Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Pemius
Hercules
Level 29
God Stats
84W - 78L
1,519 SR
Queue Stats
238W - 230L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SoraFx
Danzaburou
Level 26
God Stats
10W - 8L
1,166 SR
Queue Stats
18W - 22L
1,394 Elo+
Solo
Odin
Odin
ThatFearK
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ZwinnyRysiek
Persephone
Level 17
God Stats
6W - 2L
1,762 SR
Queue Stats
10W - 5L
1,576 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,485 Elo+

VS

Team Averages
Level 105
1,424 SR
1,545 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CioneRs
Vulcan
Level 141
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 3L
1,616 Elo+
Solo
Hachiman
Hachiman
GottomsToruk
Hachiman
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 78L
1,507 Elo+
Solo
Kali
Kali
L3MON5353
Kali
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
53W - 30L
1,549 Elo+
Solo
Horus
Horus
ceesardm
Horus
Level 147
God Stats
0W - 3L
1,283 SR
Queue Stats
148W - 98L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 1 / 5
8,400
840
4,056
7,696
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Pemius
Hercules
14
5 / 2 / 15
8,761
876
9,703
11,166
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SoraFx
Danzaburou
13
1 / 2 / 16
7,673
767
4,163
6,721
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
7 / 1 / 12
9,057
906
5,214
8,527
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
ZwinnyRysiek
Persephone
15
4 / 0 / 14
9,295
930
15,967
5,369
1,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 5 / 3
7,368
737
3,916
7,967
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
CioneRs
Vulcan
13
1 / 4 / 4
7,267
727
8,334
7,546
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
GottomsToruk
Hachiman
13
0 / 4 / 2
6,392
639
7,364
10,901
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
11
1 / 5 / 2
6,430
643
3,337
8,450
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
ceesardm
Horus
13
2 / 4 / 4
7,523
752
4,607
10,099
7,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
22
Kills
6
6
Deaths
22
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
5
7.5
L
Hou Yi
 
Hou Yi
2
5
3
0.7
L
Vulcan
CioneRs
Vulcan
1
4
4
0.75
L
Hachiman
GottomsToruk
Hachiman
0
4
2
0.25
L
Kali
1
5
2
0.4
W
Hercules
Pemius
Hercules
5
2
15
6.25
W
Danzaburou
SoraFx
Danzaburou
1
2
16
4.5
W
Odin
7
1
12
13
W
Persephone
ZwinnyRysiek
Persephone
4
0
14
11
L
Horus
ceesardm
Horus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
27,558
39,479
Taken
44,963
19,703
Mitigated
21,067
15,522
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,056
223
3,723
4,922
7,696
2,812
315
2,884
4,764
29,188
0
L
Hou Yi
 
Hou Yi
3,916
933
0
671
7,967
2,940
0
3,279
4,508
0
16,172
L
Vulcan
CioneRs
Vulcan
8,334
4,505
0
1,520
7,546
2,949
0
4,218
3,298
24,014
0
L
Hachiman
GottomsToruk
Hachiman
7,364
3,520
0
1,441
10,901
4,071
0
5,475
5,396
0
28,164
L
Kali
3,337
610
0
549
8,450
3,757
0
3,645
4,685
0
7,385
W
Hercules
Pemius
Hercules
9,703
1,897
0
3,310
11,166
6,098
0
2,399
8,679
0
22,290
W
Danzaburou
SoraFx
Danzaburou
4,163
2,280
0
1,616
6,721
2,187
497
1,369
5,240
0
16,881
W
Odin
5,214
805
0
917
8,527
6,687
269
1,570
6,859
171
13,568
W
Persephone
ZwinnyRysiek
Persephone
15,967
338
128
906
5,369
1,919
389
720
4,645
45,696
0
L
Horus
ceesardm
Horus
4,607
1,898
630
3,032
10,099
7,350
0
3,577
6,462
681
11,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
34,980
238
Minions Killed
164
9
Camps Cleared
2
1,022,144
Distance Traveled
870,901
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,400
840
60
6
3
200,358
2
L
Hou Yi
7,368
737
40
4
0
163,938
0
L
Vulcan
7,267
727
48
5
0
199,953
1
L
Hachiman
6,392
639
52
5
2
170,356
2
L
Kali
6,430
643
11
1
0
165,081
1
W
Hercules
8,761
876
32
3
2
215,493
4
W
Danzaburou
7,673
767
40
4
0
181,616
0
W
Odin
9,057
906
29
3
3
217,908
3
W
Persephone
9,295
930
77
8
1
206,769
3
L
Horus
7,523
752
13
1
0
171,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role