Player Matchup

Bastet
Bastet
Anticay
Bastet
Level 153
God Stats
130W - 96L
1,675 SR
Queue Stats
458W - 417L
1,630 Elo+
Solo
Kuzenbo
Kuzenbo
Einheit227
Kuzenbo
Level 139
God Stats
23W - 22L
1,750 SR
Queue Stats
184W - 164L
1,567 Elo+
Party 1
Discordia
Discordia
temp-194377
Discordia
Level 125
God Stats
4W - 1L
1,746 SR
Queue Stats
46W - 36L
1,559 Elo+
Party 1
Team Averages
Level 139
1,724 SR
1,585 Elo+

VS

Team Averages
Level 84
1,466 SR
1,451 Elo+
Janus
Janus
KoreanSaru
Janus
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 52L
1,470 Elo+
Party 2
Susano
Susano
La Pilule Bleu
Susano
Level 86
God Stats
8W - 14L
1,397 SR
Queue Stats
121W - 136L
1,478 Elo+
Party 2
Bacchus
Bacchus
tehkaaazEU
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anticay
Bastet
18
11 / 4 / 9
13,734
808
21,602
16,127
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Einheit227
Kuzenbo
15
0 / 8 / 19
12,453
733
9,825
18,338
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
temp-194377
Discordia
17
12 / 4 / 8
13,780
811
21,279
10,465
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 10 / 5
10,734
631
7,880
15,262
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 7 / 3
11,556
680
10,450
15,176
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
tehkaaazEU
Bacchus
15
6 / 6 / 8
12,105
712
11,524
31,219
33,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
23
Kills
16
16
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Anticay
Bastet
11
4
9
3.88
W
Kuzenbo
Einheit227
Kuzenbo
0
8
19
1.19
L
Janus
2
10
5
0.45
L
8
7
3
1.36
L
Bacchus
tehkaaazEU
Bacchus
6
6
8
1.67
W
Discordia
temp-194377
Discordia
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
29,854
44,930
Taken
61,657
30,069
Mitigated
43,658
7,329
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Anticay
Bastet
21,602
6,048
0
3,016
16,127
6,320
619
6,886
9,241
0
78,162
W
Kuzenbo
Einheit227
Kuzenbo
9,825
3,291
0
4,311
18,338
19,935
310
7,071
11,267
26,529
0
L
Janus
7,880
263
0
284
15,262
5,094
330
6,782
8,480
56,712
0
L
10,450
1,501
0
970
15,176
5,354
464
9,486
5,690
0
22,543
L
Bacchus
tehkaaazEU
Bacchus
11,524
1,386
0
10,546
31,219
33,210
176
14,876
16,343
34,899
0
W
Discordia
temp-194377
Discordia
21,279
1,387
0
2
10,465
3,814
827
5,565
4,900
61,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
34,395
176
Minions Killed
160
0
Camps Cleared
0
936,708
Distance Traveled
800,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,734
808
97
6
0
338,325
4
W
Kuzenbo
12,453
733
12
1
0
297,858
1
L
Janus
10,734
631
90
5
0
239,301
3
L
Susano
11,556
680
35
2
0
271,354
0
L
Bacchus
12,105
712
35
2
0
289,952
1
W
Discordia
13,780
811
67
4
0
300,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role