Player Matchup

Geb
Geb
Aperture45
Geb
Level 6
God Stats
2W - 1L
1,556 SR
Queue Stats
4W - 4L
1,370 Elo+
Party 2
Olorun
Olorun
ComplexVoid
Olorun
Level 15
God Stats
21W - 23L
1,450 SR
Queue Stats
124W - 113L
1,368 Elo+
Party 1
Anhur
Anhur
Poseid0n98
Anhur
Level 122
God Stats
3W - 6L
1,379 SR
Queue Stats
215W - 183L
1,545 Elo+
Party 2
Arachne
Arachne
SEBARBARFAR
Arachne
Level 18
God Stats
16W - 13L
1,410 SR
Queue Stats
81W - 95L
1,379 Elo+
Party 1
King Arthur
King Arthur
xXNoToleranceXx
King Arthur
Level 6
God Stats
5W - 3L
1,714 SR
Queue Stats
13W - 14L
1,226 Elo+
Party 1
Team Averages
Level 33
1,502 SR
1,377 Elo+

VS

Team Averages
Level 11
1,469 SR
1,345 Elo+
Yemoja
Yemoja
Sheep555
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo
Artemis
Artemis
TheGhostHP99
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
feignlecker
Chronos
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
63W - 56L
1,492 Elo+
Solo
Ymir
Ymir
ivanru3y333
Ymir
Level 8
God Stats
5W - 14L
1,321 SR
Queue Stats
7W - 22L
1,066 Elo+
Party 3
Chernobog
Chernobog
Максос58
Chernobog
Level 8
God Stats
1W - 1L
1,767 SR
Queue Stats
26W - 27L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,358
526
4,107
9,002
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
11
3 / 3 / 2
6,650
475
7,762
8,325
3,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
14
9 / 0 / 1
8,584
613
9,875
8,232
2,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SEBARBARFAR
Arachne
11
3 / 0 / 1
6,876
491
2,324
5,781
2,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xXNoToleranceXx
King Arthur
12
1 / 2 / 2
6,563
469
3,066
8,429
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sheep555
Yemoja
9
0 / 5 / 2
5,857
418
6,046
10,461
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheGhostHP99
Artemis
10
0 / 2 / 2
6,593
471
2,287
4,310
1,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
feignlecker
Chronos
12
4 / 4 / 0
7,425
530
5,602
9,132
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,309
451
1,521
7,594
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Максос58
Chernobog
9
0 / 4 / 5
6,046
432
3,058
8,675
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
6
7
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Olorun
3
3
2
1.33
W
Anhur
9
0
1
9.5
W
Arachne
SEBARBARFAR
Arachne
3
0
1
3.5
L
Yemoja
Sheep555
Yemoja
0
5
2
0.2
L
Artemis
TheGhostHP99
Artemis
0
2
2
0.5
L
Chronos
feignlecker
Chronos
4
4
0
1
L
2
2
0
1
W
King Arthur
xXNoToleranceXx
King Arthur
1
2
2
1
L
Chernobog
Максос58
Chernobog
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
18,514
39,769
Taken
40,172
19,380
Mitigated
14,326
13,116
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,107
689
0
1,011
9,002
6,061
389
4,144
4,858
23,222
0
W
Olorun
7,762
3,243
99
1,838
8,325
3,163
1,784
4,532
3,793
38,178
0
W
Anhur
9,875
5,509
0
5,839
8,232
2,844
1,365
1,959
6,273
0
57,700
W
Arachne
SEBARBARFAR
Arachne
2,324
1,570
0
2,079
5,781
2,135
0
864
4,917
0
34,897
L
Yemoja
Sheep555
Yemoja
6,046
1,436
447
583
10,461
4,880
681
5,647
4,784
22,235
0
L
Artemis
TheGhostHP99
Artemis
2,287
915
0
0
4,310
1,497
335
878
3,377
0
15,996
L
Chronos
feignlecker
Chronos
5,602
1,509
0
2,129
9,132
2,642
673
2,845
6,287
35,413
0
L
1,521
637
0
0
7,594
3,498
118
675
6,744
28,170
0
W
King Arthur
xXNoToleranceXx
King Arthur
3,066
1,219
0
2,250
8,429
5,177
327
1,670
6,759
0
22,176
L
Chernobog
Максос58
Chernobog
3,058
2,162
0
0
8,675
1,809
1,273
1,824
6,821
0
28,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
32,230
319
Minions Killed
284
0
Camps Cleared
0
1,303,212
Distance Traveled
1,179,491
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,358
526
34
2
0
273,218
0
W
Olorun
6,650
475
63
5
0
245,110
0
W
Anhur
8,584
613
112
8
0
256,598
4
W
Arachne
6,876
491
70
5
0
243,128
2
L
Yemoja
5,857
418
22
2
0
253,503
0
L
Artemis
6,593
471
48
3
0
223,404
1
L
Chronos
7,425
530
83
6
0
241,107
2
L
Ymir
6,309
451
66
5
0
246,674
0
W
King Arthur
6,563
469
40
3
0
285,158
3
L
Chernobog
6,046
432
65
5
0
214,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role