Player Matchup

Neith
Neith
Bronze III
SrDinasty
Neith
Bronze III
Level 108
God Stats
0W - 3L
1,738 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
kikokojj
Anubis
Bronze III
Level 80
God Stats
0W - 4L
1,645 SR
Queue Stats
5W - 7L
1,497 MMR
Party 1
Horus
Horus
Bronze III
lRem
Horus
Bronze III
Level 145
God Stats
1W - 3L
1,932 SR
Queue Stats
3W - 6L
1,503 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,772 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,796 SR
1,693 MMR
Osiris
Osiris
Masters
Kobamaine
Osiris
Masters
Level 127
God Stats
4W - 3L
1,878 SR
Queue Stats
143W - 48L
2,079 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
xFury15x
Baron Samedi
Bronze III
Level 140
God Stats
3W - 1L
1,873 SR
Queue Stats
21W - 14L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
xXArchWarriorXx
Ne Zha
Bronze III
Level 67
God Stats
4W - 5L
1,638 SR
Queue Stats
24W - 17L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SrDinasty
Neith
12
2 / 3 / 2
8,915
686
8,365
10,409
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
kikokojj
Anubis
11
2 / 7 / 2
8,272
636
11,091
12,180
6,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
lRem
Horus
10
0 / 3 / 3
8,335
641
3,517
16,662
13,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatSobekAphroditeGuan YuCerberus

VS

Bans
GilgameshHou YiGebCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kobamaine
Osiris
14
6 / 0 / 7
10,894
838
9,636
17,698
16,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
xFury15x
Baron Samedi
12
3 / 2 / 8
9,124
702
12,954
11,383
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 9
9,843
757
12,682
9,704
5,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
Kobamaine
Osiris
6
0
7
9.5
L
Neith
SrDinasty
Neith
2
3
2
1
L
Anubis
kikokojj
Anubis
2
7
2
0.43
L
Horus
lRem
Horus
0
3
3
0.5
W
Baron Samedi
xFury15x
Baron Samedi
3
2
8
3.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,973
Damage
35,272
39,251
Taken
38,785
23,783
Mitigated
25,725
10,668
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Kobamaine
Osiris
9,636
2,557
0
5,797
17,698
16,205
781
4,878
12,820
0
38,667
L
Neith
SrDinasty
Neith
8,365
2,533
0
1,708
10,409
4,119
0
2,932
7,477
0
33,174
L
Anubis
kikokojj
Anubis
11,091
312
0
3,472
12,180
6,063
0
3,177
9,003
39,520
0
L
Horus
lRem
Horus
3,517
1,517
1,660
3,828
16,662
13,601
0
6,863
9,550
0
13,368
W
Baron Samedi
xFury15x
Baron Samedi
12,954
1,647
2,585
4,960
11,383
4,512
759
3,400
7,983
42,979
0
W
12,682
2,795
0
2,912
9,704
5,008
1,154
3,230
6,474
0
46,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
29,861
127
Minions Killed
166
0
Camps Cleared
0
639,717
Distance Traveled
761,180
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,894
838
51
4
0
292,014
1
L
Neith
8,915
686
64
5
0
207,894
5
L
Anubis
8,272
636
45
3
0
186,953
4
L
Horus
8,335
641
18
1
0
244,870
1
W
Baron Samedi
9,124
702
61
5
0
232,121
0
W
Ne Zha
9,843
757
54
4
0
237,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role