Player Matchup

Fenrir
Fenrir
Gold IV
DonV3rgon420
Fenrir
Gold IV
Level 148
God Stats
7W - 7L
1,539 SR
Queue Stats
94W - 105L
1,408 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Loreeking09
Cu Chulainn
Gold I
Level 143
God Stats
18W - 24L
1,601 SR
Queue Stats
329W - 361L
1,440 MMR
Solo
Zeus
Zeus
Bronze III
joao 448
Zeus
Bronze III
Level 84
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 2L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,648 SR
1,436 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,774 SR
1,488 MMR
Bastet
Bastet
Platinum IV
RageSlaya
Bastet
Platinum IV
Level 129
God Stats
1W - 0L
1,803 SR
Queue Stats
44W - 43L
1,841 MMR
Party 1
Ah Puch
Ah Puch
Gold V
VictorSto45
Ah Puch
Gold V
Level 160
God Stats
17W - 12L
1,620 SR
Queue Stats
114W - 119L
1,303 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Yyyyyyyyyyhh345
Xing Tian
Gold IV
Level 45
God Stats
1W - 1L
1,901 SR
Queue Stats
218W - 246L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 6 / 3
13,328
579
15,873
20,517
8,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Loreeking09
Cu Chulainn
17
1 / 5 / 5
13,416
583
16,512
28,865
31,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
17
3 / 8 / 2
13,165
572
10,225
14,904
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
JanusGilgameshSetTiamatTyr

VS

Bans
AthenaKukulkanAwilixBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RageSlaya
Bastet
20
12 / 1 / 6
16,130
701
18,237
15,587
8,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
VictorSto45
Ah Puch
19
4 / 3 / 12
14,836
645
22,013
16,669
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Yyyyyyyyyyhh345
Xing Tian
18
3 / 3 / 14
14,136
615
14,460
23,871
31,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
19
19
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
3
0.75
L
Cu Chulainn
Loreeking09
Cu Chulainn
1
5
5
0.7
W
Bastet
RageSlaya
Bastet
12
1
6
15
W
Ah Puch
VictorSto45
Ah Puch
4
3
12
3.33
W
Xing Tian
Yyyyyyyyyyhh345
Xing Tian
3
3
14
3.33
L
Zeus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,610
Damage
54,710
64,286
Taken
56,127
46,259
Mitigated
45,858
12,801
Healing
18,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,873
3,951
0
2,873
20,517
8,974
0
12,546
7,971
0
52,642
L
Cu Chulainn
Loreeking09
Cu Chulainn
16,512
3,271
573
6,297
28,865
31,606
0
14,814
14,051
10,554
56,490
W
Bastet
RageSlaya
Bastet
18,237
4,573
0
4,277
15,587
8,182
1,859
3,248
12,151
0
89,861
W
Ah Puch
VictorSto45
Ah Puch
22,013
256
370
8,496
16,669
6,624
249
2,826
13,757
133,050
0
W
Xing Tian
Yyyyyyyyyyhh345
Xing Tian
14,460
762
976
4,732
23,871
31,052
192
5,579
17,908
30,047
0
L
Zeus
10,225
548
0
3,058
14,904
5,679
0
9,269
5,635
73,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,909
Gold Earned
45,102
280
Minions Killed
288
0
Camps Cleared
0
1,077,559
Distance Traveled
1,364,801
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,328
579
63
3
0
341,457
0
L
Cu Chulainn
13,416
583
93
4
0
412,283
2
W
Bastet
16,130
701
105
5
0
486,895
8
W
Ah Puch
14,836
645
167
7
0
431,361
1
W
Xing Tian
14,136
615
16
1
0
446,545
1
L
Zeus
13,165
572
124
5
0
323,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role