Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Amish_Venom
Nemesis
Level 87
God Stats
4W - 2L
1,287 SR
Queue Stats
200W - 174L
1,484 Elo+
Solo
Amaterasu
Amaterasu
GNS_Tui-Tui
Amaterasu
Level 101
God Stats
7W - 3L
1,500 SR
Queue Stats
390W - 413L
1,367 Elo+
Solo
Anubis
Anubis
JazzS-_-
Anubis
Level 66
God Stats
3W - 3L
1,491 SR
Queue Stats
146W - 140L
1,442 Elo+
Solo
Sol
Sol
Morfeus02
Sol
Level 86
God Stats
8W - 8L
1,542 SR
Queue Stats
242W - 230L
1,465 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,452 Elo+

VS

Team Averages
Level 77
1,500 SR
1,427 Elo+
Odin
Odin
Charizard724
Odin
Level 101
God Stats
35W - 23L
1,479 SR
Queue Stats
690W - 697L
1,439 Elo+
Solo
Bakasura
Bakasura
Robojojojo
Bakasura
Level 64
God Stats
0W - 2L
1,288 SR
Queue Stats
132W - 180L
1,371 Elo+
Solo
Janus
Janus
arredemo-chan
Janus
Level 79
God Stats
11W - 13L
1,624 SR
Queue Stats
83W - 61L
1,525 Elo+
Solo
Neith
Neith
lil-Darkies-Boss
Neith
Level 83
God Stats
3W - 3L
1,609 SR
Queue Stats
111W - 105L
1,479 Elo+
Solo
Thoth
Thoth
over_soldier0301
Thoth
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 328L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 13
8,148
543
3,775
12,898
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Amish_Venom
Nemesis
15
8 / 2 / 4
9,076
605
8,027
10,129
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
GNS_Tui-Tui
Amaterasu
14
1 / 3 / 2
8,075
538
4,636
9,971
8,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JazzS-_-
Anubis
18
7 / 0 / 1
10,760
717
6,197
5,650
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 5
9,113
608
13,189
10,871
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
9,181
612
8,111
9,144
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Robojojojo
Bakasura
10
0 / 5 / 1
6,379
425
1,633
10,370
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 0
7,681
512
5,684
7,890
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,586
439
6,949
11,002
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 7 / 0
7,128
475
6,893
10,958
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
25
Kills
8
8
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
13
7.5
W
Nemesis
Amish_Venom
Nemesis
8
2
4
5
L
5
2
0
2.5
W
Amaterasu
GNS_Tui-Tui
Amaterasu
1
3
2
0.67
W
Anubis
JazzS-_-
Anubis
7
0
1
7.5
W
8
2
5
5.25
L
Bakasura
Robojojojo
Bakasura
0
5
1
0.1
L
0
6
0
0
L
0
5
3
0.3
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
29,270
49,519
Taken
49,364
29,676
Mitigated
18,017
19,511
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,775
876
318
2,966
12,898
9,499
17
5,001
7,751
19,390
0
W
Nemesis
Amish_Venom
Nemesis
8,027
3,502
0
2,874
10,129
5,035
0
1,263
8,757
35
57,833
L
8,111
1,622
0
3,047
9,144
6,298
144
882
8,262
0
55,641
W
Amaterasu
GNS_Tui-Tui
Amaterasu
4,636
1,789
0
3,387
9,971
8,374
642
0
9,855
0
36,111
W
Anubis
JazzS-_-
Anubis
6,197
401
0
4,380
5,650
3,048
410
2,060
3,380
83,146
0
W
13,189
4,929
0
5,586
10,871
3,720
954
3,887
6,954
70,484
0
L
Bakasura
Robojojojo
Bakasura
1,633
1,169
0
2,160
10,370
3,742
0
1,935
8,435
0
31,436
L
5,684
34
0
810
7,890
1,413
0
4,418
3,472
52,459
0
L
6,949
2,821
540
4,347
11,002
3,465
224
7,908
3,094
0
30,956
L
6,893
880
0
2,696
10,958
3,099
27
8,053
2,905
29,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
36,955
492
Minions Killed
423
0
Camps Cleared
0
1,400,307
Distance Traveled
1,375,773
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,148
543
30
2
0
280,985
2
W
Nemesis
9,076
605
95
6
0
308,645
2
L
Odin
9,181
612
124
8
0
298,007
2
W
Amaterasu
8,075
538
70
5
0
266,497
2
W
Anubis
10,760
717
170
11
0
275,471
1
W
Sol
9,113
608
127
8
0
268,709
0
L
Bakasura
6,379
425
76
5
0
289,104
0
L
Janus
7,681
512
116
8
0
280,918
2
L
Neith
6,586
439
58
4
0
265,575
2
L
Thoth
7,128
475
49
3
0
242,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role