Player Matchup

Yemoja
Yemoja
Banterlive
Yemoja
Level 28
God Stats
47W - 39L
1,500 SR
Queue Stats
215W - 225L
1,363 Elo+
Solo
Guan Yu
Guan Yu
NumericFrog8585
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,383 Elo+
Solo
Hades
Hades
amazingwheel467
Hades
Level 27
God Stats
77W - 64L
1,552 SR
Queue Stats
298W - 377L
1,340 Elo+
Solo
Arachne
Arachne
lukypoli
Arachne
Level 28
God Stats
10W - 14L
1,247 SR
Queue Stats
114W - 85L
1,407 Elo+
Solo
Neith
Neith
smokeinyour
Neith
Level 29
God Stats
9W - 7L
1,513 SR
Queue Stats
96W - 92L
1,391 Elo+
Solo
Team Averages
Level 27
1,462 SR
1,377 Elo+

VS

Team Averages
Level 20
1,436 SR
1,384 Elo+
Hades
Hades
CarmelKittyVamp
Hades
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
94W - 103L
1,364 Elo+
Solo
Zhong Kui
Zhong Kui
Rip_SlimeSeito
Zhong Kui
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 39L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SargeantSniper0
Tsukuyomi
Level 7
God Stats
2W - 1L
1,581 SR
Queue Stats
8W - 16L
1,348 Elo+
Solo
Fafnir
Fafnir
Shadows2000
Fafnir
Level 28
God Stats
28W - 39L
1,370 SR
Queue Stats
77W - 103L
1,329 Elo+
Solo
Anhur
Anhur
ZulbousLeech27
Anhur
Level 11
God Stats
4W - 6L
1,445 SR
Queue Stats
18W - 30L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Banterlive
Yemoja
13
0 / 0 / 6
8,572
536
3,192
4,412
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 0 / 5
9,274
580
7,036
8,049
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
9 / 0 / 5
9,973
623
7,391
5,459
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
lukypoli
Arachne
14
6 / 1 / 7
8,988
562
8,737
12,979
6,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 4
8,540
534
5,635
4,637
1,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,101
444
4,325
13,313
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Rip_SlimeSeito
Zhong Kui
12
1 / 4 / 0
6,682
418
3,746
9,420
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SargeantSniper0
Tsukuyomi
10
0 / 3 / 1
6,632
415
2,908
8,086
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
9
0 / 2 / 0
5,822
364
1,738
7,651
5,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 10 / 0
5,660
354
3,132
9,420
2,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
27
Kills
2
2
Deaths
27
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Banterlive
Yemoja
0
0
6
3
L
1
8
1
0.19
W
9
0
5
11.5
L
Zhong Kui
Rip_SlimeSeito
Zhong Kui
1
4
0
0.25
L
Tsukuyomi
SargeantSniper0
Tsukuyomi
0
3
1
0.17
L
Fafnir
0
2
0
0
L
0
10
0
0
W
9
0
5
11.5
W
Arachne
lukypoli
Arachne
6
1
7
9.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
15,849
35,536
Taken
47,890
20,815
Mitigated
20,590
17,647
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Banterlive
Yemoja
3,192
577
483
1,908
4,412
3,149
1,190
907
3,505
25,535
0
L
4,325
1,243
162
3,299
13,313
5,071
0
3,506
9,807
31,102
0
W
7,036
1,403
35
2,670
8,049
6,873
0
1,562
6,487
0
31,600
L
Zhong Kui
Rip_SlimeSeito
Zhong Kui
3,746
627
0
2,614
9,420
6,069
726
3,654
5,766
30,042
2,988
L
Tsukuyomi
SargeantSniper0
Tsukuyomi
2,908
319
0
2,705
8,086
2,102
0
431
7,655
0
31,970
L
Fafnir
1,738
420
0
2,667
7,651
5,054
414
1,627
6,024
18,555
0
L
3,132
1,887
159
159
9,420
2,294
520
1,365
8,055
0
17,484
W
7,391
760
418
3,789
5,459
3,127
0
2,690
2,769
55,943
0
W
Arachne
lukypoli
Arachne
8,737
7,006
0
6,960
12,979
6,048
1,087
2,222
10,757
0
46,793
W
5,635
2,945
0
1,384
4,637
1,618
6,390
2,307
2,330
0
44,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
31,897
381
Minions Killed
283
0
Camps Cleared
0
1,424,806
Distance Traveled
1,096,568
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,572
536
47
3
0
272,825
4
L
Hades
7,101
444
73
5
0
181,914
1
W
Guan Yu
9,274
580
63
4
0
296,450
0
L
Zhong Kui
6,682
418
76
5
0
236,738
0
L
Tsukuyomi
6,632
415
84
5
0
194,688
3
L
Fafnir
5,822
364
23
1
0
263,027
2
L
Anhur
5,660
354
27
2
0
220,201
1
W
Hades
9,973
623
124
8
0
315,361
4
W
Arachne
8,988
562
60
4
0
302,519
2
W
Neith
8,540
534
87
5
0
237,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role