Player Matchup

Odin
Odin
Blackeagle0499
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,370 Elo+
Party 1
Fenrir
Fenrir
ELE0212
Fenrir
Level 40
God Stats
5W - 8L
1,601 SR
Queue Stats
47W - 56L
1,351 Elo+
Party 3
Heimdallr
Heimdallr
Yank007
Heimdallr
Level 40
God Stats
2W - 5L
1,351 SR
Queue Stats
56W - 67L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
poli222
Kukulkan
Level 29
God Stats
16W - 16L
1,308 SR
Queue Stats
39W - 59L
1,272 Elo+
Party 3
Merlin
Merlin
ties2015828
Merlin
Level 26
God Stats
12W - 16L
1,365 SR
Queue Stats
38W - 50L
1,375 Elo+
Party 1
Team Averages
Level 34
1,425 SR
1,345 Elo+

VS

Team Averages
Level 91
1,528 SR
1,529 Elo+
Ao Kuang
Ao Kuang
Giggsymodo69
Ao Kuang
Level 52
God Stats
55W - 39L
1,510 SR
Queue Stats
125W - 129L
1,388 Elo+
Solo
Apollo
Apollo
N4shyFlexTh4Face
Apollo
Level 147
God Stats
7W - 10L
1,461 SR
Queue Stats
588W - 558L
1,537 Elo+
Party 2
Chaac
Chaac
Rud8300
Chaac
Level 88
God Stats
35W - 17L
1,702 SR
Queue Stats
348W - 292L
1,496 Elo+
Party 2
Scylla
Scylla
tommodelrey
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,656 Elo+
Party 2
Terra
Terra
valS_madneSS
Terra
Level 160
God Stats
7W - 7L
1,465 SR
Queue Stats
804W - 748L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,030
391
3,106
10,814
4,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ELE0212
Fenrir
13
0 / 3 / 1
7,592
422
2,168
14,397
5,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Yank007
Heimdallr
13
3 / 4 / 1
8,254
459
6,857
10,620
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
poli222
Kukulkan
13
0 / 4 / 1
7,985
444
1,818
6,665
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
11
1 / 6 / 2
6,755
375
6,992
7,846
2,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Giggsymodo69
Ao Kuang
17
2 / 0 / 7
9,891
550
3,322
9,961
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 2 / 6
10,978
610
8,032
11,170
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Rud8300
Chaac
17
3 / 0 / 1
10,035
558
11,207
10,374
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
5 / 1 / 3
10,161
565
7,959
7,250
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 10
8,692
483
6,412
11,224
8,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
20
20
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Fenrir
ELE0212
Fenrir
0
3
1
0.17
W
Ao Kuang
Giggsymodo69
Ao Kuang
2
0
7
5.5
W
6
2
6
4.5
W
Chaac
Rud8300
Chaac
3
0
1
3.5
L
Heimdallr
Yank007
Heimdallr
3
4
1
0.88
L
Kukulkan
poli222
Kukulkan
0
4
1
0.13
L
Merlin
1
6
2
0.33
W
Scylla
5
1
3
6.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
36,932
50,342
Taken
49,979
18,137
Mitigated
32,890
14,032
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,106
562
0
3,655
10,814
4,446
0
1,321
8,773
0
26,350
L
Fenrir
ELE0212
Fenrir
2,168
360
0
7,390
14,397
5,246
0
4,743
9,534
0
48,191
W
Ao Kuang
Giggsymodo69
Ao Kuang
3,322
621
0
4,430
9,961
3,968
1,728
1,719
8,202
64,558
0
W
8,032
3,781
0
5,242
11,170
4,059
3,917
1,794
9,357
0
70,492
W
Chaac
Rud8300
Chaac
11,207
502
0
5,309
10,374
13,531
134
349
10,025
0
63,295
L
Heimdallr
Yank007
Heimdallr
6,857
3,776
0
2,447
10,620
3,686
126
4,042
6,487
0
36,835
L
Kukulkan
poli222
Kukulkan
1,818
39
0
250
6,665
2,463
0
4,338
2,267
43,467
0
L
Merlin
6,992
404
0
290
7,846
2,296
43
3,249
4,567
23,431
0
W
Scylla
7,959
954
312
2,648
7,250
2,591
506
2,264
4,882
63,382
0
W
6,412
861
1,673
3,833
11,224
8,741
171
2,481
8,692
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
49,757
350
Minions Killed
524
0
Camps Cleared
0
1,597,038
Distance Traveled
1,887,803
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,030
391
60
3
0
338,501
2
L
Fenrir
7,592
422
87
5
0
374,718
1
W
Ao Kuang
9,891
550
125
7
0
363,218
1
W
Apollo
10,978
610
127
7
0
397,881
3
W
Chaac
10,035
558
106
6
0
382,793
5
L
Heimdallr
8,254
459
60
3
0
300,204
5
L
Kukulkan
7,985
444
105
6
0
272,352
2
L
Merlin
6,755
375
38
2
0
311,263
2
W
Scylla
10,161
565
139
8
0
324,628
2
W
Terra
8,692
483
27
2
0
419,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role