Player Matchup

Jing Wei
Jing Wei
Cloakwerk
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,601 Elo+
Party 3
King Arthur
King Arthur
ExtraCaster
King Arthur
Level 17
God Stats
3W - 5L
1,208 SR
Queue Stats
7W - 7L
1,324 Elo+
Party 2
Scylla
Scylla
ExtraDearg
Scylla
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 8L
1,260 Elo+
Party 2
Nemesis
Nemesis
GnarOfGADA
Nemesis
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 7L
1,260 Elo+
Party 2
Ymir
Ymir
HansHansemann
Ymir
Level 4
God Stats
1W - 1L
1,513 SR
Queue Stats
8W - 5L
1,776 Elo+
Party 3
Team Averages
Level 23
1,444 SR
1,444 Elo+

VS

Team Averages
Level 20
1,547 SR
1,535 Elo+
Heimdallr
Heimdallr
Disbluk
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 132L
1,494 Elo+
Solo
Set
Set
PervertedTurk
Set
Level 19
God Stats
35W - 33L
1,586 SR
Queue Stats
94W - 74L
1,583 Elo+
Party 1
Ganesha
Ganesha
ThePuritan
Ganesha
Level 23
God Stats
36W - 30L
1,587 SR
Queue Stats
85W - 67L
1,571 Elo+
Party 1
Bellona
Bellona
tkaanibat
Bellona
Level 27
God Stats
6W - 4L
1,564 SR
Queue Stats
222W - 200L
1,528 Elo+
Party 1
Anubis
Anubis
xcvwer
Anubis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cloakwerk
Jing Wei
8
2 / 3 / 0
5,289
481
3,089
6,718
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ExtraCaster
King Arthur
8
0 / 3 / 0
4,758
433
2,318
8,265
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
ExtraDearg
Scylla
8
0 / 5 / 0
4,514
410
2,336
5,509
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GnarOfGADA
Nemesis
7
0 / 2 / 0
4,592
417
1,046
6,460
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 0
5,036
458
2,015
7,826
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Disbluk
Heimdallr
11
4 / 1 / 7
6,805
619
4,514
3,924
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 5
8,077
734
8,429
6,592
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ThePuritan
Ganesha
10
0 / 1 / 10
6,373
579
3,337
4,305
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
tkaanibat
Bellona
12
2 / 0 / 2
7,104
646
5,152
5,893
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
xcvwer
Anubis
12
2 / 0 / 4
7,030
639
3,542
3,572
1,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
2
Kills
17
17
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cloakwerk
Jing Wei
2
3
0
0.67
W
Heimdallr
Disbluk
Heimdallr
4
1
7
7.5
L
King Arthur
ExtraCaster
King Arthur
0
3
0
0
L
Scylla
ExtraDearg
Scylla
0
5
0
0
L
Nemesis
GnarOfGADA
Nemesis
0
2
0
0
L
0
4
0
0
W
9
0
5
11.5
W
Ganesha
ThePuritan
Ganesha
0
1
10
5
W
Bellona
tkaanibat
Bellona
2
0
2
3
W
Anubis
xcvwer
Anubis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,804
Damage
24,974
34,778
Taken
24,286
12,436
Mitigated
11,853
6,329
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cloakwerk
Jing Wei
3,089
2,100
0
1,788
6,718
1,318
0
1,166
5,552
0
19,537
W
Heimdallr
Disbluk
Heimdallr
4,514
976
0
1,395
3,924
1,356
469
1,266
2,554
0
26,591
L
King Arthur
ExtraCaster
King Arthur
2,318
283
0
767
8,265
4,083
0
1,341
6,420
0
13,973
L
Scylla
ExtraDearg
Scylla
2,336
280
0
0
5,509
1,006
0
2,053
3,426
15,177
0
L
Nemesis
GnarOfGADA
Nemesis
1,046
481
0
2,292
6,460
1,484
0
639
5,821
0
10,451
L
2,015
588
0
1,482
7,826
4,545
0
1,680
6,146
14,971
0
W
8,429
4,914
0
666
6,592
2,915
1,755
846
5,698
0
52,346
W
Ganesha
ThePuritan
Ganesha
3,337
242
0
1,211
4,305
2,013
174
974
3,331
17,009
0
W
Bellona
tkaanibat
Bellona
5,152
483
0
2,288
5,893
4,036
1,460
432
4,963
0
35,259
W
Anubis
xcvwer
Anubis
3,542
331
0
2,728
3,572
1,533
572
569
2,939
39,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
35,389
162
Minions Killed
352
0
Camps Cleared
0
1,114,779
Distance Traveled
1,118,807
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,289
481
52
5
0
225,930
3
W
Heimdallr
6,805
619
70
6
0
217,733
2
L
King Arthur
4,758
433
31
3
0
195,878
0
L
Scylla
4,514
410
24
2
0
208,610
0
L
Nemesis
4,592
417
35
3
0
222,385
1
L
Ymir
5,036
458
20
2
0
261,976
3
W
Set
8,077
734
105
10
0
236,654
0
W
Ganesha
6,373
579
0
0
0
230,526
5
W
Bellona
7,104
646
86
8
0
240,443
5
W
Anubis
7,030
639
91
8
0
193,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role