Player Matchup

Sobek
Sobek
Gibran875
Sobek
Level 69
God Stats
2W - 2L
1,511 SR
Queue Stats
200W - 210L
1,541 Elo+
Solo
Janus
Janus
HuffingE10
Janus
Level 68
God Stats
17W - 16L
1,521 SR
Queue Stats
339W - 321L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Monstrito
Sun Wukong
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 190L
1,478 Elo+
Solo
Izanami
Izanami
VampyPandaNoms
Izanami
Level 155
God Stats
51W - 51L
1,550 SR
Queue Stats
644W - 652L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
perocandy
Erlang Shen
Level 99
God Stats
8W - 5L
1,771 SR
Queue Stats
704W - 693L
1,537 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,512 Elo+

VS

Team Averages
Level 103
1,599 SR
1,511 Elo+
Ao Kuang
Ao Kuang
Branler
Ao Kuang
Level 85
God Stats
20W - 16L
1,669 SR
Queue Stats
443W - 427L
1,519 Elo+
Solo
Tiamat
Tiamat
Cannonbolt-_-88
Tiamat
Level 127
God Stats
15W - 17L
1,615 SR
Queue Stats
419W - 447L
1,503 Elo+
Solo
Sobek
Sobek
DuyMinh
Sobek
Level 98
God Stats
32W - 21L
1,671 SR
Queue Stats
289W - 255L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
KingRank
Sun Wukong
Level 122
God Stats
3W - 3L
1,491 SR
Queue Stats
27W - 27L
1,528 Elo+
Solo
Heimdallr
Heimdallr
kiIIerkabe
Heimdallr
Level 81
God Stats
9W - 8L
1,547 SR
Queue Stats
391W - 445L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gibran875
Sobek
9
0 / 3 / 4
6,165
474
4,006
11,942
6,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
11
1 / 3 / 1
6,331
487
3,922
5,674
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Monstrito
Sun Wukong
12
1 / 3 / 0
6,868
528
5,805
9,816
5,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 2
7,036
541
4,656
10,453
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
perocandy
Erlang Shen
9
0 / 5 / 2
5,690
438
4,405
12,301
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Branler
Ao Kuang
13
4 / 0 / 2
7,686
591
7,687
9,818
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
7,192
553
6,876
5,396
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DuyMinh
Sobek
11
2 / 3 / 6
6,996
538
4,494
11,014
6,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
KingRank
Sun Wukong
14
5 / 0 / 2
8,090
622
8,808
8,102
4,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
kiIIerkabe
Heimdallr
12
5 / 2 / 2
7,334
564
7,120
8,102
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
18
18
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Branler
Ao Kuang
4
0
2
5
W
2
0
3
3.5
W
Sobek
DuyMinh
Sobek
2
3
6
1.67
L
Sobek
Gibran875
Sobek
0
3
4
0.67
L
Janus
1
3
1
0.5
W
Sun Wukong
KingRank
Sun Wukong
5
0
2
6
L
Sun Wukong
Monstrito
Sun Wukong
1
3
0
0.33
L
3
4
2
1
W
Heimdallr
kiIIerkabe
Heimdallr
5
2
2
3
L
Erlang Shen
perocandy
Erlang Shen
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
34,985
50,186
Taken
42,432
21,843
Mitigated
21,188
13,124
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Branler
Ao Kuang
7,687
1,373
0
4,141
9,818
4,257
0
1,831
7,987
47,052
6,298
W
6,876
782
0
1,779
5,396
3,248
718
1,903
3,493
50,164
0
W
Sobek
DuyMinh
Sobek
4,494
373
0
4,411
11,014
6,027
0
2,500
8,514
14,400
0
L
Sobek
Gibran875
Sobek
4,006
496
0
3,740
11,942
6,439
0
5,701
6,241
17,552
0
L
Janus
3,922
233
0
290
5,674
1,908
0
4,016
1,658
41,551
0
W
Sun Wukong
KingRank
Sun Wukong
8,808
2,445
42
1,735
8,102
4,950
705
358
7,744
0
49,023
L
Sun Wukong
Monstrito
Sun Wukong
5,805
1,696
0
781
9,816
5,443
0
1,677
8,139
0
41,280
L
4,656
3,269
453
3,850
10,453
3,146
0
2,687
7,766
0
42,756
W
Heimdallr
kiIIerkabe
Heimdallr
7,120
3,858
0
1,945
8,102
2,706
0
1,336
6,766
0
37,496
L
Erlang Shen
perocandy
Erlang Shen
4,405
2,469
0
4,010
12,301
4,907
0
4,717
7,584
0
22,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
37,298
341
Minions Killed
386
0
Camps Cleared
0
1,272,349
Distance Traveled
1,289,530
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,686
591
89
7
0
283,046
3
W
Tiamat
7,192
553
103
8
0
250,682
3
W
Sobek
6,996
538
17
1
0
267,223
0
L
Sobek
6,165
474
24
2
0
288,215
5
L
Janus
6,331
487
85
7
0
247,822
4
W
Sun Wukong
8,090
622
104
8
0
278,773
9
L
Sun Wukong
6,868
528
84
6
0
229,241
0
L
Izanami
7,036
541
99
8
0
257,314
3
W
Heimdallr
7,334
564
73
6
0
209,806
1
L
Erlang Shen
5,690
438
49
4
0
249,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role