Player Matchup

Chernobog
Chernobog
CaptainCareBear
Chernobog
Level 154
God Stats
4W - 1L
1,703 SR
Queue Stats
165W - 108L
1,648 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotNotViet
Cu Chulainn
Level 57
God Stats
1W - 0L
1,871 SR
Queue Stats
1W - 1L
1,376 Elo+
Party 1
Hera
Hera
PrincessOak
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,691 SR
1,508 Elo+

VS

Team Averages
Level 52
1,569 SR
1,426 Elo+
Chaac
Chaac
MoistyIsaiha
Chaac
Level 44
God Stats
0W - 1L
1,802 SR
Queue Stats
54W - 73L
1,416 Elo+
Party 2
Sol
Sol
Xero6
Sol
Level 100
God Stats
2W - 1L
1,632 SR
Queue Stats
87W - 114L
1,458 Elo+
Party 2
Set
Set
lDoppy
Set
Level 13
God Stats
3W - 11L
1,274 SR
Queue Stats
162W - 148L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CaptainCareBear
Chernobog
15
5 / 1 / 8
11,011
688
17,457
13,793
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
NotNotViet
Cu Chulainn
15
8 / 0 / 5
11,498
719
13,383
12,986
13,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 9
10,008
626
5,368
5,051
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
9,706
607
6,370
18,594
21,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Xero6
Sol
12
1 / 6 / 0
9,150
572
10,969
13,197
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
lDoppy
Set
12
0 / 6 / 1
8,767
548
4,207
12,284
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
1
1
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CaptainCareBear
Chernobog
5
1
8
9
L
0
3
1
0.17
W
Cu Chulainn
NotNotViet
Cu Chulainn
8
0
5
10.5
W
2
0
9
6.5
L
Sol
Xero6
Sol
1
6
0
0.17
L
Set
lDoppy
Set
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
21,546
31,830
Taken
44,075
21,762
Mitigated
31,540
12,886
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CaptainCareBear
Chernobog
17,457
12,904
0
6,720
13,793
6,012
925
5,678
8,115
0
70,403
L
6,370
723
282
7,832
18,594
21,347
0
1,564
17,030
0
20,006
W
Cu Chulainn
NotNotViet
Cu Chulainn
13,383
2,230
0
4,203
12,986
13,943
72
3,655
9,331
519
46,335
W
5,368
606
0
1,963
5,051
1,807
25
1,741
3,310
28,214
0
L
Sol
Xero6
Sol
10,969
3,779
0
4,145
13,197
4,195
0
2,968
10,229
46,395
0
L
Set
lDoppy
Set
4,207
2,948
0
1,888
12,284
5,998
0
1,527
10,757
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
27,623
201
Minions Killed
165
0
Camps Cleared
0
905,019
Distance Traveled
874,519
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,011
688
98
6
0
281,790
3
L
Chaac
9,706
607
15
1
0
306,769
2
W
Cu Chulainn
11,498
719
61
4
0
318,108
2
W
Hera
10,008
626
42
3
0
305,121
8
L
Sol
9,150
572
90
6
0
257,049
7
L
Set
8,767
548
60
4
0
310,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role