Player Matchup

Zeus
Zeus
KEVIN_NIEUWLAAT
Zeus
Level 19
God Stats
1W - 3L
1,499 SR
Queue Stats
40W - 43L
1,442 Elo+
Party 1
Fenrir
Fenrir
MVP_lolGoD
Fenrir
Level 26
God Stats
22W - 11L
1,678 SR
Queue Stats
159W - 140L
1,472 Elo+
Party 2
Mulan
Mulan
alee_sanchee1712
Mulan
Level 42
God Stats
5W - 2L
1,792 SR
Queue Stats
82W - 88L
1,359 Elo+
Party 1
Artemis
Artemis
flamescorpion
Artemis
Level 34
God Stats
3W - 8L
1,858 SR
Queue Stats
110W - 102L
1,536 Elo+
Party 2
Cerberus
Cerberus
iro293nman
Cerberus
Level 27
God Stats
11W - 5L
1,825 SR
Queue Stats
133W - 108L
1,512 Elo+
Party 2
Team Averages
Level 30
1,730 SR
1,464 Elo+

VS

Team Averages
Level 20
1,574 SR
1,361 Elo+
Nu Wa
Nu Wa
Blitzkriegrage
Nu Wa
Level 17
God Stats
2W - 1L
1,577 SR
Queue Stats
3W - 5L
1,255 Elo+
Solo
Vulcan
Vulcan
ImPinkGunDone
Vulcan
Level 24
God Stats
9W - 4L
1,637 SR
Queue Stats
33W - 47L
1,358 Elo+
Solo
Fafnir
Fafnir
NightWalker3839
Fafnir
Level 24
God Stats
5W - 2L
1,309 SR
Queue Stats
52W - 49L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tito4941
Cu Chulainn
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 96L
1,403 Elo+
Solo
Arachne
Arachne
pepu_tomas
Arachne
Level 14
God Stats
6W - 2L
1,845 SR
Queue Stats
38W - 35L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,008
546
1,350
3,630
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
MVP_lolGoD
Fenrir
7
0 / 4 / 1
4,705
428
3,651
7,900
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,320
393
1,816
6,314
3,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Boots

Boots

+6%
Movement Speed

Artemis
8
1 / 1 / 0
5,045
459
4,753
5,289
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
iro293nman
Cerberus
9
2 / 3 / 0
5,441
495
2,636
7,573
3,218
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,482
498
4,362
2,782
628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 1
5,858
533
4,573
4,777
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
6,243
568
2,843
7,451
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Tito4941
Cu Chulainn
10
4 / 0 / 0
6,076
552
4,053
4,852
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
pepu_tomas
Arachne
10
2 / 2 / 1
6,270
570
3,337
6,775
2,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
3
1
1
3.5
L
0
0
2
1
L
Fenrir
MVP_lolGoD
Fenrir
0
4
1
0.13
W
2
0
3
3.5
W
Cu Chulainn
Tito4941
Cu Chulainn
4
0
0
4
L
0
3
0
0
L
Artemis
1
1
0
1
L
Cerberus
iro293nman
Cerberus
2
3
0
0.67
W
Arachne
pepu_tomas
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,206
Damage
19,168
30,706
Taken
26,637
11,593
Mitigated
12,519
7,412
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,362
2,166
0
250
2,782
628
204
1,506
1,276
25,834
0
W
4,573
2,076
367
1,472
4,777
1,440
175
0
4,777
31,689
0
L
1,350
395
0
1,253
3,630
954
488
2,138
1,492
34,340
0
L
Fenrir
MVP_lolGoD
Fenrir
3,651
1,138
0
803
7,900
2,183
0
1,233
6,635
0
16,557
W
2,843
949
0
3,117
7,451
5,784
229
0
7,451
17,259
0
W
Cu Chulainn
Tito4941
Cu Chulainn
4,053
1,102
0
1,820
4,852
2,243
498
1,103
3,749
1,278
21,868
L
1,816
527
111
1,617
6,314
3,838
0
4,041
2,107
0
11,289
L
Artemis
4,753
1,731
0
1,102
5,289
1,400
0
3,006
2,115
0
25,754
L
Cerberus
iro293nman
Cerberus
2,636
173
94
2,432
7,573
3,218
0
1,031
6,542
20,384
0
W
Arachne
pepu_tomas
Arachne
3,337
2,073
0
2,562
6,775
2,424
0
1,377
5,398
0
35,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
29,929
225
Minions Killed
251
0
Camps Cleared
0
977,029
Distance Traveled
1,043,822
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,482
498
34
3
0
217,413
0
W
Vulcan
5,858
533
68
6
0
215,368
1
L
Zeus
6,008
546
86
8
0
157,369
2
L
Fenrir
4,705
428
33
3
0
236,022
0
W
Fafnir
6,243
568
32
3
0
207,708
0
W
Cu Chulainn
6,076
552
49
4
0
208,076
3
L
Mulan
4,320
393
21
2
0
169,211
0
L
Artemis
5,045
459
41
4
0
193,214
0
L
Cerberus
5,441
495
44
4
0
221,213
0
W
Arachne
6,270
570
68
6
0
195,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role