Player Matchup

Geb
Geb
Kosi_N
Geb
Level 67
God Stats
20W - 15L
1,666 SR
Queue Stats
124W - 131L
1,463 Elo+
Party 2
Scylla
Scylla
PralineALaMode
Scylla
Level 48
God Stats
5W - 8L
1,299 SR
Queue Stats
520W - 678L
1,353 Elo+
Solo
Chaac
Chaac
SAT-WARS
Chaac
Level 76
God Stats
9W - 6L
1,633 SR
Queue Stats
75W - 90L
1,493 Elo+
Party 2
Chernobog
Chernobog
SmileRightNow
Chernobog
Level 66
God Stats
3W - 2L
1,815 SR
Queue Stats
165W - 174L
1,470 Elo+
Party 2
Thor
Thor
Xehur
Thor
Level 30
God Stats
4W - 4L
1,712 SR
Queue Stats
18W - 20L
1,548 Elo+
Party 2
Team Averages
Level 57
1,625 SR
1,466 Elo+

VS

Team Averages
Level 50
1,518 SR
1,333 Elo+
Neith
Neith
Autey
Neith
Level 36
God Stats
30W - 54L
1,335 SR
Queue Stats
81W - 111L
1,305 Elo+
Party 3
Zhong Kui
Zhong Kui
Markisio17
Zhong Kui
Level 38
God Stats
28W - 28L
1,605 SR
Queue Stats
193W - 261L
1,326 Elo+
Solo
Mercury
Mercury
Omega1
Mercury
Level 61
God Stats
5W - 5L
1,558 SR
Queue Stats
50W - 74L
1,337 Elo+
Party 1
Chaac
Chaac
SuicuneIce
Chaac
Level 26
God Stats
1W - 1L
1,799 SR
Queue Stats
15W - 31L
1,306 Elo+
Party 1
Cerberus
Cerberus
da gamerfail
Cerberus
Level 89
God Stats
0W - 3L
1,291 SR
Queue Stats
189W - 219L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kosi_N
Geb
18
0 / 6 / 16
13,788
445
4,450
22,314
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
5 / 8 / 9
15,266
492
15,289
19,597
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
SAT-WARS
Chaac
20
1 / 5 / 8
14,444
466
17,255
31,523
28,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SmileRightNow
Chernobog
20
12 / 2 / 3
19,616
633
21,919
17,924
8,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
Xehur
Thor
20
10 / 3 / 9
17,684
570
19,020
28,169
16,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Autey
Neith
1
0 / 0 / 0
7,456
241
0
0
0
Zhong Kui
Markisio17
Zhong Kui
20
14 / 12 / 4
16,337
527
29,823
27,361
19,837
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Omega1
Mercury
20
3 / 11 / 12
13,248
427
10,904
25,888
11,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
4 / 4 / 3
14,206
458
23,897
31,427
40,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
da gamerfail
Cerberus
20
3 / 1 / 6
16,029
517
12,256
20,212
27,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
28
Kills
24
24
Deaths
28
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Autey
Neith
0
0
0
0
W
Geb
Kosi_N
Geb
0
6
16
1.33
L
Zhong Kui
Markisio17
Zhong Kui
14
12
4
1.33
L
Mercury
Omega1
Mercury
3
11
12
0.82
W
5
8
9
1.19
W
Chaac
SAT-WARS
Chaac
1
5
8
1
W
Chernobog
SmileRightNow
Chernobog
12
2
3
6.75
L
Chaac
4
4
3
1.38
W
Thor
Xehur
Thor
10
3
9
4.83
L
Cerberus
da gamerfail
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,933
Damage
76,880
119,527
Taken
104,888
80,335
Mitigated
98,878
37,813
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Autey
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Kosi_N
Geb
4,450
784
942
5,412
22,314
19,798
1,425
10,544
11,362
32,315
0
L
Zhong Kui
Markisio17
Zhong Kui
29,823
2,532
0
6,503
27,361
19,837
127
6,226
20,895
91,559
0
L
Mercury
Omega1
Mercury
10,904
4,120
0
677
25,888
11,248
0
5,835
19,893
0
94,082
W
15,289
1,582
0
1,209
19,597
7,231
3,026
9,422
9,873
104,016
0
W
Chaac
SAT-WARS
Chaac
17,255
4,560
0
12,660
31,523
28,689
1,290
6,300
25,167
10,311
79,754
W
Chernobog
SmileRightNow
Chernobog
21,919
16,006
0
7,631
17,924
8,204
8,712
6,916
10,914
0
165,583
L
Chaac
23,897
7,099
0
8,358
31,427
40,399
1,109
6,564
24,759
0
103,059
W
Thor
Xehur
Thor
19,020
6,255
0
9,959
28,169
16,413
2,533
11,109
16,818
0
133,250
L
Cerberus
da gamerfail
Cerberus
12,256
146
504
10,179
20,212
27,394
635
4,670
15,542
128,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,798
Gold Earned
67,276
776
Minions Killed
749
0
Camps Cleared
0
2,633,875
Distance Traveled
2,159,472
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,456
241
0
0
0
0
0
W
Geb
13,788
445
46
1
0
549,403
0
L
Zhong Kui
16,337
527
149
5
0
479,741
5
L
Mercury
13,248
427
123
4
0
589,199
0
W
Scylla
15,266
492
147
5
0
517,299
6
W
Chaac
14,444
466
113
4
0
561,929
6
W
Chernobog
19,616
633
243
8
0
452,920
1
L
Chaac
14,206
458
190
6
0
527,223
0
W
Thor
17,684
570
227
7
0
552,324
0
L
Cerberus
16,029
517
287
9
0
563,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role