Player Matchup

Fenrir
Fenrir
JrockWolf
Fenrir
Level 15
God Stats
5W - 6L
1,504 SR
Queue Stats
19W - 12L
1,565 Elo+
Party 1
Medusa
Medusa
Katana00
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,612 Elo+
Solo
Yemoja
Yemoja
KirinAsami
Yemoja
Level 28
God Stats
5W - 5L
1,534 SR
Queue Stats
87W - 91L
1,517 Elo+
Solo
Vulcan
Vulcan
SentryTek
Vulcan
Level 14
God Stats
12W - 7L
1,498 SR
Queue Stats
27W - 16L
1,549 Elo+
Party 1
Neith
Neith
流年不柔情
Neith
Level 4
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,549 Elo+

VS

Team Averages
Level 18
1,471 SR
1,513 Elo+
Kukulkan
Kukulkan
AncilesWrath
Kukulkan
Level 28
God Stats
7W - 9L
1,342 SR
Queue Stats
146W - 136L
1,473 Elo+
Solo
Guan Yu
Guan Yu
ChipperOrange69
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolfnearx
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,592 Elo+
Solo
Cthulhu
Cthulhu
kom8989
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
特仑猪叔
Cernunnos
Level 24
God Stats
29W - 25L
1,514 SR
Queue Stats
135W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JrockWolf
Fenrir
20
10 / 11 / 25
14,165
1,090
22,481
33,851
25,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Katana00
Medusa
18
6 / 12 / 17
12,249
942
14,214
21,564
10,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
KirinAsami
Yemoja
20
9 / 5 / 27
15,707
1,208
17,225
24,362
38,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
SentryTek
Vulcan
20
15 / 3 / 19
15,372
1,182
40,038
15,937
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 9 / 31
12,994
1,000
16,186
20,132
10,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AncilesWrath
Kukulkan
20
14 / 4 / 17
16,917
1,301
34,999
13,821
6,179
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 15 / 20
12,082
929
6,984
27,608
27,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Wolfnearx
Gilgamesh
20
8 / 4 / 18
13,592
1,046
25,178
24,524
16,961
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
kom8989
Cthulhu
20
4 / 12 / 22
13,507
1,039
13,989
31,844
36,620
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
特仑猪叔
Cernunnos
20
14 / 7 / 15
15,432
1,187
29,299
20,753
8,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
132
42
Kills
40
40
Deaths
42
119
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AncilesWrath
Kukulkan
14
4
17
5.63
W
0
15
20
0.67
L
Fenrir
JrockWolf
Fenrir
10
11
25
2.05
L
Medusa
Katana00
Medusa
6
12
17
1.21
L
Yemoja
KirinAsami
Yemoja
9
5
27
4.5
L
Vulcan
SentryTek
Vulcan
15
3
19
8.17
W
Gilgamesh
Wolfnearx
Gilgamesh
8
4
18
4.25
W
Cthulhu
kom8989
Cthulhu
4
12
22
1.25
L
2
9
31
1.94
W
Cernunnos
特仑猪叔
Cernunnos
14
7
15
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,144
Damage
110,449
115,846
Taken
118,550
93,288
Mitigated
95,902
15,151
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AncilesWrath
Kukulkan
34,999
2,968
0
3,772
13,821
6,179
0
5,836
7,985
84,718
0
W
6,984
4,034
2,002
2,344
27,608
27,240
0
12,355
15,253
0
15,117
L
Fenrir
JrockWolf
Fenrir
22,481
11,434
0
2,597
33,851
25,513
0
13,823
19,790
0
34,014
L
Medusa
Katana00
Medusa
14,214
8,010
0
486
21,564
10,657
0
8,110
13,336
0
30,329
L
Yemoja
KirinAsami
Yemoja
17,225
4,081
5,216
3,274
24,362
38,054
0
9,563
14,474
40,517
0
L
Vulcan
SentryTek
Vulcan
40,038
16,642
0
1,999
15,937
8,705
0
7,850
7,949
70,080
0
W
Gilgamesh
Wolfnearx
Gilgamesh
25,178
9,776
0
2,640
24,524
16,961
0
11,827
12,697
339
41,182
W
Cthulhu
kom8989
Cthulhu
13,989
1,844
246
62
31,844
36,620
0
15,234
16,610
28,988
0
L
16,186
10,337
0
1,579
20,132
10,359
0
8,841
11,093
0
33,100
W
Cernunnos
特仑猪叔
Cernunnos
29,299
18,378
0
4,622
20,753
8,902
0
12,011
8,742
0
54,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,487
Gold Earned
71,530
202
Minions Killed
267
4
Camps Cleared
8
1,130,855
Distance Traveled
1,140,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,917
1,301
123
9
5
238,599
0
W
Guan Yu
12,082
929
23
2
0
203,405
1
L
Fenrir
14,165
1,090
31
2
0
274,219
1
L
Medusa
12,249
942
34
3
2
203,541
0
L
Yemoja
15,707
1,208
41
3
0
219,108
0
L
Vulcan
15,372
1,182
63
5
2
252,172
0
W
Gilgamesh
13,592
1,046
35
3
2
253,250
0
W
Cthulhu
13,507
1,039
30
2
0
231,911
1
L
Neith
12,994
1,000
33
3
0
181,815
0
W
Cernunnos
15,432
1,187
56
4
1
213,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role