Player Matchup

Hel
Hel
PAPIFUEGO184
Hel
Level 64
God Stats
63W - 38L
1,623 SR
Queue Stats
199W - 164L
1,578 Elo+
Solo
Yemoja
Yemoja
PoNYloVER33
Yemoja
Level 61
God Stats
3W - 10L
1,270 SR
Queue Stats
388W - 399L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
WonderfulMrFox
Gilgamesh
Level 62
God Stats
8W - 9L
1,543 SR
Queue Stats
429W - 441L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
jxmxspxgg
Jing Wei
Level 53
God Stats
7W - 7L
1,436 SR
Queue Stats
157W - 160L
1,462 Elo+
Party 3
Sol
Sol
xSatyaVaswani
Sol
Level 157
God Stats
4W - 2L
1,598 SR
Queue Stats
141W - 138L
1,474 Elo+
Party 3
Team Averages
Level 79
1,494 SR
1,511 Elo+

VS

Team Averages
Level 109
1,634 SR
1,521 Elo+
Izanami
Izanami
Cremedy
Izanami
Level 129
God Stats
13W - 3L
1,895 SR
Queue Stats
133W - 126L
1,519 Elo+
Solo
Pele
Pele
Katchu99
Pele
Level 91
God Stats
4W - 6L
1,580 SR
Queue Stats
325W - 302L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
LittleDevoted
Baron Samedi
Level 109
God Stats
113W - 90L
1,590 SR
Queue Stats
947W - 956L
1,535 Elo+
Party 1
Osiris
Osiris
Quarkkartofel
Osiris
Level 118
God Stats
8W - 9L
1,502 SR
Queue Stats
177W - 209L
1,471 Elo+
Party 1
Anubis
Anubis
TheAklop
Anubis
Level 99
God Stats
484W - 413L
1,601 SR
Queue Stats
655W - 643L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,679
534
10,168
20,546
12,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
15
2 / 3 / 18
11,544
577
8,344
19,268
20,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WonderfulMrFox
Gilgamesh
17
7 / 5 / 11
11,649
582
12,655
17,578
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
jxmxspxgg
Jing Wei
16
3 / 6 / 14
11,579
579
9,949
20,888
7,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 3
14,162
708
26,366
20,589
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cremedy
Izanami
15
3 / 8 / 4
9,958
498
16,769
14,570
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
16
8 / 5 / 5
10,168
508
16,352
15,834
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
LittleDevoted
Baron Samedi
13
0 / 5 / 5
7,955
398
7,525
16,378
11,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 5
9,336
467
11,685
18,162
15,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TheAklop
Anubis
15
4 / 10 / 2
9,944
497
17,037
19,979
10,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
33
Kills
19
19
Deaths
33
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cremedy
Izanami
3
8
4
0.63
L
Pele
8
5
5
2.1
L
Baron Samedi
LittleDevoted
Baron Samedi
0
5
5
0.5
W
4
5
12
2
W
Yemoja
2
3
18
3.67
L
4
5
5
1.3
L
Anubis
TheAklop
Anubis
4
10
2
0.5
W
Gilgamesh
WonderfulMrFox
Gilgamesh
7
5
11
2.5
W
Jing Wei
jxmxspxgg
Jing Wei
3
6
14
1.67
W
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,482
Damage
69,368
98,869
Taken
84,923
59,188
Mitigated
49,971
52,378
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cremedy
Izanami
16,769
10,864
0
1,399
14,570
5,917
914
7,663
6,675
0
82,928
L
Pele
16,352
3,901
0
3,726
15,834
6,191
0
6,550
9,140
0
69,138
L
Baron Samedi
LittleDevoted
Baron Samedi
7,525
188
1,569
4,050
16,378
11,811
0
8,982
7,178
35,229
0
W
10,168
560
12,715
11,502
20,546
12,566
564
3,666
16,880
46,015
0
W
Yemoja
8,344
1,429
2,804
3,262
19,268
20,666
256
8,043
11,225
25,553
0
L
11,685
2,594
0
1,823
18,162
15,689
320
8,453
9,565
0
38,171
L
Anubis
TheAklop
Anubis
17,037
760
0
6,947
19,979
10,363
259
12,182
7,487
69,926
0
W
Gilgamesh
WonderfulMrFox
Gilgamesh
12,655
3,025
0
1,811
17,578
10,007
1,838
5,027
12,551
0
68,090
W
Jing Wei
jxmxspxgg
Jing Wei
9,949
8,125
0
5,976
20,888
7,559
3,401
5,200
15,688
0
55,012
W
26,366
9,440
0
14,308
20,589
8,390
7,511
5,929
14,660
118,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,613
Gold Earned
47,361
456
Minions Killed
475
0
Camps Cleared
0
1,863,346
Distance Traveled
1,713,383
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,958
498
141
7
0
302,754
4
L
Pele
10,168
508
107
5
0
406,193
10
L
Baron Samedi
7,955
398
60
3
0
360,423
7
W
Hel
10,679
534
66
3
0
372,358
1
W
Yemoja
11,544
577
34
2
0
355,102
0
L
Osiris
9,336
467
49
2
0
353,887
2
L
Anubis
9,944
497
118
6
0
290,126
11
W
Gilgamesh
11,649
582
103
5
0
405,577
4
W
Jing Wei
11,579
579
90
5
0
358,711
2
W
Sol
14,162
708
163
8
0
371,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role