Player Matchup

Set
Set
DaaaBear87
Set
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,504 Elo+
Solo
Heimdallr
Heimdallr
DanoStoryTime
Heimdallr
Level 14
God Stats
9W - 10L
1,549 SR
Queue Stats
26W - 25L
1,520 Elo+
Solo
Vulcan
Vulcan
Dcobzari1992
Vulcan
Level 16
God Stats
2W - 4L
1,264 SR
Queue Stats
26W - 32L
1,432 Elo+
Solo
King Arthur
King Arthur
Johnwall245
King Arthur
Level 15
God Stats
10W - 10L
1,729 SR
Queue Stats
31W - 33L
1,480 Elo+
Solo
Aphrodite
Aphrodite
best_healer_ever
Aphrodite
Level 26
God Stats
29W - 24L
1,549 SR
Queue Stats
77W - 57L
1,585 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,504 Elo+

VS

Team Averages
Level 15
1,576 SR
1,533 Elo+
Gilgamesh
Gilgamesh
Drgoatmansir
Gilgamesh
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 123L
1,478 Elo+
Solo
Chang'e
Chang'e
Kee Man Kim
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,439 Elo+
Solo
Ares
Ares
Steeleyeblue
Ares
Level 6
God Stats
12W - 12L
1,572 SR
Queue Stats
73W - 84L
1,628 Elo+
Solo
Hercules
Hercules
moosegod12
Hercules
Level 27
God Stats
43W - 42L
1,659 SR
Queue Stats
180W - 158L
1,619 Elo+
Solo
Neith
Neith
raudales179
Neith
Level 18
God Stats
34W - 31L
1,649 SR
Queue Stats
869W - 869L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,532
553
2,162
6,275
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DanoStoryTime
Heimdallr
10
5 / 0 / 4
6,157
616
8,338
7,030
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
10
4 / 1 / 1
6,193
619
3,746
2,279
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Johnwall245
King Arthur
9
0 / 1 / 1
5,208
521
1,102
5,445
1,685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
8
2 / 0 / 7
5,804
580
3,630
4,371
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drgoatmansir
Gilgamesh
6
0 / 1 / 1
4,384
438
958
5,130
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Kee Man Kim
Chang'e
7
0 / 4 / 3
4,458
446
1,854
4,462
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 0
4,285
429
3,175
6,705
3,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Hercules
moosegod12
Hercules
10
3 / 1 / 0
5,532
553
3,296
7,654
2,733
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 4 / 0
4,551
455
4,205
6,164
1,473
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Heimdallr
DanoStoryTime
Heimdallr
5
0
4
7
W
Vulcan
4
1
1
4.5
L
Gilgamesh
Drgoatmansir
Gilgamesh
0
1
1
0.5
W
King Arthur
Johnwall245
King Arthur
0
1
1
0.5
L
Chang'e
Kee Man Kim
Chang'e
0
4
3
0.38
L
1
3
0
0.33
W
Aphrodite
2
0
7
5.5
L
Hercules
moosegod12
Hercules
3
1
0
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
13,488
25,400
Taken
30,115
7,934
Mitigated
10,233
11,351
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,162
1,365
0
1,179
6,275
1,824
0
618
5,623
0
27,230
W
Heimdallr
DanoStoryTime
Heimdallr
8,338
4,857
0
2,527
7,030
1,954
409
904
6,046
0
32,520
W
Vulcan
3,746
1,163
0
557
2,279
727
0
930
1,349
30,881
0
L
Gilgamesh
Drgoatmansir
Gilgamesh
958
399
0
685
5,130
1,667
0
850
4,280
0
14,156
W
King Arthur
Johnwall245
King Arthur
1,102
451
0
1,719
5,445
1,685
504
670
4,636
0
18,098
L
Chang'e
Kee Man Kim
Chang'e
1,854
607
44
279
4,462
1,207
338
1,230
3,160
12,402
0
L
3,175
37
135
1,038
6,705
3,153
26
2,933
3,579
11,670
0
W
Aphrodite
3,630
415
2,200
3,169
4,371
1,744
195
1,614
2,717
13,574
0
L
Hercules
moosegod12
Hercules
3,296
1,279
0
3,214
7,654
2,733
610
650
7,004
0
24,639
L
4,205
2,139
0
1,647
6,164
1,473
0
1,410
4,714
0
22,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
23,210
226
Minions Killed
171
0
Camps Cleared
0
920,961
Distance Traveled
930,271
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,532
553
59
6
0
183,880
0
W
Heimdallr
6,157
616
44
4
0
171,449
1
W
Vulcan
6,193
619
60
6
0
176,400
3
L
Gilgamesh
4,384
438
32
3
0
201,783
0
W
King Arthur
5,208
521
39
4
0
194,771
0
L
Chang'e
4,458
446
30
3
0
169,678
0
L
Ares
4,285
429
15
2
0
180,447
2
W
Aphrodite
5,804
580
24
2
0
194,461
0
L
Hercules
5,532
553
59
6
0
168,025
2
L
Neith
4,551
455
35
4
0
210,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role