Player Matchup

Discordia
Discordia
D2JI White
Discordia
Level 29
God Stats
3W - 4L
1,709 SR
Queue Stats
5W - 14L
1,183 Elo+
Solo
Yemoja
Yemoja
GoJoReVy
Yemoja
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 105L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
HeavenSplitter
Guan Yu
Level 29
God Stats
4W - 10L
1,176 SR
Queue Stats
164W - 233L
1,239 Elo+
Solo
Nox
Nox
RaaYKk0
Nox
Level 4
God Stats
10W - 7L
1,615 SR
Queue Stats
14W - 12L
1,399 Elo+
Party 1
Ratatoskr
Ratatoskr
Ypha
Ratatoskr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,617 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,383 Elo+

VS

Team Averages
Level 16
1,336 SR
1,436 Elo+
Athena
Athena
Druuag
Athena
Level 8
God Stats
1W - 8L
1,273 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Susano
Susano
Fujins
Susano
Level 14
God Stats
0W - 4L
1,291 SR
Queue Stats
16W - 17L
1,383 Elo+
Solo
Cernunnos
Cernunnos
FunkeyMonkeyMan
Cernunnos
Level 26
God Stats
51W - 36L
1,448 SR
Queue Stats
64W - 55L
1,371 Elo+
Solo
Persephone
Persephone
LordMiclie
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
mawashii
Da Ji
Level 29
God Stats
0W - 5L
1,168 SR
Queue Stats
140W - 140L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D2JI White
Discordia
19
7 / 2 / 6
12,663
576
15,359
9,628
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
GoJoReVy
Yemoja
16
7 / 1 / 8
10,522
478
14,491
12,199
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 3
11,638
529
6,053
12,844
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
16
3 / 4 / 8
9,928
451
5,104
12,970
5,751
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Ypha
Ratatoskr
20
15 / 2 / 6
13,959
635
21,255
13,320
6,202
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Druuag
Athena
12
0 / 6 / 5
8,620
392
7,251
22,835
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Fujins
Susano
16
1 / 4 / 3
9,940
452
6,518
11,695
3,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
FunkeyMonkeyMan
Cernunnos
14
3 / 10 / 2
8,837
402
11,866
17,581
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LordMiclie
Persephone
13
0 / 10 / 2
8,578
390
2,868
10,873
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
mawashii
Da Ji
20
8 / 3 / 1
12,524
569
11,798
19,025
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
34
Kills
12
12
Deaths
33
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
D2JI White
Discordia
7
2
6
5
L
Athena
Druuag
Athena
0
6
5
0.42
L
Susano
Fujins
Susano
1
4
3
0.63
L
Cernunnos
FunkeyMonkeyMan
Cernunnos
3
10
2
0.4
W
Yemoja
GoJoReVy
Yemoja
7
1
8
11
W
2
3
3
1.17
L
Persephone
LordMiclie
Persephone
0
10
2
0.1
W
Nox
3
4
8
1.75
W
Ratatoskr
Ypha
Ratatoskr
15
2
6
9
L
Da Ji
mawashii
Da Ji
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,262
Damage
40,301
60,961
Taken
82,009
37,427
Mitigated
30,417
18,334
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
D2JI White
Discordia
15,359
1,847
0
2,376
9,628
3,795
4,234
2,167
7,363
76,148
0
L
Athena
Druuag
Athena
7,251
2,355
0
4,944
22,835
10,678
0
13,500
8,747
16,882
0
L
Susano
Fujins
Susano
6,518
1,367
450
1,572
11,695
3,761
966
750
10,585
0
40,970
L
Cernunnos
FunkeyMonkeyMan
Cernunnos
11,866
4,922
0
279
17,581
5,275
0
10,609
6,284
0
43,575
W
Yemoja
GoJoReVy
Yemoja
14,491
1,791
2,654
3,262
12,199
6,596
1,961
3,296
8,885
45,769
0
W
6,053
766
0
2,916
12,844
15,083
506
133
12,655
0
64,837
L
Persephone
LordMiclie
Persephone
2,868
406
0
90
10,873
2,844
271
3,778
6,937
30,231
0
W
Nox
5,104
1,050
0
2,936
12,970
5,751
1,102
2,410
10,542
42,769
0
W
Ratatoskr
Ypha
Ratatoskr
21,255
9,902
0
4,190
13,320
6,202
1,109
1,879
11,397
0
118,735
L
Da Ji
mawashii
Da Ji
11,798
5,355
0
0
19,025
7,859
531
4,831
14,017
0
108,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,710
Gold Earned
48,499
596
Minions Killed
415
0
Camps Cleared
0
1,944,455
Distance Traveled
1,791,080
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,663
576
125
6
0
374,395
0
L
Athena
8,620
392
29
1
0
404,926
4
L
Susano
9,940
452
83
4
0
367,168
2
L
Cernunnos
8,837
402
65
3
0
345,784
0
W
Yemoja
10,522
478
72
3
0
387,464
4
W
Guan Yu
11,638
529
133
6
0
398,864
1
L
Persephone
8,578
390
59
3
0
281,876
1
W
Nox
9,928
451
85
4
0
342,830
0
W
Ratatoskr
13,959
635
181
8
0
440,902
4
L
Da Ji
12,524
569
179
8
0
391,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role