Player Matchup

Tiamat
Tiamat
Baam-Bakemono
Tiamat
Level 12
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 6L
1,082 Elo+
Solo
Cerberus
Cerberus
LegendarilGamer
Cerberus
Level 29
God Stats
12W - 17L
1,436 SR
Queue Stats
23W - 30L
1,351 Elo+
Solo
Thor
Thor
fellipebayeh
Thor
Level 28
God Stats
0W - 3L
1,314 SR
Queue Stats
28W - 26L
1,477 Elo+
Solo
Ymir
Ymir
koningod
Ymir
Level 15
God Stats
4W - 3L
1,573 SR
Queue Stats
30W - 37L
1,441 Elo+
Solo
Thanatos
Thanatos
zGuguStyleBooMz0
Thanatos
Level 25
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,364 Elo+

VS

Team Averages
Level 39
1,501 SR
1,435 Elo+
Cupid
Cupid
Gabriel_Carmoch
Cupid
Level 26
God Stats
10W - 5L
1,693 SR
Queue Stats
46W - 55L
1,450 Elo+
Solo
Aphrodite
Aphrodite
K1ttyPride
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 1
King Arthur
King Arthur
Ktzstrph
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,387 Elo+
Party 1
Neith
Neith
ViNiCIn79
Neith
Level 29
God Stats
19W - 20L
1,229 SR
Queue Stats
609W - 599L
1,412 Elo+
Solo
Guan Yu
Guan Yu
VygotskyBR
Guan Yu
Level 26
God Stats
45W - 31L
1,581 SR
Queue Stats
174W - 170L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,470
431
3,520
9,876
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
12
5 / 6 / 3
7,542
503
9,009
14,115
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
5 / 4 / 4
7,802
520
7,243
11,567
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
7
0 / 5 / 2
5,166
344
1,015
7,317
3,352
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
5,206
347
1,524
3,801
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,696
580
6,828
6,893
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
K1ttyPride
Aphrodite
12
1 / 3 / 11
7,954
530
9,517
10,136
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Ktzstrph
King Arthur
12
2 / 5 / 3
7,504
500
5,131
10,881
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ViNiCIn79
Neith
17
8 / 0 / 0
10,509
701
6,690
4,808
1,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
VygotskyBR
Guan Yu
16
5 / 0 / 4
9,513
634
7,604
12,312
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
20
22
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
4
3
2
1.67
W
Aphrodite
K1ttyPride
Aphrodite
1
3
11
2.17
W
King Arthur
Ktzstrph
King Arthur
2
5
3
0.7
L
Cerberus
5
6
3
1.08
W
Neith
ViNiCIn79
Neith
8
0
0
8
W
Guan Yu
VygotskyBR
Guan Yu
5
0
4
7
L
5
4
4
1.75
L
Ymir
0
5
2
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
35,770
46,676
Taken
45,030
21,423
Mitigated
21,304
8,504
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
684
0
1,973
9,876
3,191
156
1,162
8,714
22,498
0
W
6,828
3,263
160
934
6,893
2,460
3,411
2,264
4,569
0
43,897
W
Aphrodite
K1ttyPride
Aphrodite
9,517
2,345
2,151
6,118
10,136
4,473
946
3,476
6,480
32,507
0
W
King Arthur
Ktzstrph
King Arthur
5,131
1,670
0
190
10,881
6,477
619
3,488
7,126
0
26,862
L
Cerberus
9,009
1,050
0
2,789
14,115
10,542
678
3,206
10,909
35,351
0
W
Neith
ViNiCIn79
Neith
6,690
4,203
0
3,054
4,808
1,481
3,223
1,565
3,183
0
81,559
W
Guan Yu
VygotskyBR
Guan Yu
7,604
2,213
1,099
2,702
12,312
6,413
563
2,184
10,128
0
71,666
L
7,243
3,122
0
2,423
11,567
3,589
162
2,165
9,402
0
32,869
L
Ymir
1,015
373
0
137
7,317
3,352
0
2,233
5,084
7,080
0
L
1,524
329
0
1,182
3,801
749
0
751
3,050
0
9,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
44,176
226
Minions Killed
481
0
Camps Cleared
0
1,145,078
Distance Traveled
1,342,277
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,470
431
56
4
0
216,180
2
W
Cupid
8,696
580
82
5
0
257,408
0
W
Aphrodite
7,954
530
55
4
0
260,128
1
W
King Arthur
7,504
500
58
4
0
250,354
1
L
Cerberus
7,542
503
77
5
0
238,594
2
W
Neith
10,509
701
160
11
0
250,487
3
W
Guan Yu
9,513
634
126
8
0
323,900
1
L
Thor
7,802
520
61
4
0
283,980
0
L
Ymir
5,166
344
12
1
0
209,359
0
L
Thanatos
5,206
347
20
1
0
196,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role