Player Matchup

Hercules
Hercules
Achyberry
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
ChipperOrange69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,822 Elo+
Party 1
Pele
Pele
Damrag
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,563 Elo+
Party 2
Merlin
Merlin
Kite229
Merlin
Level 5
God Stats
4W - 2L
1,682 SR
Queue Stats
9W - 10L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
kom8989
Cthulhu
Level 8
God Stats
2W - 1L
1,812 SR
Queue Stats
2W - 3L
1,822 Elo+
Party 1
Team Averages
Level 17
1,599 SR
1,675 Elo+

VS

Team Averages
Level 14
1,496 SR
1,380 Elo+
Geb
Geb
DynamicTroll
Geb
Level 17
God Stats
17W - 17L
1,482 SR
Queue Stats
35W - 33L
1,445 Elo+
Solo
Kukulkan
Kukulkan
JadedJohnny
Kukulkan
Level 24
God Stats
10W - 4L
1,679 SR
Queue Stats
105W - 100L
1,471 Elo+
Solo
Achilles
Achilles
M1h4ly
Achilles
Level 24
God Stats
28W - 17L
1,319 SR
Queue Stats
118W - 144L
1,355 Elo+
Solo
Amaterasu
Amaterasu
WayuMLW
Amaterasu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,021 Elo+
Solo
Ra
Ra
heyyheyyheyy
Ra
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 131L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Achyberry
Hercules
2
0 / 2 / 0
2,829
472
477
1,989
768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 4 / 0
3,158
526
1,117
3,137
859
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Damrag
Pele
8
1 / 0 / 0
4,233
706
1,046
3,824
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Kite229
Merlin
5
0 / 5 / 0
3,338
556
1,461
3,471
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kom8989
Cthulhu
5
0 / 1 / 0
3,313
552
1,704
2,905
995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,733
622
1,168
4,025
1,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
JadedJohnny
Kukulkan
8
3 / 0 / 3
4,661
777
2,189
2,858
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
M1h4ly
Achilles
6
1 / 0 / 0
3,674
612
1,822
3,196
1,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
WayuMLW
Amaterasu
6
0 / 0 / 0
3,757
626
67
1,119
416
Boots

Boots

+6%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
6 / 0 / 2
5,117
853
3,361
3,520
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
12
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Achyberry
Hercules
0
2
0
0
L
0
4
0
0
L
Pele
Damrag
Pele
1
0
0
1
W
2
1
1
2.5
W
Kukulkan
JadedJohnny
Kukulkan
3
0
3
4.5
L
Merlin
Kite229
Merlin
0
5
0
0
W
Achilles
M1h4ly
Achilles
1
0
0
1
W
Amaterasu
WayuMLW
Amaterasu
0
0
0
0
W
6
0
2
7
L
Cthulhu
kom8989
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,805
Damage
8,607
15,326
Taken
14,718
4,630
Mitigated
5,351
3,788
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Achyberry
Hercules
477
269
0
120
1,989
768
0
914
957
0
1,701
L
1,117
1,061
0
483
3,137
859
0
1,343
1,666
0
7,408
L
Pele
Damrag
Pele
1,046
206
0
2,378
3,824
989
0
378
3,446
0
19,604
W
1,168
214
0
1,609
4,025
1,552
381
617
3,408
8,978
0
W
Kukulkan
JadedJohnny
Kukulkan
2,189
553
0
1,409
2,858
708
0
142
2,682
16,965
0
L
Merlin
Kite229
Merlin
1,461
147
0
250
3,471
1,019
0
2,477
868
9,566
0
W
Achilles
M1h4ly
Achilles
1,822
473
0
791
3,196
1,780
0
1,009
2,187
0
8,355
W
Amaterasu
WayuMLW
Amaterasu
67
67
0
202
1,119
416
0
0
1,119
0
6,588
W
3,361
706
127
1,485
3,520
895
0
1,147
2,037
18,520
0
L
Cthulhu
kom8989
Cthulhu
1,704
354
0
557
2,905
995
0
1,234
1,671
8,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,871
Gold Earned
20,942
94
Minions Killed
134
0
Camps Cleared
0
543,326
Distance Traveled
617,013
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,829
472
2
0
0
51,764
0
L
Neith
3,158
526
13
2
0
98,000
1
L
Pele
4,233
706
52
9
0
144,476
0
W
Geb
3,733
622
18
3
0
133,565
1
W
Kukulkan
4,661
777
53
9
0
119,984
0
L
Merlin
3,338
556
15
3
0
112,303
0
W
Achilles
3,674
612
12
2
0
116,270
1
W
Amaterasu
3,757
626
15
3
0
114,073
0
W
Ra
5,117
853
36
6
0
133,121
2
L
Cthulhu
3,313
552
12
2
0
136,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role