Player Matchup

Hel
Hel
Nachelas99
Hel
Level 64
God Stats
7W - 10L
1,367 SR
Queue Stats
65W - 72L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
Level 20
God Stats
26W - 17L
1,619 SR
Queue Stats
37W - 35L
1,460 Elo+
Party 3
Chernobog
Chernobog
ObSiDiAn-GhOsT18
Chernobog
Level 28
God Stats
6W - 3L
1,426 SR
Queue Stats
72W - 88L
1,394 Elo+
Party 3
Cerberus
Cerberus
el-cani-maton18
Cerberus
Level 10
God Stats
15W - 6L
1,704 SR
Queue Stats
17W - 14L
1,397 Elo+
Party 3
Loki
Loki
terdem_
Loki
Level 24
God Stats
11W - 10L
1,593 SR
Queue Stats
59W - 74L
1,265 Elo+
Solo
Team Averages
Level 29
1,542 SR
1,396 Elo+

VS

Team Averages
Level 18
1,562 SR
1,414 Elo+
Neith
Neith
Apo1691
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,498 Elo+
Party 1
Kali
Kali
Mertkkaya
Kali
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,419 Elo+
Party 1
Ymir
Ymir
NiceTryStuupid77
Ymir
Level 27
God Stats
16W - 27L
1,383 SR
Queue Stats
199W - 256L
1,334 Elo+
Party 2
Ra
Ra
Sky_Snow090
Ra
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
122W - 151L
1,410 Elo+
Party 2
Bellona
Bellona
ensarckr61
Bellona
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 0 / 2
10,048
670
17,258
6,715
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
14
5 / 1 / 6
9,785
652
5,488
7,950
3,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
13
2 / 2 / 8
8,317
554
7,321
8,842
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
13
6 / 2 / 2
8,895
593
6,513
10,097
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
terdem_
Loki
14
1 / 1 / 5
8,399
560
2,581
8,427
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apo1691
Neith
9
2 / 6 / 1
6,177
412
4,561
8,155
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
7
0 / 7 / 1
5,278
352
858
8,747
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 6 / 1
6,691
446
4,044
12,048
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 7 / 1
5,851
390
4,561
11,173
4,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ensarckr61
Bellona
10
1 / 5 / 1
6,597
440
6,608
11,690
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
30
Kills
6
6
Deaths
31
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Apo1691
Neith
2
6
1
0.42
L
Kali
0
7
1
0.07
W
16
0
2
17
L
3
6
1
0.58
W
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
5
1
6
8
W
Chernobog
2
2
8
3
L
0
7
1
0.07
W
Cerberus
6
2
2
3.5
L
Bellona
ensarckr61
Bellona
1
5
1
0.3
W
Loki
terdem_
Loki
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,161
Damage
20,632
42,031
Taken
51,813
20,733
Mitigated
26,799
12,746
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Apo1691
Neith
4,561
2,134
0
754
8,155
2,575
0
4,929
3,226
0
19,846
L
Kali
858
519
0
799
8,747
3,140
0
3,809
4,938
0
16,337
W
17,258
2,359
1,530
4,595
6,715
2,636
825
865
5,850
55,944
0
L
4,044
1,061
296
1,202
12,048
7,856
62
5,402
6,646
11,086
0
W
Gilgamesh
ObSiDiAn-FuRy09
Gilgamesh
5,488
1,612
0
34
7,950
3,580
2,820
1,254
6,696
0
36,595
W
Chernobog
7,321
5,723
0
2,424
8,842
3,144
2,674
2,899
5,943
0
40,967
L
4,561
112
883
2,973
11,173
4,024
148
5,847
5,326
35,701
0
W
Cerberus
6,513
468
0
1,730
10,097
8,315
1,331
562
9,535
31,322
0
L
Bellona
ensarckr61
Bellona
6,608
2,923
0
537
11,690
9,204
280
3,784
7,906
0
28,894
W
Loki
terdem_
Loki
2,581
460
0
2,433
8,427
3,058
232
3,025
5,402
0
46,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
30,594
404
Minions Killed
185
0
Camps Cleared
0
1,381,492
Distance Traveled
1,234,557
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,177
412
31
2
0
203,725
0
L
Kali
5,278
352
39
3
0
246,602
0
W
Hel
10,048
670
102
7
0
267,858
0
L
Ymir
6,691
446
14
1
0
271,696
0
W
Gilgamesh
9,785
652
71
5
0
292,179
0
W
Chernobog
8,317
554
63
4
0
247,271
0
L
Ra
5,851
390
48
3
0
258,059
1
W
Cerberus
8,895
593
77
5
0
259,322
6
L
Bellona
6,597
440
53
4
0
254,475
0
W
Loki
8,399
560
91
6
0
314,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role