,649
0
W
Camazotz
14,277
529
132
5
0
543,942
5
W
Medusa
15,704
582
163
6
0
473,141
0
L
Chaac
11,706
434
92
3
0
484,041
0
L
Olorun
12,152
450
131
5
0
426,264
1
W
Jormungandr
14,088
522
153
6
0
457,870
2
L
Fenrir
11,654
432
78
3
0
442,699
2
L
Ymir
9,268
343
25
1
0
421,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role