Player Matchup

Heimdallr
Heimdallr
GlouGlou_2004
Heimdallr
Level 29
God Stats
31W - 33L
1,464 SR
Queue Stats
172W - 201L
1,319 Elo+
Solo
Nu Wa
Nu Wa
LokiFromDaWard
Nu Wa
Level 27
God Stats
0W - 3L
1,263 SR
Queue Stats
151W - 171L
1,554 Elo+
Solo
Ra
Ra
Navas7
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PR135TofW33D
Gilgamesh
Level 29
God Stats
2W - 5L
1,719 SR
Queue Stats
63W - 71L
1,377 Elo+
Solo
Camazotz
Camazotz
SneaX_BlaZe
Camazotz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,450 Elo+

VS

Team Averages
Level 22
1,544 SR
1,436 Elo+
Fenrir
Fenrir
AustiXnx
Fenrir
Level 20
God Stats
16W - 9L
1,431 SR
Queue Stats
213W - 254L
1,283 Elo+
Solo
Chang'e
Chang'e
BigzBanner
Chang'e
Level 28
God Stats
7W - 14L
1,292 SR
Queue Stats
119W - 174L
1,242 Elo+
Solo
Sylvanus
Sylvanus
IINunuII
Sylvanus
Level 29
God Stats
3W - 3L
1,507 SR
Queue Stats
98W - 86L
1,582 Elo+
Solo
Vulcan
Vulcan
LadySunshine97
Vulcan
Level 14
God Stats
4W - 1L
1,972 SR
Queue Stats
13W - 8L
1,660 Elo+
Solo
Danzaburou
Danzaburou
SHAEGGY
Danzaburou
Level 19
God Stats
4W - 9L
1,520 SR
Queue Stats
90W - 85L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GlouGlou_2004
Heimdallr
15
7 / 11 / 1
10,603
530
9,502
17,611
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 3 / 3
11,641
582
25,338
13,375
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
12
1 / 9 / 4
8,039
402
2,822
9,211
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
PR135TofW33D
Gilgamesh
13
0 / 8 / 0
8,447
422
4,543
19,551
9,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
SneaX_BlaZe
Camazotz
14
4 / 7 / 3
9,795
490
5,203
16,345
5,333
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AustiXnx
Fenrir
15
4 / 4 / 6
10,071
504
3,831
12,238
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
BigzBanner
Chang'e
16
10 / 6 / 7
11,024
551
14,404
20,508
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
IINunuII
Sylvanus
16
9 / 2 / 12
11,211
561
7,907
15,795
18,501
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 3 / 3
11,331
567
11,631
13,107
4,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SHAEGGY
Danzaburou
17
7 / 6 / 6
11,428
571
11,296
17,737
5,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
21
Kills
35
38
Deaths
21
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AustiXnx
Fenrir
4
4
6
1.75
W
Chang'e
BigzBanner
Chang'e
10
6
7
2.25
L
Heimdallr
GlouGlou_2004
Heimdallr
7
11
1
0.68
W
Sylvanus
IINunuII
Sylvanus
9
2
12
7.5
W
5
3
3
2.17
L
9
3
3
3.5
L
Ra
1
9
4
0.33
L
Gilgamesh
PR135TofW33D
Gilgamesh
0
8
0
0
W
Danzaburou
SHAEGGY
Danzaburou
7
6
6
1.67
L
Camazotz
SneaX_BlaZe
Camazotz
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,408
Damage
49,069
76,093
Taken
79,385
29,052
Mitigated
43,773
16,024
Healing
35,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AustiXnx
Fenrir
3,831
597
0
4,495
12,238
7,003
86
1,192
10,948
0
59,893
W
Chang'e
BigzBanner
Chang'e
14,404
1,854
1,997
8,006
20,508
8,153
2,664
7,921
12,369
61,032
0
L
Heimdallr
GlouGlou_2004
Heimdallr
9,502
5,318
0
2,344
17,611
5,511
1,848
10,412
6,934
0
46,435
W
Sylvanus
IINunuII
Sylvanus
7,907
1,727
1,579
5,291
15,795
18,501
1,398
3,129
12,505
33,602
0
W
11,631
4,410
1,196
3,880
13,107
4,155
2,985
8,016
4,609
84,003
0
L
25,338
7,259
0
3,698
13,375
5,684
2,313
7,812
5,461
84,517
0
L
Ra
2,822
311
56
330
9,211
3,171
9
3,712
5,389
16,410
0
L
Gilgamesh
PR135TofW33D
Gilgamesh
4,543
1,650
0
5,253
19,551
9,353
0
6,364
13,011
0
51,237
W
Danzaburou
SHAEGGY
Danzaburou
11,296
6,837
0
8,817
17,737
5,961
5,321
6,593
10,794
0
63,988
L
Camazotz
SneaX_BlaZe
Camazotz
5,203
1,421
0
4,343
16,345
5,333
348
4,917
11,356
0
32,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
55,065
389
Minions Killed
484
0
Camps Cleared
0
1,593,710
Distance Traveled
1,717,750
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,071
504
106
5
0
400,928
0
W
Chang'e
11,024
551
85
4
0
294,042
0
L
Heimdallr
10,603
530
86
4
0
301,027
1
W
Sylvanus
11,211
561
53
3
0
373,351
0
W
Vulcan
11,331
567
120
6
0
336,513
1
L
Nu Wa
11,641
582
141
7
0
302,151
1
L
Ra
8,039
402
21
1
0
254,426
1
L
Gilgamesh
8,447
422
92
5
0
362,338
1
W
Danzaburou
11,428
571
120
6
0
312,916
1
L
Camazotz
9,795
490
49
2
0
373,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role