Player Matchup

Gilgamesh
Gilgamesh
Aikonikku
Gilgamesh
Level 17
God Stats
11W - 3L
1,775 SR
Queue Stats
43W - 9L
1,718 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DanielIbro22
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,379 Elo+
Solo
Loki
Loki
Dongtacular1002
Loki
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 11L
1,661 Elo+
Party 1
Olorun
Olorun
OROCHI303477
Olorun
Level 27
God Stats
882W - 997L
1,442 SR
Queue Stats
887W - 1,007L
1,384 Elo+
Solo
Izanami
Izanami
mccaee
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,677 Elo+
Party 1
Team Averages
Level 17
1,543 SR
1,564 Elo+

VS

Team Averages
Level 16
1,507 SR
1,370 Elo+
Danzaburou
Danzaburou
Alexy1990
Danzaburou
Level 18
God Stats
105W - 106L
1,359 SR
Queue Stats
129W - 146L
1,324 Elo+
Solo
Ymir
Ymir
DARK_NTEGIORG69
Ymir
Level 24
God Stats
2W - 1L
1,790 SR
Queue Stats
13W - 11L
1,447 Elo+
Solo
Bellona
Bellona
OGF Content
Bellona
Level 5
God Stats
2W - 3L
1,525 SR
Queue Stats
50W - 50L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
Po1nt4080
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,228 Elo+
Solo
Nemesis
Nemesis
Toukijin
Nemesis
Level 28
God Stats
5W - 10L
1,361 SR
Queue Stats
68W - 60L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aikonikku
Gilgamesh
20
26 / 3 / 16
17,906
1,377
48,941
21,643
13,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
DanielIbro22
Kumbhakarna
20
1 / 9 / 23
12,479
960
7,442
24,131
14,082
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 22
15,207
1,170
23,010
9,494
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
19
2 / 0 / 15
12,250
942
9,258
7,464
3,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mccaee
Izanami
20
12 / 5 / 23
14,281
1,099
42,285
16,270
7,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexy1990
Danzaburou
20
6 / 9 / 6
14,315
1,101
17,623
24,841
12,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 8 / 9
11,880
914
10,395
24,402
33,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
OGF Content
Bellona
19
2 / 10 / 11
13,021
1,002
15,268
32,183
28,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Po1nt4080
Kumbhakarna
18
0 / 15 / 10
11,471
882
4,339
33,165
43,099
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Toukijin
Nemesis
19
9 / 8 / 5
13,787
1,061
17,794
23,535
16,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
60
50
Kills
19
19
Deaths
50
99
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aikonikku
Gilgamesh
26
3
16
11.33
L
Danzaburou
Alexy1990
Danzaburou
6
9
6
1
L
2
8
9
0.81
W
Kumbhakarna
DanielIbro22
Kumbhakarna
1
9
23
1.39
W
9
2
22
10
L
Bellona
OGF Content
Bellona
2
10
11
0.75
W
Olorun
2
0
15
9.5
L
Kumbhakarna
Po1nt4080
Kumbhakarna
0
15
10
0.33
L
Nemesis
Toukijin
Nemesis
9
8
5
1.44
W
Izanami
mccaee
Izanami
12
5
23
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,936
Damage
65,419
79,002
Taken
138,126
42,795
Mitigated
135,545
5,596
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aikonikku
Gilgamesh
48,941
27,025
0
3,106
21,643
13,009
0
4,274
17,369
2,654
62,349
L
Danzaburou
Alexy1990
Danzaburou
17,623
7,218
0
1,785
24,841
12,640
0
2,301
22,540
0
73,174
L
10,395
1,713
0
34
24,402
33,810
0
3,384
21,018
21,798
0
W
Kumbhakarna
DanielIbro22
Kumbhakarna
7,442
794
0
248
24,131
14,082
0
5,553
18,578
16,258
0
W
23,010
7,079
0
56
9,494
4,711
0
1,032
8,462
0
50,879
L
Bellona
OGF Content
Bellona
15,268
5,113
0
1,721
32,183
28,998
0
5,520
26,663
125
40,303
W
Olorun
9,258
4,060
141
1,283
7,464
3,255
0
1,191
6,273
25,668
0
L
Kumbhakarna
Po1nt4080
Kumbhakarna
4,339
926
0
0
33,165
43,099
0
5,215
27,950
8,628
0
L
Nemesis
Toukijin
Nemesis
17,794
11,225
0
2,937
23,535
16,998
0
2,865
20,670
0
27,843
W
Izanami
mccaee
Izanami
42,285
37,897
0
762
16,270
7,738
0
2,797
13,473
0
65,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,123
Gold Earned
64,474
201
Minions Killed
220
10
Camps Cleared
6
1,158,196
Distance Traveled
1,174,465
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,906
1,377
26
2
0
274,042
0
L
Danzaburou
14,315
1,101
98
8
3
213,798
0
L
Ymir
11,880
914
28
2
3
223,029
0
W
Kumbhakarna
12,479
960
28
2
0
177,315
2
W
Loki
15,207
1,170
59
5
8
300,452
0
L
Bellona
13,021
1,002
56
4
0
277,098
0
W
Olorun
12,250
942
31
2
2
197,913
1
L
Kumbhakarna
11,471
882
6
0
0
198,652
1
L
Nemesis
13,787
1,061
32
2
0
261,888
0
W
Izanami
14,281
1,099
57
4
0
208,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role