Player Matchup

Hercules
Hercules
Kloseeee
Hercules
Level 27
God Stats
3W - 3L
1,344 SR
Queue Stats
56W - 36L
1,496 Elo+
Party 1
Arachne
Arachne
Nonostop
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Fenrir
Fenrir
Traquilizer
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 83L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
igseda
Kumbhakarna
Level 23
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Hou Yi
Hou Yi
paaandz
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,468 SR
1,396 Elo+

VS

Team Averages
Level 87
1,522 SR
1,480 Elo+
Ymir
Ymir
Dragaku
Ymir
Level 125
God Stats
8W - 2L
1,612 SR
Queue Stats
184W - 180L
1,533 Elo+
Solo
Agni
Agni
Retropanda2
Agni
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
187W - 197L
1,454 Elo+
Solo
He Bo
He Bo
Valinth
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
caner54637
Bastet
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,436 Elo+
Solo
Raijin
Raijin
elias93400
Raijin
Level 123
God Stats
7W - 6L
1,500 SR
Queue Stats
418W - 393L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kloseeee
Hercules
15
1 / 5 / 11
8,753
673
9,244
12,474
14,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Nonostop
Arachne
17
4 / 5 / 7
9,705
747
7,150
10,666
5,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
2 / 10 / 6
8,495
653
5,755
13,859
6,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
igseda
Kumbhakarna
14
0 / 7 / 7
8,297
638
4,412
13,920
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
paaandz
Hou Yi
17
6 / 6 / 6
10,229
787
14,861
14,202
7,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dragaku
Ymir
16
2 / 3 / 23
9,642
742
7,575
15,762
22,981
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 21
9,733
749
11,747
6,212
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Valinth
He Bo
17
8 / 5 / 11
10,546
811
8,305
9,606
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
caner54637
Bastet
18
6 / 2 / 22
10,402
800
13,008
12,172
9,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
elias93400
Raijin
20
14 / 1 / 16
12,016
924
18,497
11,135
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
13
Kills
33
33
Deaths
14
37
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ymir
Dragaku
Ymir
2
3
23
4.5
L
Hercules
Kloseeee
Hercules
1
5
11
1.3
L
Arachne
Nonostop
Arachne
4
5
7
1.5
W
3
3
21
4.5
L
Fenrir
2
10
6
0.5
W
He Bo
Valinth
He Bo
8
5
11
2.7
W
Bastet
caner54637
Bastet
6
2
22
8.5
W
Raijin
elias93400
Raijin
14
1
16
22
L
Kumbhakarna
igseda
Kumbhakarna
0
7
7
0.5
L
Hou Yi
paaandz
Hou Yi
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,422
Damage
59,132
65,121
Taken
54,887
43,540
Mitigated
44,962
11,690
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Dragaku
Ymir
7,575
1,438
895
826
15,762
22,981
666
941
14,821
16,842
552
L
Hercules
Kloseeee
Hercules
9,244
1,509
1,013
2,615
12,474
14,351
176
8,315
4,159
0
20,511
L
Arachne
Nonostop
Arachne
7,150
5,326
58
1,428
10,666
5,431
491
8,037
2,629
0
10,938
W
11,747
1,481
2,849
695
6,212
2,484
1,223
485
5,727
24,857
0
L
Fenrir
5,755
726
340
1,219
13,859
6,656
0
9,546
4,313
0
8,465
W
He Bo
Valinth
He Bo
8,305
817
697
1,022
9,606
4,110
1,032
1,026
8,580
24,230
0
W
Bastet
caner54637
Bastet
13,008
3,802
4,131
2,972
12,172
9,538
1,443
1,159
11,013
0
23,889
W
Raijin
elias93400
Raijin
18,497
1,839
3,782
3,400
11,135
5,849
1,335
801
10,334
44,613
0
L
Kumbhakarna
igseda
Kumbhakarna
4,412
93
9
549
13,920
10,085
0
10,747
3,173
10,661
0
L
Hou Yi
paaandz
Hou Yi
14,861
7,291
499
3,960
14,202
7,017
1,196
9,256
4,946
0
34,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
52,339
103
Minions Killed
163
0
Camps Cleared
0
998,642
Distance Traveled
1,051,344
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,642
742
19
1
0
193,110
2
L
Hercules
8,753
673
21
2
0
202,611
1
L
Arachne
9,705
747
15
1
0
253,588
0
W
Agni
9,733
749
29
2
0
211,172
1
L
Fenrir
8,495
653
3
0
0
174,761
2
W
He Bo
10,546
811
40
3
0
206,828
0
W
Bastet
10,402
800
21
2
0
233,585
0
W
Raijin
12,016
924
54
4
0
206,649
1
L
Kumbhakarna
8,297
638
14
1
0
190,279
1
L
Hou Yi
10,229
787
50
4
0
177,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role