Player Matchup

Artemis
Artemis
BJKParanoid
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Ares
Ares
Tonayr02
Ares
Level 29
God Stats
13W - 8L
1,643 SR
Queue Stats
184W - 171L
1,459 Elo+
Solo
Arachne
Arachne
kyoshideath
Arachne
Level 28
God Stats
16W - 13L
1,664 SR
Queue Stats
168W - 166L
1,427 Elo+
Solo
Ra
Ra
lionsou
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,489 Elo+
Solo
Thor
Thor
qwe137
Thor
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,510 Elo+

VS

Team Averages
Level 16
1,535 SR
1,445 Elo+
Ra
Ra
Adaliaa
Ra
Level 5
God Stats
1W - 2L
1,201 SR
Queue Stats
2W - 6L
1,095 Elo+
Party 2
Kukulkan
Kukulkan
Guepeed
Kukulkan
Level 6
God Stats
12W - 6L
1,675 SR
Queue Stats
12W - 7L
1,597 Elo+
Party 1
Bellona
Bellona
Miasaky
Bellona
Level 28
God Stats
9W - 3L
1,738 SR
Queue Stats
31W - 21L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Microboy
Danzaburou
Level 37
God Stats
2W - 1L
1,560 SR
Queue Stats
15W - 10L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Ryhôk
Cthulhu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BJKParanoid
Artemis
17
4 / 6 / 8
11,754
1,069
17,492
14,459
7,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
6 / 13 / 5
11,420
1,038
16,724
29,587
37,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kyoshideath
Arachne
18
7 / 9 / 8
12,390
1,126
14,020
19,097
9,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 5 / 11
11,144
1,013
7,961
12,435
11,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
qwe137
Thor
15
1 / 4 / 4
9,866
897
2,100
7,481
3,139
Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 21
11,172
1,016
5,494
9,418
4,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Guepeed
Kukulkan
19
2 / 1 / 24
12,390
1,126
16,484
6,711
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Miasaky
Bellona
19
8 / 2 / 21
13,032
1,185
15,697
17,332
17,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Microboy
Danzaburou
20
20 / 3 / 14
15,910
1,446
30,785
16,380
8,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ryhôk
Cthulhu
18
5 / 6 / 19
11,885
1,080
7,797
15,698
21,303
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
136
18
Kills
37
37
Deaths
18
36
Assists
99
Player
Kills
Deaths
Assists
KDA
W
2
6
21
2.08
L
Artemis
BJKParanoid
Artemis
4
6
8
1.33
W
Kukulkan
Guepeed
Kukulkan
2
1
24
14
W
Bellona
Miasaky
Bellona
8
2
21
9.25
W
Danzaburou
Microboy
Danzaburou
20
3
14
9
W
Cthulhu
Ryhôk
Cthulhu
5
6
19
2.42
L
Ares
6
13
5
0.65
L
Arachne
kyoshideath
Arachne
7
9
8
1.22
L
0
5
11
1.1
L
Thor
qwe137
Thor
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,297
Damage
76,257
83,059
Taken
65,539
69,875
Mitigated
54,979
5,206
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,494
999
1,443
166
9,418
4,053
0
3,089
6,329
21,764
0
L
Artemis
BJKParanoid
Artemis
17,492
10,960
0
1,577
14,459
7,523
0
5,029
9,430
0
41,688
W
Kukulkan
Guepeed
Kukulkan
16,484
2,195
0
223
6,711
3,076
0
3,087
3,624
67,751
0
W
Bellona
Miasaky
Bellona
15,697
6,412
0
1,634
17,332
17,811
0
5,850
11,482
0
24,549
W
Danzaburou
Microboy
Danzaburou
30,785
21,020
0
4,621
16,380
8,736
0
6,610
9,770
0
52,998
W
Cthulhu
Ryhôk
Cthulhu
7,797
704
369
0
15,698
21,303
0
6,049
9,649
19,637
0
L
Ares
16,724
793
0
94
29,587
37,901
0
11,431
18,156
23,734
0
L
Arachne
kyoshideath
Arachne
14,020
9,776
0
1,576
19,097
9,919
0
6,959
12,138
0
23,628
L
7,961
1,314
526
803
12,435
11,393
0
3,302
9,133
43,706
0
L
Thor
qwe137
Thor
2,100
0
0
630
7,481
3,139
0
3,054
4,427
0
4,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
64,389
157
Minions Killed
278
6
Camps Cleared
4
951,728
Distance Traveled
985,273
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,172
1,016
39
4
0
148,009
1
L
Artemis
11,754
1,069
40
4
2
192,440
0
W
Kukulkan
12,390
1,126
140
13
0
222,740
4
W
Bellona
13,032
1,185
25
2
0
245,226
0
W
Danzaburou
15,910
1,446
48
4
3
200,413
0
W
Cthulhu
11,885
1,080
26
2
1
168,885
1
L
Ares
11,420
1,038
9
1
1
186,654
0
L
Arachne
12,390
1,126
12
1
3
250,451
1
L
Ra
11,144
1,013
86
8
0
171,018
1
L
Thor
9,866
897
10
1
0
151,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role