Player Matchup

Hades
Hades
GMOD Killer56
Hades
Level 42
God Stats
0W - 1L
1,355 SR
Queue Stats
17W - 35L
1,257 Elo+
Solo
Kuzenbo
Kuzenbo
N1CE2WIN
Kuzenbo
Level 45
God Stats
32W - 36L
1,388 SR
Queue Stats
678W - 697L
1,399 Elo+
Party 2
Thanatos
Thanatos
Nevverszzz
Thanatos
Level 43
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Skelonius
Heimdallr
Level 49
God Stats
29W - 41L
1,385 SR
Queue Stats
402W - 465L
1,290 Elo+
Party 2
Amaterasu
Amaterasu
deadlydude789
Amaterasu
Level 46
God Stats
0W - 1L
1,551 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 1
Team Averages
Level 45
1,407 SR
1,418 Elo+

VS

Team Averages
Level 53
1,388 SR
1,357 Elo+
Anhur
Anhur
Alejoodann5
Anhur
Level 49
God Stats
6W - 3L
1,532 SR
Queue Stats
80W - 156L
1,306 Elo+
Solo
Janus
Janus
DanTheMan783
Janus
Level 48
God Stats
36W - 34L
1,434 SR
Queue Stats
71W - 81L
1,360 Elo+
Solo
Cerberus
Cerberus
Maduseya
Cerberus
Level 43
God Stats
3W - 4L
1,261 SR
Queue Stats
149W - 155L
1,365 Elo+
Solo
Chaac
Chaac
atmostfire
Chaac
Level 84
God Stats
12W - 9L
1,441 SR
Queue Stats
104W - 117L
1,389 Elo+
Solo
Pele
Pele
drewhannel
Pele
Level 40
God Stats
3W - 3L
1,270 SR
Queue Stats
315W - 346L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,664
439
7,143
13,105
6,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
N1CE2WIN
Kuzenbo
16
4 / 2 / 1
9,805
446
8,208
15,767
14,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nevverszzz
Thanatos
14
2 / 9 / 2
9,559
435
6,407
21,574
7,919
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Skelonius
Heimdallr
9
0 / 4 / 3
7,434
338
7,623
11,680
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
deadlydude789
Amaterasu
15
2 / 2 / 1
9,598
436
9,688
20,433
12,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 1
11,386
518
10,011
12,659
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 5
12,203
555
8,042
12,063
4,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Maduseya
Cerberus
18
3 / 0 / 2
12,364
562
9,268
14,058
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
17
5 / 4 / 4
12,336
561
14,765
22,660
21,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 3
11,958
544
4,715
16,587
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
19
19
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
1
2
5
1.75
L
2
2
2
1.5
W
Cerberus
Maduseya
Cerberus
3
0
2
4
L
Kuzenbo
N1CE2WIN
Kuzenbo
4
2
1
2.25
L
Thanatos
Nevverszzz
Thanatos
2
9
2
0.33
L
Heimdallr
Skelonius
Heimdallr
0
4
3
0.38
W
Chaac
5
4
4
1.75
L
Amaterasu
deadlydude789
Amaterasu
2
2
1
1.25
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,069
Damage
46,801
82,559
Taken
78,027
45,588
Mitigated
49,628
30,461
Healing
28,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,011
5,671
0
3,937
12,659
4,467
5,913
2,477
10,182
0
50,063
W
8,042
1,128
1,119
3,821
12,063
4,158
5,666
4,603
7,460
84,898
0
L
7,143
554
166
6,100
13,105
6,799
155
2,296
10,809
56,183
0
W
Cerberus
Maduseya
Cerberus
9,268
829
0
5,782
14,058
11,625
1,678
4,910
9,148
73,828
0
L
Kuzenbo
N1CE2WIN
Kuzenbo
8,208
2,943
0
4,022
15,767
14,814
37
4,779
10,988
53,136
0
L
Thanatos
Nevverszzz
Thanatos
6,407
1,070
0
10,425
21,574
7,919
0
5,469
16,105
0
49,795
L
Heimdallr
Skelonius
Heimdallr
7,623
2,841
0
3,339
11,680
3,196
180
3,442
8,238
0
28,436
W
Chaac
14,765
4,259
0
6,630
22,660
21,685
2,557
2,204
20,456
0
61,613
L
Amaterasu
deadlydude789
Amaterasu
9,688
6,426
0
6,409
20,433
12,860
2,732
1,324
19,109
0
49,227
W
4,715
820
0
7,680
16,587
7,693
0
1,157
15,430
0
81,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
60,247
400
Minions Killed
623
0
Camps Cleared
0
1,908,023
Distance Traveled
2,152,811
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,386
518
76
3
0
375,622
0
W
Janus
12,203
555
156
7
0
454,519
0
L
Hades
9,664
439
98
4
0
344,432
6
W
Cerberus
12,364
562
166
8
0
417,287
0
L
Kuzenbo
9,805
446
70
3
0
423,746
1
L
Thanatos
9,559
435
87
4
0
407,329
0
L
Heimdallr
7,434
338
52
2
0
305,341
0
W
Chaac
12,336
561
102
5
0
396,548
0
L
Amaterasu
9,598
436
93
4
0
427,175
0
W
Pele
11,958
544
123
6
0
508,835
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role