Player Matchup

Ah Puch
Ah Puch
InlandNZ
Ah Puch
Level 141
God Stats
10W - 2L
1,704 SR
Queue Stats
100W - 38L
1,864 Elo+
Party 1
Ymir
Ymir
SylverSurge
Ymir
Level 153
God Stats
8W - 0L
1,950 SR
Queue Stats
87W - 20L
1,752 Elo+
Party 1
Hou Yi
Hou Yi
armpitlint
Hou Yi
Level 126
God Stats
11W - 2L
1,721 SR
Queue Stats
103W - 33L
1,740 Elo+
Party 1
Team Averages
Level 140
1,792 SR
1,785 Elo+

VS

Team Averages
Level 58
1,420 SR
1,323 Elo+
Bacchus
Bacchus
DangDemiDragon
Bacchus
Level 104
God Stats
55W - 47L
1,560 SR
Queue Stats
253W - 309L
1,480 Elo+
Solo
Cupid
Cupid
MKNAOMI
Cupid
Level 44
God Stats
23W - 48L
1,286 SR
Queue Stats
74W - 122L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
lordmors
Baron Samedi
Level 27
God Stats
44W - 59L
1,415 SR
Queue Stats
61W - 111L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
InlandNZ
Ah Puch
12
11 / 1 / 8
8,498
1,062
9,785
4,724
1,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
2 / 1 / 17
7,440
930
3,659
5,243
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
armpitlint
Hou Yi
10
7 / 2 / 12
7,810
976
6,847
5,914
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
7,205
901
4,649
9,791
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
MKNAOMI
Cupid
8
1 / 5 / 1
5,626
703
1,886
7,740
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
lordmors
Baron Samedi
7
0 / 7 / 3
5,804
726
1,861
5,833
2,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
4
4
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Ah Puch
InlandNZ
Ah Puch
11
1
8
15
L
Cupid
MKNAOMI
Cupid
1
5
1
0.3
W
2
1
17
10.5
W
Hou Yi
armpitlint
Hou Yi
7
2
12
6.5
L
Baron Samedi
lordmors
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
8,396
15,881
Taken
23,364
7,014
Mitigated
9,139
6,143
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
510
0
498
9,791
4,369
0
5,072
4,219
10,030
0
W
Ah Puch
InlandNZ
Ah Puch
9,785
877
0
2,531
4,724
1,755
1,271
2,217
2,507
32,126
0
L
Cupid
MKNAOMI
Cupid
1,886
1,301
0
1,043
7,740
2,333
0
3,859
3,881
0
12,553
W
3,659
957
0
1,016
5,243
2,953
267
1,764
3,479
9,864
0
W
Hou Yi
armpitlint
Hou Yi
6,847
4,160
0
2,596
5,914
2,306
524
2,537
3,377
0
27,203
L
Baron Samedi
lordmors
Baron Samedi
1,861
0
166
124
5,833
2,437
0
4,037
1,796
10,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
18,635
82
Minions Killed
45
0
Camps Cleared
0
432,018
Distance Traveled
357,781
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,205
901
5
1
0
108,714
3
W
Ah Puch
8,498
1,062
37
5
0
132,660
1
L
Cupid
5,626
703
28
4
0
147,923
1
W
Ymir
7,440
930
11
1
0
161,351
2
W
Hou Yi
7,810
976
34
4
0
138,007
1
L
Baron Samedi
5,804
726
12
2
0
101,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role