Player Matchup

Athena
Athena
WildStarx
Athena
Level 28
God Stats
10W - 13L
1,461 SR
Queue Stats
140W - 119L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Xmentroll257
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Zeus
Zeus
hamstersmash101
Zeus
Level 25
God Stats
22W - 16L
1,645 SR
Queue Stats
133W - 143L
1,575 Elo+
Solo
Ne Zha
Ne Zha
ikillingjoker
Ne Zha
Level 16
God Stats
8W - 6L
1,744 SR
Queue Stats
42W - 28L
1,653 Elo+
Solo
Chiron
Chiron
imHEREagainLOL
Chiron
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
32W - 30L
1,451 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,553 Elo+

VS

Team Averages
Level 10
1,637 SR
1,635 Elo+
Discordia
Discordia
Dreg22
Discordia
Level 29
God Stats
3W - 0L
1,675 SR
Queue Stats
258W - 300L
1,415 Elo+
Solo
Nemesis
Nemesis
Jeremysoccer
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Rama
Rama
LindseyBentley
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,764 Elo+
Solo
Tyr
Tyr
Rangolin
Tyr
Level 8
God Stats
16W - 7L
1,670 SR
Queue Stats
48W - 33L
1,795 Elo+
Solo
Ymir
Ymir
Thooly
Ymir
Level 2
God Stats
2W - 1L
1,838 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
WildStarx
Athena
9
0 / 3 / 4
5,988
499
3,259
7,188
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Xmentroll257
Heimdallr
10
1 / 7 / 4
6,201
517
4,193
9,091
3,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 5 / 0
8,011
668
8,570
8,040
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 5 / 1
6,604
550
4,139
9,844
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 1
6,429
536
6,683
5,670
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dreg22
Discordia
11
1 / 5 / 5
6,460
538
6,094
5,887
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Jeremysoccer
Nemesis
10
4 / 4 / 3
6,858
572
6,260
8,454
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 4
6,834
570
2,553
7,425
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
13 / 2 / 2
9,277
773
9,763
10,406
8,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Thooly
Ymir
10
2 / 3 / 4
6,672
556
3,572
8,825
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
22
22
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dreg22
Discordia
1
5
5
0.7
W
Nemesis
Jeremysoccer
Nemesis
4
4
3
1.38
W
2
1
4
4
W
13
2
2
7
W
Ymir
Thooly
Ymir
2
3
4
1.33
L
Athena
WildStarx
Athena
0
3
4
0.67
L
Heimdallr
Xmentroll257
Heimdallr
1
7
4
0.43
L
6
5
0
1.2
L
4
5
1
0.9
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
28,242
39,833
Taken
40,997
16,496
Mitigated
19,117
8,205
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dreg22
Discordia
6,094
660
0
478
5,887
1,989
784
3,108
2,534
30,667
0
W
Nemesis
Jeremysoccer
Nemesis
6,260
3,905
0
2,820
8,454
2,792
282
1,570
6,759
0
26,749
W
2,553
1,867
0
2,124
7,425
2,079
104
1,103
6,280
0
36,523
W
9,763
1,669
0
3,524
10,406
8,308
0
1,382
8,944
0
55,928
W
Ymir
Thooly
Ymir
3,572
974
0
1,370
8,825
3,949
328
4,055
4,651
12,847
0
L
Athena
WildStarx
Athena
3,259
1,348
0
1,496
7,188
4,638
124
2,471
4,643
9,553
0
L
Heimdallr
Xmentroll257
Heimdallr
4,193
2,648
0
0
9,091
3,854
303
2,591
6,260
0
15,392
L
8,570
804
0
1,521
8,040
2,881
665
1,745
6,125
43,859
0
L
4,139
2,265
0
2,969
9,844
3,335
223
1,304
8,464
0
28,290
L
6,683
3,785
508
1,711
5,670
1,788
926
995
4,675
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
36,101
257
Minions Killed
311
0
Camps Cleared
0
1,031,474
Distance Traveled
1,078,984
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,460
538
44
4
0
207,345
3
W
Nemesis
6,858
572
50
4
0
210,686
1
W
Rama
6,834
570
69
6
0
209,002
0
W
Tyr
9,277
773
130
11
0
246,216
0
W
Ymir
6,672
556
18
2
0
205,735
3
L
Athena
5,988
499
14
1
0
226,766
3
L
Heimdallr
6,201
517
30
3
0
205,392
1
L
Zeus
8,011
668
91
8
0
199,512
3
L
Ne Zha
6,604
550
54
5
0
208,097
0
L
Chiron
6,429
536
68
6
0
191,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role